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Designing CIspace: pedagogy and usability in a learning environment for AI

Published: 27 June 2005 Publication History

Abstract

This paper describes the design of the CIspace interactive visualization tools for teaching and learning Artificial Intelligence. Our approach to design is to iterate through three phases: identifying pedagogical and usability goals for supporting both educators and students, designing to achieve these goals, and then evaluating our system. We believe identifying these goals is essential in confronting the usability deficiencies and mixed results about the pedagogical effectiveness of interactive visualizations reported in the Education literature. The CIspace tools have been used and positively received in undergraduate and graduate classrooms at the University of British Columbia and internationally. We hope that our experiences can inform other developers of interactive visualizations and encourage their use in classrooms and other learning environments.

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cover image ACM Conferences
ITiCSE '05: Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
June 2005
440 pages
ISBN:1595930248
DOI:10.1145/1067445
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 27 June 2005

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  1. artificial intelligence
  2. interactive visualization
  3. pedagogy

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  • (2010)Industrial robotic game playingJournal of Computing Sciences in Colleges10.5555/1629116.162914025:3(134-142)Online publication date: 1-Jan-2010
  • (2008)Pedagogy and usability in interactive algorithm visualizationsInteracting with Computers10.1016/j.intcom.2007.08.00320:1(64-96)Online publication date: 1-Jan-2008
  • (2006)Automatic recognition of learner groups in exploratory learning environmentsProceedings of the 8th international conference on Intelligent Tutoring Systems10.1007/11774303_46(463-472)Online publication date: 26-Jun-2006
  • (2018)SAIL—Software system for learning AI algorithmsComputer Applications in Engineering Education10.1002/cae.2198826:5(1195-1216)Online publication date: 28-Jun-2018

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