Nothing Special   »   [go: up one dir, main page]

To read this content please select one of the options below:

Multiplayer online role-playing as information retrieval and system use: an ethnographic study

J. Tuomas Harviainen (Faculty of Communication Sciences, University of Tampere, Tampere, Finland)
Amon Rapp (Department of Computer Science, University of Torino, Torino, Italy)

Journal of Documentation

ISSN: 0022-0418

Article publication date: 24 January 2018

Issue publication date: 27 March 2018

1822

Abstract

Purpose

The purpose of this paper is to expand the research of games as information systems. It illustrates how significant parts of massively multiplayer online role-playing function like information retrieval from a library database system.

Design/methodology/approach

By combining ideas from earlier contributions on the topics of game environments as information systems, the paper explores how gameplay connects to information retrieval, restricted content access, and information system structure. The paper then proceeds to examine this idea through an ethnographic study conducted in World of Warcraft during 2012-2016.

Findings

By discussing how multiplayer digital game play is a form of information retrieval, the paper shows that players enjoy the well-restricted access to information that is a constitutive element of gameplay. Examining controlled access, procedural literacies and emphatic keywords, the paper finds that content relevances and system use may be influenced by hedonic concerns rather than task efficiency.

Originality/value

The study of retrieval issues related to gaming enriches our knowledge on inferences in retrieval. It shows that people may prefer that their access to information be limited, in order to make system use more interesting.

Keywords

Acknowledgements

The authors wish to thank the anonymous reviewers, plus Olle Sköld, Wei Zhong, Mikko Vesa, Reijo Savolainen, and the members of the Finnish Information Retrieval Experts group for their invaluable feedback during the preparation of this paper.

Citation

Harviainen, J.T. and Rapp, A. (2018), "Multiplayer online role-playing as information retrieval and system use: an ethnographic study", Journal of Documentation, Vol. 74 No. 3, pp. 624-640. https://doi.org/10.1108/JD-07-2017-0100

Publisher

:

Emerald Publishing Limited

Copyright © 2018, Emerald Publishing Limited

Related articles