Abstract
We explore a new conceptual framework for interaction design in the context of ubiquitous musical activities, banging interaction. Our proposal entails a shift of focus from instruments, tools or device-oriented approaches to a timbre-led design practice that targets the potential relationships between sonic and multimodal qualities and the local available technological resources. One thread of this perspective envisages more flexible usage through the application of adaptive techniques. Another thread engages with recent advances in mid-air interaction, hinting at multimodal sensing. Yet another thread involves the incorporation of an aesthetically pliable approach to sonic materials, materialised through timbre as a target, rather than ‘notes’, ‘instruments’ or ‘orchestras’. We present two examples of deployments: The prototype mixDroid, one of the first systems to employ mobile devices in everyday settings for creative purposes, and the prototype Dynamic Drum Collective, an adaptive implementation for percussive sources based on visual tokens and whole-body interaction.
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Notes
- 1.
By “acoustic-instrumental thinking” we describe the social and technological approaches attached to the European instrumental musical tradition of the nineteenth century (i.e. the separation between the audience, the composer and the performer; the adoption of domain-specific knowledge as a requirement for music making; the enforcement of the myth of the genius as the source of creativity embodied by the virtuoso player, conductor or composer).
- 2.
The temporal investment to achieve expertise has been reported at approximately ten thousand hours. The investment required to apply pre-existing knowledge to a different domain is still an open question. In any case, when dealing with casual interaction to require extensive musical training means to exclude a large number of potential participants.
- 3.
There is an ongoing discussion of these issues within the ubimus community, with partial but promising results. See [16] for various examples.
- 4.
“A tendency to perceive an object only in terms of its common use.” https://dictionary.apa.org/functional-fixedness..
- 5.
Our interest for such a composite and poorly described social group is rooted in Milton Babbitt’s (1958) well-known essay ‘Who Cares if You Listen?’ [23], and needs to be understood as a critique of the overt elitism incorporated in some narratives of musical creative practice. We decided to keep using the adjective ‘lay’ with reference to Babbitt’s exhaustive mention of the ‘layman’, despite the fact that we find the term highly charged and stereotyped.
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Acknowledgement
This research was partially funded by the Brazilian National Council for the Development of Science and Technology, grants [CNPq 202559/2020-3, 308790/2021-9] to DK.
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Keller, D. et al. (2023). Banging Interaction in Ubiquitous Music. In: Brooks, A.L. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2022. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 479. Springer, Cham. https://doi.org/10.1007/978-3-031-28993-4_34
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