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Model of primary and secondary context

Published: 23 May 2006 Publication History

Abstract

We propose a model of primary and secondary context to help analyse the user in context with mobile devices. We clarify the model and discuss how it can be used to define context and to understand what user needs arise in different situations. While we have used the model to analyse mobile video communication, the approach is general enough to be applied to other areas of communication as well.

References

[1]
Dey, A. / Abowd, G. (1999). Towards a Better Understanding of Context and Context-Awareness. GVU Technical Report GIT-GVU-99-22. ftp://ftp.cc.gatech.edu/pub/gvu/tr/1999/99--22.pdf
[2]
Dourish, P. (2003). What we talk about when we talk about context. Personal and Ubiquitous Computing 8(1). 19--30.
[3]
Galloway, K. and Rabinowitz, S. (1980). Hole in Space. http://www.ecafe.com/getty/HIS/
[4]
Mihalic, K. and Tscheligi, M. (2006). Interactional Context for Mobile Applications. In: Proceeding of the 20th International Symposium on Human Factors in Telecommunication HFT 2006, March 20-23 2006, Sophia Antipolis, France.

Cited By

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  • (2018)A Method for Designing Physical User Interfaces for Intelligent Production EnvironmentsAdvances in Human-Computer Interaction10.1155/2018/64870702018Online publication date: 16-Aug-2018
  • (2011)Design of Wearable Computing Systems for Future Industrial EnvironmentsHandbook of Research on Mobility and Computing10.4018/978-1-60960-042-6.ch075(1226-1245)Online publication date: 2011
  • (2007)Mobile phone video camera in social contextProceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques10.5555/1757268.1757322(460-469)Online publication date: 1-Jul-2007

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  1. Model of primary and secondary context

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    Published In

    cover image ACM Other conferences
    CAI '06: Proceedings of the international workshop in conjunction with AVI 2006 on Context in advanced interfaces
    May 2006
    51 pages
    ISBN:9781450378147
    DOI:10.1145/1145706
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 May 2006

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    Author Tags

    1. communication
    2. context
    3. mobile phones
    4. privacy
    5. publishing
    6. video phones

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    Cited By

    View all
    • (2018)A Method for Designing Physical User Interfaces for Intelligent Production EnvironmentsAdvances in Human-Computer Interaction10.1155/2018/64870702018Online publication date: 16-Aug-2018
    • (2011)Design of Wearable Computing Systems for Future Industrial EnvironmentsHandbook of Research on Mobility and Computing10.4018/978-1-60960-042-6.ch075(1226-1245)Online publication date: 2011
    • (2007)Mobile phone video camera in social contextProceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques10.5555/1757268.1757322(460-469)Online publication date: 1-Jul-2007

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