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Multidimensional volume visualization for PC-based microsurgical simulation system

Published: 16 June 2004 Publication History

Abstract

Microsurgery is a highly complex surgical procedure on small body parts performed by a dedicated surgical team. An operating microscope is typically used to obtain a precise view of the soft tissues. The complexity of the microsurgical procedure makes it a suitable application of virtual/augmented reality technology for training purpose. In this paper, we present an overview of our simulator and then describe the visualization work that reconstructs the magnified view of the operating area from medical images. Our 3D linear level octree(LLO) based volume rendering algorithm, and newly proposed dynamic linear level octree (DLLO) based 4D volume rendering algorithm are integrated with a texture-based renderer to form the visualization component. In contrast to the conventional algorithms, our method achieves fast rendering speed, reduced requirement for texture bandwidth and combined surface-volume rendering for realistic and interactive PC-based medical simulations.

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Cited By

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  • (2014)State-of-the-Art in Compressed GPU-Based Direct Volume RenderingComputer Graphics Forum10.1111/cgf.1228033:6(77-100)Online publication date: 1-Sep-2014
  • (2006)An exploration of space-time constraints on contextual information in image-based testing interfacesProceedings of the 10th European conference on Research and Advanced Technology for Digital Libraries10.1007/11863878_33(391-402)Online publication date: 17-Sep-2006

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cover image ACM Conferences
VRCAI '04: Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
June 2004
493 pages
ISBN:1581138849
DOI:10.1145/1044588
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 16 June 2004

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Author Tags

  1. LLO/DLLO
  2. microsurgery
  3. simulation
  4. visualization
  5. volume rendering

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Cited By

View all
  • (2014)State-of-the-Art in Compressed GPU-Based Direct Volume RenderingComputer Graphics Forum10.1111/cgf.1228033:6(77-100)Online publication date: 1-Sep-2014
  • (2006)An exploration of space-time constraints on contextual information in image-based testing interfacesProceedings of the 10th European conference on Research and Advanced Technology for Digital Libraries10.1007/11863878_33(391-402)Online publication date: 17-Sep-2006

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