Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/1179295.1179329acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article

SMALLab: a mediated platform for education

Published: 30 July 2006 Publication History

Abstract

In this article we describe the design and realization of SMALLab, a new Student Centered Learning Environment [SCLE] that utilizes interactive digital media in a multimodal sensing framework. We draw on methodologies from interactive art, computer music composition, animation, and educational technology to facilitate learning with digital media that emphasizes collaboration and human-to-human interaction. We describe the realization of this learning platform, and discuss the design of a complementary curriculum that helps students develop a deeper understanding of movement and sound.

Supplementary Material

JPG File (a33-birchfield-high.jpg)
JPG File (a33-birchfield-low.jpg)
High Resolution (a33-birchfield-high.mov)
Low Resolution (a33-birchfield-low.mov)

References

[1]
Schunk, D. H., Learning Theories (2nd Ed.). 1996, Englewood Cliffs, NJ: Merrill, Prentice Hall.
[2]
Jonassen, D. H., Computers and Mindtools for Schools: Engaging Critical Thinking. 1999, Englewood Cliffs, NJ: Prentice-Hall.
[3]
Vygotsky, L. S., Mind in Society: The Development of Higher Psychological Processes. 1978, Cambridge, MA: The Harvard University Press.
[4]
Gardner, H., Frames of Mind: The Theory of Multiple Intelligences. 1993, New York: Basic Books.
[5]
Simonson, M., et al., Teaching and Learning at a Distance: Foundations of Distance Education (2nd Ed.). 2002, Upper Saddle River, NJ: Merrill, an imprint of Prentice Hall.
[6]
Kafai, Y. B., Minds in Play: Computer Game Design as a Context for Children's Learning. 1995, Hillsdale, NJ: Lawrence Erlbaum Associates.
[7]
Bransford, J. D., A. L. Brown, and R. R. Cocking, eds. How People Learn: Brain, Mind, Experience, and School. 2000, National Academy Press: Washington, DC.
[8]
Land, S. M. and M. J. Hannafin, Student Centered Learning Environments, in Theoretical Foundations of Learning Environments, D. H. Jonassen and S. M. Land, Editors. 2000, Lawrence Erlbaum Associates: Mahwah, NJ.
[9]
Bradski, G. R., Computer Vision Face Tracking for Use in a Perceptual User Interface. Intel Technology Journal, 1998. Q2.
[10]
Comapiciu, D. and P. Meer. Robust Analysis of Feature Spaces: Color Image Segmentation. in Computer Vision and Pattern Recognition. 1997. San Juan, Puerto Rico.
[11]
Open Source Computer Vision Library, http://www.intel.com/technology/computing/opencv.
[12]
Svoboda, T., The Multi-Camera Self-Calibration Toolbox. http://cmp.felk.cvut.cz/~svoboda/SelfCal.
[13]
Smith, J. O. and X. Serra. PARSHL: An Analysis/Synthesis Program for non-Harmonic Sounds Based on Sinusoidal Representation, in International Computer Music Conference. 1987.
[14]
Thornburg, H. and R. J. Leistikow, A New Probabilistic Spectral Pitch Estimator: Exact and MCMC-approximate Strategies, in Lecture Notes in Computer Science #3310, U. K. Wiil, Editor. 2005, Springer Verlag.
[15]
Paine, G., MAP 1: An Interactive Virtual Environment Installation. 1998.
[16]
Chadabe, J., Electric Sound. 1997, New York: Prentice Hall.
[17]
Schwarz, D. A System for Data-Driven Concatenative Sound Synthesis, in Digital Audio Effects. 2000. Verona, Italy.
[18]
Cruz-Neira, C., D. Sandin, and T. DeFanti. Virtual Reality: The Design and Implementation of the CAVE. in ACM SIGGRAPH. 1993.
[19]
Cycling'74, Max/MSP/Jittter: Graphical Audio and Video Programming Environment, http://cycling74.com, 2006.
[20]
Birchfield, D., W. Savenye, and H. Thornburg, AMEEd Edulink. http://ame4.hc.asu.edu/edulink, 2006.
[21]
Schank, R. C. and C. Cleary, Engines for Learning. 1995, Hillsdale, NJ: Lawrence Erlbaum Associates.

Cited By

View all
  • (2022)Current Challenges and Future Research Directions in Augmented Reality for EducationMultimodal Technologies and Interaction10.3390/mti60900756:9(75)Online publication date: 1-Sep-2022
  • (2020)Embodied Learning in Immersive Smart SpacesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376667(1-14)Online publication date: 21-Apr-2020
  • (2018)Orchestrating tangible music interfaces for in-classroom music learning through a fairy taleEducation and Information Technologies10.1007/s10639-017-9608-z23:1(373-392)Online publication date: 1-Jan-2018
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
SIGGRAPH '06: ACM SIGGRAPH 2006 Educators program
July 2006
246 pages
ISBN:1595933646
DOI:10.1145/1179295
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 July 2006

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. K-12 education
  2. constructivism
  3. experiential media
  4. interactivity
  5. learning
  6. situated multimedia
  7. student centered learning environments

Qualifiers

  • Article

Conference

SIGGRAPH06
Sponsor:

Acceptance Rates

Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)3
  • Downloads (Last 6 weeks)1
Reflects downloads up to 14 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2022)Current Challenges and Future Research Directions in Augmented Reality for EducationMultimodal Technologies and Interaction10.3390/mti60900756:9(75)Online publication date: 1-Sep-2022
  • (2020)Embodied Learning in Immersive Smart SpacesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376667(1-14)Online publication date: 21-Apr-2020
  • (2018)Orchestrating tangible music interfaces for in-classroom music learning through a fairy taleEducation and Information Technologies10.1007/s10639-017-9608-z23:1(373-392)Online publication date: 1-Jan-2018
  • (2017)ISLEC: An Interactive Learning Scenario FrameworkInternational Journal of Computer Science Education in Schools10.21585/ijcses.v1i3.111:3(3-22)Online publication date: 27-Jul-2017
  • (2014)Telepresence robot helps children in communicating with teachers who speak a different languageProceedings of the 2014 ACM/IEEE international conference on Human-robot interaction10.1145/2559636.2559654(399-406)Online publication date: 3-Mar-2014
  • (2014)Back to the futureProceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction10.1145/2540930.2540972(275-282)Online publication date: 16-Feb-2014
  • (2014)“Alien Health”: A Nutrition Instruction Exergame Using the Kinect SensorGames for Health Journal10.1089/g4h.2013.00943:4(241-251)Online publication date: Aug-2014
  • (2013)The digital dream labProceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction10.1145/2460625.2460633(51-56)Online publication date: 10-Feb-2013
  • (2012)A Next Gen Interface for Embodied LearningInterdisciplinary Advancements in Gaming, Simulations and Virtual Environments10.4018/978-1-4666-0029-4.ch005(51-60)Online publication date: 2012
  • (2012)A mixed reality system for teaching STEM content using embodied learning and whole-body metaphorsProceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/2407516.2407584(295-302)Online publication date: 2-Dec-2012
  • Show More Cited By

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media