Nothing Special   »   [go: up one dir, main page]

Skip to main content

Shared Encounters

  • Book
  • © 2010

Overview

  • Focuses on human-to-human interactions of space,
  • Includes methodologies from fields outside of computer science giving it a broad appeal

Part of the book series: Computer Supported Cooperative Work (CSCW)

This is a preview of subscription content, log in via an institution to check access.

Access this book

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

eBook USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

About this book

Every day we share encounters with others as we inhabit the space around us. In offering insights and knowledge on this increasingly important topic, this book introduces a range of empirical and theoretical approaches to the study of shared encounters. It highlights the multifaceted nature of collective experience and provides a deeper understanding of the nature and value of shared encounters in everyday life.

Divided into four sections, each section comprises a set of chapters on a different topic and is introduced by a key author in the field who provides an overview of the content. The book itself is introduced by Paul Dourish, who sets the theme of shared encounters in the context of technological and social change over the last fifteen years. The four sections that follow consider the characteristics of shared encounters and describe how they can be supported in different settings: the first section, introduced by Barry Brown, looks at shared experiences. George Roussos, in the second section, presents playful encounters. Malcolm McCulloch introduces the section on spatial settings and – last but not least – Elizabeth Churchill previews the topic of social glue. The individual chapters that accompany each part offer particular perspectives on the main topic and provide detailed insights from the author’s own research background.

A valuable reference for anyone designing ubiquitous media, mobile social software and LBS applications, this volume will also be useful to researchers, students and practitioners in fields ranging from computer science to urban studies.

Similar content being viewed by others

Keywords

Table of contents (15 chapters)

  1. Sharing Experience

  2. Playful Encounters

  3. Spatial Settings

  4. Social Glue

Editors and Affiliations

  • Graduiertenschule, Locating Media / Situierte Medien, Universität Siegen, Siegen, Germany

    Katharine S. Willis

  • London, United Kingdom

    George Roussos

  • Dept. Informatics, Ionian University, Corfu, Greece

    Konstantinos Chorianopoulos

  • Urban Media Research, Berlin, Interactionfield, Berlin, Germany

    Mirjam Struppek

Bibliographic Information

Publish with us