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Avoiding interference: how people use spatial separation and partitioning in SDG workspaces

Published: 06 November 2004 Publication History

Abstract

Single Display Groupware (SDG) lets multiple co-located people, each with their own input device, interact simultaneously over a single communal display. While SDG is beneficial, there is risk of <i>interference</i>: when two people are interacting in close proximity, one person can raise an interface component (such as a menu, dialog box, or movable palette) over another person's working area, thus obscuring and hindering the other's actions. Consequently, researchers have developed special purpose interaction components to mitigate interference techniques. Yet is interference common in practice? If not, then SDG versions of conventional interface components could prove more suitable. We hypothesize that collaborators spatially separate their activities to the extent that they partition their workspace into distinct areas when working on particular tasks, thus reducing the potential for interference. We tested this hypothesis by observing co-located people performing a set of collaborative drawing exercises in an SDG workspace, where we paid particular attention to the locations of their simultaneous interactions. We saw that spatial separation and partitioning occurred consistently and naturally across all participants, rarely requiring any verbal negotiation. Particular divisions of the space varied, influenced by seating position and task semantics. These results suggest that people naturally avoid interfering with one another by spatially separating their actions. This has design implications for SDG interaction techniques, especially in how conventional widgets can be adapted to an SDG setting.

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  • (2022)Handoff and Deposit: Designing Temporal Coordination in Cross-Device Transfer Techniques for Mixed-Focus CollaborationProceedings of the ACM on Human-Computer Interaction10.1145/35551926:CSCW2(1-23)Online publication date: 11-Nov-2022
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cover image ACM Conferences
CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative work
November 2004
644 pages
ISBN:1581138105
DOI:10.1145/1031607
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 06 November 2004

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Author Tags

  1. co-located collaboration
  2. single display groupware (SDG)

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CSCW04
CSCW04: Computer Supported Cooperative Work
November 6 - 10, 2004
Illinois, Chicago, USA

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CSCW '04 Paper Acceptance Rate 53 of 176 submissions, 30%;
Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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Cited By

View all
  • (2023)Move with whom? A framework for analyzing collaboration within embodied learning activitiesLearning Environments Research10.1007/s10984-023-09483-927:2(353-372)Online publication date: 27-Oct-2023
  • (2022)Towards Immersive Collaborative SensemakingProceedings of the ACM on Human-Computer Interaction10.1145/35677416:ISS(722-746)Online publication date: 14-Nov-2022
  • (2022)Handoff and Deposit: Designing Temporal Coordination in Cross-Device Transfer Techniques for Mixed-Focus CollaborationProceedings of the ACM on Human-Computer Interaction10.1145/35551926:CSCW2(1-23)Online publication date: 11-Nov-2022
  • (2021)Extensible, Extendable, Expandable, Extractable: The 4E Design Approach for Reconfigurable DisplaysInternational Journal of Human–Computer Interaction10.1080/10447318.2021.190866637:18(1720-1736)Online publication date: 12-May-2021
  • (2020)Collaborative behavior, performance and engagement with visual analytics tasks using mobile devicesHuman-centric Computing and Information Sciences10.1186/s13673-020-00253-710:1Online publication date: 22-Nov-2020
  • (2020)Multi-Window 3D Interaction for Collaborative Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.291467726:11(3271-3284)Online publication date: 1-Nov-2020
  • (2018)Visual Attention-Based AccessProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32649432:3(1-23)Online publication date: 18-Sep-2018
  • (2018)Towards Intelligent Interfaces for Mixed-Focus CollaborationAdjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization10.1145/3213586.3225239(287-292)Online publication date: 2-Jul-2018
  • (2018)Group vs IndividualProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173647(1-13)Online publication date: 21-Apr-2018
  • (2017)Collaborative view configurations for multi-user interaction with a wall-size displayProceedings of the 27th International Conference on Artificial Reality and Telexistence and 22nd Eurographics Symposium on Virtual Environments10.5555/3298830.3298865(189-196)Online publication date: 22-Nov-2017
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