Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/1186822.1073308acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article

Light diffusion in multi-layered translucent materials

Published: 01 July 2005 Publication History

Abstract

This paper introduces a shading model for light diffusion in multi-layered translucent materials. Previous work on diffusion in translucent materials has assumed smooth semi-infinite homogeneous materials and solved for the scattering of light using a dipole diffusion approximation. This approximation breaks down in the case of thin translucent slabs and multi-layered materials. We present a new efficient technique based on multiple dipoles to account for diffusion in thin slabs. We enhance this multipole theory to account for mismatching indices of refraction at the top and bottom of of translucent slabs, and to model the effects of rough surfaces. To model multiple layers, we extend this single slab theory by convolving the diffusion profiles of the individual slabs. We account for multiple scattering between slabs by using a variant of Kubelka-Munk theory in frequency space. Our results demonstrate diffusion of light in thin slabs and multi-layered materials such as paint, paper, and human skin.

Supplementary Material

MP4 File (pps076.mp4)

References

[1]
Blinn, J. F. 1982. Light reflection functions for simulation of clouds and dusty surfaces. In Computer Graphics (Proceedings of ACM SIGGRAPH 1982), ACM, vol. 16, 21--29.
[2]
Borshukov, G., and Lewis, J. P. 2003. Realistic human face rendering for "The Matrix Reloaded". In ACM SIGGRAPH 2003 Sketches & Applications, ACM, 1.
[3]
Chen, Y., Tong, X., Wang, J., Lin, S., Guo, B., and Shum, H.-Y. 2004. Shell texture functions. ACM Trans. Graphic. 23, 343--353.
[4]
Contini, D., Martelli, F., and Zaccanti, G. 1997. Photon migration through a turbid slab described by a model based on diffusion approximation. I. Theory. Appl. Opt. 36, 19, 4587--4599.
[5]
Dorsey, J., Edelman, A., Jensen, H. W., Legakis, J., and Pedersen, H. K. 1999. Modeling and rendering of weathered stone. In Proceedings of ACM SIGGRAPH 1999, ACM Press/Addison-Wesley Publishing Co., New York, Computer Graphics Proceedings, 225--234.
[6]
Egan, W. G., Hilgeman, T. W., and Reichman, J. 1973. Determination of absorption and scattering coefficients for nonhomogeneous media. 2: Experiment. Appl. Opt. 12, 1816--1823.
[7]
Farrell, T. J., and Patterson, M. S. 1992. A diffusion theory model of spatially resolved, steady-state diffuse reflections for the noninvasive determination of tissue optical properties in vivo. Med. Phys. 19, 4, 879--888.
[8]
Fukshansky, L., Von Remisoksky, A. M., and McClendon, J. 1993. Absorption spectra of leaves corrected for scattering and distributional error: a radiative transfer and absorption statistics treatment. Photochem. Photobiol. 57, 3, 538--555.
[9]
Glassner, A. S. 1995. Principles of Digital Image Synthesis. Morgan Kaufmann.
[10]
Glasstone, S., and Sesonske, A. 1955. Nuclear Reactor Engineering. Van Nostrand Company.
[11]
Haase, C. S., and Meyer, G. W. 1992. Modeling pigmented materials for realistic image synthesis. ACM Trans. Graphic. 11, 4, 305--335.
[12]
Hanrahan, P., and Krueger, W. 1993. Reflection from layered surfaces due to subsurface scattering. In Proceedings of ACM SIGGRAPH 1999, ACM Press/Addison-Wesley Publishing Co., New York, Computer Graphics Proceedings, 164--174.
[13]
Hemenger, R. P. 1977. Optical properties of turbid media with specularly reflecting boundaries: applications to biological problems. Appl. Opt. 16, 7, 2007--2012.
[14]
Hery, C. 2003. Implementing a skin bssrdf. ACM SIGGRAPH 2003 Course 9, 73--88.
[15]
Ishimaru, A. 1978. Wave Propagation and Scattering in Random Media. Oxford University Press.
[16]
Jensen, H. W., and Buhler, J. 2002. A rapid hierarchical rendering technique for translucent materials. ACM Trans. Graphic. 21, 576--581.
[17]
Jensen, H. W., Legakis, J., and Dorsey, J. 1999. Rendering of wet materials. In Rendering Techniques '99, 273--282.
[18]
Jensen, H. W., Marschner, S. R., Levoy, M., and Hanrahan, P. 2001. A practical model for subsurface light transport. In Proceedings of ACM SIGGRAPH 2001, ACM Press/Addison-Wesley Publishing Co., New York, Computer Graphics Proceedings, 511--518.
[19]
Keijzer, M., Star, W. M., and Storchi, P. R. M. 1988. Optical diffusion in layered media. Appl. Opt. 27, 9, 1820--1824.
[20]
Krishnaswamy, A., and Baronoski, G. V. G. 2004. A biophysically-based spectral model of light interaction with human skin. In Proceedings of EURO-GRAPHICS 2004, vol. 23.
[21]
Kubelka, P. 1954. New contributions to the optics of intensely light-scattering materials. part ii: Non homogeneous layers. J. Opt. Soc. Am. 44, 4, 330--335.
[22]
Mertens, T., Kautz, J., Bekaert, P., Seidel, H.-P., and Reeth, F. V. 2003. Interactive rendering of translucent deformable objects. In Proceedings of the 14th Eurographics Workshop on Rendering, 130--140.
[23]
Nicodemus, F. E., Richmond, J. C., Hsia, J. J., Ginsberg, I. W., and Limperis, T. 1977. Geometrical Considerations and Nomenclature for Reflectance. National Bureau of Standards.
[24]
Patterson, M. S., Chance, B., and Wilson, B. C. 1989. Time resolved reflectance and transmittance for the noninvasive measurement of tissue optical properties. Appl. Opt. 28, 12, 2331--2336.
[25]
Pharr, M., and Hanrahan, P. 2000. Monte carlo evaluation of non-linear scattering equations for subsurface reflection. In Proceedings of ACM SIGGRAPH 2000, ACM Press/Addison-Wesley Publishing Co., New York, Computer Graphics Proceedings, 75--84.
[26]
Stam, J. 2001. An illumination model for a skin layer bounded by rough surfaces. In Proceedings of the 12th Eurographics Workshop on Rendering, 39--52.
[27]
Torrance, K. E., and Sparrow, E. M. 1967. Theory for off-specular reflection from roughened surfaces. J. Opt. Soc. Am. 57, 1105--1114.
[28]
Tuchin, V. 2000. Tissue Optics: Light Scattering Methods and Instruments for Medical Diagnosis. SPIE Press.
[29]
Wang, L. V. 1998. Rapid modeling of diffuse reflectance of light in turbid slabs. J. Opt. Soc. Am. A 15, 4, 936--944.

Cited By

View all
  • (2023)Color Improvement in Translucent 3D Printing using Color-Layer Embedding Technique2023 IEEE 12th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE59613.2023.10315567(1105-1108)Online publication date: 10-Oct-2023
  • (2020)Advances in Monte Carlo renderingACM SIGGRAPH 2020 Courses10.1145/3388769.3407458(1-366)Online publication date: 17-Aug-2020
  • (2019)Fractional gaussian fields for modeling and rendering of spatially-correlated mediaACM Transactions on Graphics10.1145/3306346.332303138:4(1-13)Online publication date: 12-Jul-2019
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
SIGGRAPH '05: ACM SIGGRAPH 2005 Papers
July 2005
826 pages
ISBN:9781450378253
DOI:10.1145/1186822
  • Editor:
  • Markus Gross
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 July 2005

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. BSSRDF
  2. diffusion theory
  3. global illumination
  4. layered materials
  5. light transport
  6. realistic image synthesis
  7. reflection models
  8. subsurface scattering

Qualifiers

  • Article

Conference

SIGGRAPH05
Sponsor:

Acceptance Rates

SIGGRAPH '05 Paper Acceptance Rate 98 of 461 submissions, 21%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)9
  • Downloads (Last 6 weeks)0
Reflects downloads up to 19 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2023)Color Improvement in Translucent 3D Printing using Color-Layer Embedding Technique2023 IEEE 12th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE59613.2023.10315567(1105-1108)Online publication date: 10-Oct-2023
  • (2020)Advances in Monte Carlo renderingACM SIGGRAPH 2020 Courses10.1145/3388769.3407458(1-366)Online publication date: 17-Aug-2020
  • (2019)Fractional gaussian fields for modeling and rendering of spatially-correlated mediaACM Transactions on Graphics10.1145/3306346.332303138:4(1-13)Online publication date: 12-Jul-2019
  • (2019)A learned shape-adaptive subsurface scattering modelACM Transactions on Graphics10.1145/3306346.332297438:4(1-15)Online publication date: 12-Jul-2019
  • (2019)A Reciprocal Formulation of Nonexponential Radiative Transfer. 2: Monte Carlo Estimation and Diffusion ApproximationJournal of Computational and Theoretical Transport10.1080/23324309.2019.167771748:6(201-262)Online publication date: 18-Nov-2019
  • (2018)Appearance capture and modeling of human teethACM Transactions on Graphics10.1145/3272127.327509837:6(1-13)Online publication date: 4-Dec-2018
  • (2017)Deep scatteringACM Transactions on Graphics10.1145/3130800.313088036:6(1-11)Online publication date: 20-Nov-2017
  • (2017)Spatial Adjacency Maps for Translucency Simulation under General IlluminationComputer Graphics Forum10.1111/cgf.1313936:2(443-453)Online publication date: 1-May-2017
  • (2017)Oxygenation absorption and light scattering driven facial animation of natural virtual humanMultimedia Tools and Applications10.1007/s11042-016-3564-276:7(9587-9623)Online publication date: 1-Apr-2017
  • (2014)Real-Time Separable Subsurface Scattering for Animated Virtual CharactersGPU Computing and Applications10.1007/978-981-287-134-3_4(53-67)Online publication date: 12-Sep-2014
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media