Abstract
Active listening is a new concept in Human-Computer Interaction in which novel paradigms for expressive multimodal interfaces have been developed [1], empowering users to interact with and shape the audio content by intervening actively into the experience. Active listening applications are implemented using noninvasive technology and are based on natural gesture interaction [2].
The goal of this paper is to present the Mobile Orchestra Explorer application, developed in the framework of the EU Project MIROR.
The Mobile Orchestra Explorer application entails the user to set up the position of a virtual orchestra instruments/sections and then to explore the resulting virtual ensemble by walking through the orchestra space.
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Camurri, A., Canepa, C., Coletta, P., Mazzarino, B., Volpe, G.: Mappe per Affetti Erranti: a Multimodal System for Social Active Listening and Expressive Performance. In: Proceedings of the 8th International Conference on New Interfaces for Musical Expression (2007)
Camurri, A., Volpe, G., Vinet, H., Bresin, R., Fabiani, M., Dubus, G., Maestre, E., Llop, J., Kleimola, J., Oksanen, S., Välimäki, V., Seppanen, J.: User-Centric Context-Aware Mobile Applications for Embodied Music Listening. In: Daras, P., Ibarra, O.M. (eds.) UCMedia 2009. LNICST, vol. 40, pp. 21–30. Springer, Heidelberg (2010)
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Glowinski, D., Mancini, M., Massari, A. (2012). The Mobile Orchestra Explorer. In: Camurri, A., Costa, C. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 78. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30214-5_24
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DOI: https://doi.org/10.1007/978-3-642-30214-5_24
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