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Multi-point interactions with immersive omnidirectional visualizations in a dome

Published: 07 November 2010 Publication History

Abstract

This paper describes an interactive immersive experience using mid-air gestures to interact with a large curved display: a projected dome. Our Pinch-the-Sky Dome is an immersive installation where several users can interact simultaneously with omnidirectional data using freehand gestures. The system consists of a single centrally-located omnidirectional projector-camera unit where the projector is able to project an image spanning the entire 360 degrees and a camera is used to track gestures for navigation of the content. We combine speech commands with freehand pinch and clasping gestures and infra-red laser pointers to provide a highly immersive and interactive experience to several users inside the dome, with a very wide field of view for each user. The interactive applications include: 1) the astronomical data exploration, 2) social networking 3D graph visualizations, 3) immersive panoramic images, 4) 360 degree video conferencing, 5) a drawing canvas, and 6) a multi-user interactive game. Finally, we discuss the user reactions and feedback from two demo events where more than 1000 people had the chance to experience our work.

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References

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Cited By

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  • (2023)Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across DomainsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581420(1-24)Online publication date: 19-Apr-2023
  • (2022)Framing the Design Space of Multimodal Mid-Air Gesture and Speech-Based Interaction With Mobile Devices for Older PeopleResearch Anthology on Supporting Healthy Aging in a Digital Society10.4018/978-1-6684-5295-0.ch028(496-519)Online publication date: 4-Feb-2022
  • (2022)OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera SystemProceedings of the 2022 International Conference on Advanced Visual Interfaces10.1145/3531073.3531126(1-5)Online publication date: 6-Jun-2022
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      cover image ACM Conferences
      ITS '10: ACM International Conference on Interactive Tabletops and Surfaces
      November 2010
      327 pages
      ISBN:9781450303996
      DOI:10.1145/1936652
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 07 November 2010

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      Author Tags

      1. curved displays
      2. dome
      3. freehand interaction
      4. gestures
      5. immersive
      6. omnidirectional interface
      7. pinching

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      ITS'10: Interactive Tabletops and Surfaces
      November 7 - 10, 2010
      Saarbrücken, Germany

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      View all
      • (2023)Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across DomainsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581420(1-24)Online publication date: 19-Apr-2023
      • (2022)Framing the Design Space of Multimodal Mid-Air Gesture and Speech-Based Interaction With Mobile Devices for Older PeopleResearch Anthology on Supporting Healthy Aging in a Digital Society10.4018/978-1-6684-5295-0.ch028(496-519)Online publication date: 4-Feb-2022
      • (2022)OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera SystemProceedings of the 2022 International Conference on Advanced Visual Interfaces10.1145/3531073.3531126(1-5)Online publication date: 6-Jun-2022
      • (2021)The State of the Art of Spatial Interfaces for 3D VisualizationComputer Graphics Forum10.1111/cgf.1418940:1(293-326)Online publication date: 6-Jan-2021
      • (2021)Color-in-fist: a metaphor for color selection with mid-air interactionJournal of Visualization10.1007/s12650-021-00792-wOnline publication date: 20-Sep-2021
      • (2020)Framing the Design Space of Multimodal Mid-Air Gesture and Speech-Based Interaction With Mobile Devices for Older PeopleInternational Journal of Mobile Human Computer Interaction10.4018/IJMHCI.202001010212:1(22-41)Online publication date: 1-Jan-2020
      • (2020)TangibleSphere – Interaction Techniques for Physical and Virtual Spherical DisplaysProceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society10.1145/3419249.3420101(1-11)Online publication date: 25-Oct-2020
      • (2020)OmniGlobeVRProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395429(615-625)Online publication date: 3-Jul-2020
      • (2020)OmniGlobeVR: A Collaborative 360° Communication System for VRExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3382869(1-8)Online publication date: 25-Apr-2020
      • (2019)A Bowl-Shaped Display for Controlling Remote VehiclesProceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3359997.3365706(1-8)Online publication date: 14-Nov-2019
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