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Designing with and for children with special needs: an inclusionary model

Published: 11 June 2008 Publication History

Abstract

In order to design for children with special needs, we need to design with children with special needs. The inclusionary model proposed in this paper suggests that appropriate involvement of children with special needs in the design process begins with the level of involvement a team expects from children, and is additionally influenced by the nature and severity of the child's disability and the availability and intensity of support available to the child.

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  • (2024)Exploring Blind and Low-Vision Youth’s Digital Access Needs in School: Toward Accessible Instructional TechnologiesACM Transactions on Accessible Computing10.1145/368880517:3(1-31)Online publication date: 14-Aug-2024
  • (2024)From research participant to co-researcher: Chloe's story on co-designing inclusive technologies with people with intellectual disabilityProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3688541(1-6)Online publication date: 27-Oct-2024
  • (2024)Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse ClassroomsProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675664(1-15)Online publication date: 27-Oct-2024
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      cover image ACM Other conferences
      IDC '08: Proceedings of the 7th international conference on Interaction design and children
      June 2008
      289 pages
      ISBN:9781595939944
      DOI:10.1145/1463689
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 11 June 2008

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      Author Tags

      1. children
      2. design process
      3. special needs

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      Cited By

      View all
      • (2024)Exploring Blind and Low-Vision Youth’s Digital Access Needs in School: Toward Accessible Instructional TechnologiesACM Transactions on Accessible Computing10.1145/368880517:3(1-31)Online publication date: 14-Aug-2024
      • (2024)From research participant to co-researcher: Chloe's story on co-designing inclusive technologies with people with intellectual disabilityProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3688541(1-6)Online publication date: 27-Oct-2024
      • (2024)Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse ClassroomsProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675664(1-15)Online publication date: 27-Oct-2024
      • (2024)"We are in this together": Supporting Neurodiverse Children in Participatory Design through Design PartneringProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659385(732-737)Online publication date: 17-Jun-2024
      • (2024)Motivation of persons with cerebral palsy through participatory design: where there is a will, there is a wayUniversal Access in the Information Society10.1007/s10209-024-01131-0Online publication date: 22-Jun-2024
      • (2023)WeDesign: Conceptualizing a process that invites young children to codesign inclusive learning spacesContemporary Issues in Early Childhood10.1177/1463949123117900025:2(276-280)Online publication date: 30-May-2023
      • (2023)Codesigning a Spanish literacy platform for deaf childrenProceedings of the XI Latin American Conference on Human Computer Interaction10.1145/3630970.3631064(1-8)Online publication date: 30-Oct-2023
      • (2023)PartiPlay: A Participatory Game Design Kit for Neurodiverse ClassroomsProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614496(1-5)Online publication date: 22-Oct-2023
      • (2023)Designing AI Interfaces for Children with Special Needs in Educational ContextsProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589934(801-803)Online publication date: 19-Jun-2023
      • (2023)Using a Webcam Based Eye-tracker to Understand Students’ Thought Patterns and Reading Behaviors in Neurodivergent ClassroomsLAK23: 13th International Learning Analytics and Knowledge Conference10.1145/3576050.3576115(453-463)Online publication date: 13-Mar-2023
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