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Wizard of Oz interfaces for mixed reality applications

Published: 02 April 2005 Publication History

Abstract

One important tool for developing complex interactive applications is "Wizard of Oz "(WOz)simulation.WOz simulation allows design concepts,content and partially completed applications to be tested on users without the need to first create a completely working system.In this paper we discuss the integration of wizard interface tools into a Mixed Reality (MR)design environment and show how easier creation and evolution of wizard interfaces can lead to an expanded role for WOz-based testing during the design evolution of MR experiences.We share our experiences designing an audio experience in an historic site,and illustrate the evolution of the wizard interfaces alongside the user experience

References

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[2]
Greenberg, S., Fitchett, C., "Phidgets: Easy Development of Physical Interfaces through Physical Widgets, "In ACM Symp. on User Interface Software and Technology (UIST '01), 2001, pp 209--218.
[3]
Klemmer, S., Sinha A., Chen J., Landay J., Aboobaker N., Wang A., "SUEDE: A Wizard of Oz Prototyping Tool for Speech User Interfaces," In ACM Symp.on User Interface Software and Technology (UIST '00), 2000, pp 1--10.
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Li, Y., Hong,J., and Landay J. "Topiary: A Tool for Prototyping Location- Enhanced Applications, "In ACM Symp. on User Interface Software and Technology (UIST '04), 2004, pp 217--226.
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MacIntyre, B., Gandy, M., Dow,S., Bolter, J.D., "DART:A Toolkit for Rapid Design Exploration of Augmented Reality Experiences ", In ACM Symp. on User Interface Software and Technology (UIST '04), 2004, pp 197--206.
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Cited By

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  • (2024)Virtual Reality “Space Agent” as a Socially Interactive Design Partner: A study investigating users’ perception of and interaction with Socially Interactive Virtual Environment (SIVE) as a design partnerProceedings of the 12th International Conference on Human-Agent Interaction10.1145/3687272.3688295(1-10)Online publication date: 24-Nov-2024
  • (2024)PilotAR: Streamlining Pilot Studies with OHMDs from Concept to InsightProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785768:3(1-35)Online publication date: 9-Sep-2024
  • (2024)Demonstrating PilotAR: A Tool to Assist Wizard-of-Oz Pilot Studies with OHMDCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677554(230-234)Online publication date: 5-Oct-2024
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cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 02 April 2005

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Author Tags

  1. Wizard of Oz
  2. authoring
  3. design tools
  4. experience design
  5. mixed reality
  6. prototyping
  7. ubiquitous computing

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)Virtual Reality “Space Agent” as a Socially Interactive Design Partner: A study investigating users’ perception of and interaction with Socially Interactive Virtual Environment (SIVE) as a design partnerProceedings of the 12th International Conference on Human-Agent Interaction10.1145/3687272.3688295(1-10)Online publication date: 24-Nov-2024
  • (2024)PilotAR: Streamlining Pilot Studies with OHMDs from Concept to InsightProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785768:3(1-35)Online publication date: 9-Sep-2024
  • (2024)Demonstrating PilotAR: A Tool to Assist Wizard-of-Oz Pilot Studies with OHMDCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677554(230-234)Online publication date: 5-Oct-2024
  • (2024)TableCanvas: Remote Open-Ended Play in Physical-Digital EnvironmentsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3635255(1-7)Online publication date: 11-Feb-2024
  • (2024)Pervasive GamesEncyclopedia of Computer Graphics and Games10.1007/978-3-031-23161-2_73(1376-1383)Online publication date: 5-Jan-2024
  • (2023)Wizard of Oz Prototyping for Interactive Spatial Augmented Reality in HCI EducationExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3573861(1-10)Online publication date: 19-Apr-2023
  • (2023)UnMapped: Leveraging Experts’ Situated Experiences to Ease Remote Guidance in Collaborative Mixed RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581444(1-20)Online publication date: 19-Apr-2023
  • (2023)Could Socially Interactive Architectural Robotics Promote Restorative Environments?International Journal of Social Robotics10.1007/s12369-023-01040-x16:5(919-936)Online publication date: 25-Aug-2023
  • (2023)AHO-Guide: Automatically Guiding the Head Orientation of a Local User in Augmented Reality to Realign the Field of View with Remote UsersHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42280-5_1(3-19)Online publication date: 25-Aug-2023
  • (2023)How Do We Want to Interact with Robotic Environments? User Preferences for Embodied Interactions from Pushbuttons to AIDisruptive Technologies: The Convergence of New Paradigms in Architecture10.1007/978-3-031-14160-7_3(25-44)Online publication date: 3-May-2023
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