In-Hand 3D Object Reconstruction from a Monocular RGB Video

Authors

  • Shijian Jiang College of Control Science and Engineering, Zhejiang University
  • Qi Ye College of Control Science and Engineering, Zhejiang University Key Lab of CS&AUS of Zhejiang Province
  • Rengan Xie State Key Lab of CAD&CG, Zhejiang University
  • Yuchi Huo State Key Lab of CAD&CG, Zhejiang University Zhejiang Lab
  • Xiang Li OPPO US Research Center
  • Yang Zhou OPPO US Research Center
  • Jiming Chen College of Control Science and Engineering, Zhejiang University

DOI:

https://doi.org/10.1609/aaai.v38i3.28029

Keywords:

CV: 3D Computer Vision

Abstract

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the object. However, these methods falter in accurately capturing the shape within the hand-object contact region due to occlusion. In this paper, we propose a novel method that deals with surface reconstruction under occlusion by incorporating priors of 2D occlusion elucidation and physical contact constraints. For the former, we introduce an object amodal completion network to infer the 2D complete mask of objects under occlusion. To ensure the accuracy and view consistency of the predicted 2D amodal masks, we devise a joint optimization method for both amodal mask refinement and 3D reconstruction. For the latter, we impose penetration and attraction constraints on the local geometry in contact regions. We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of 52% on HO3D and 20% on HOD. Project webpage: https://east-j.github.io/ihor.

Published

2024-03-24

How to Cite

Jiang, S., Ye, Q., Xie, R., Huo, Y., Li, X., Zhou, Y., & Chen, J. (2024). In-Hand 3D Object Reconstruction from a Monocular RGB Video. Proceedings of the AAAI Conference on Artificial Intelligence, 38(3), 2525-2533. https://doi.org/10.1609/aaai.v38i3.28029

Issue

Section

AAAI Technical Track on Computer Vision II