Class UUltraleapIEFunctionLibrary

class UUltraleapIEFunctionLibrary : public UBlueprintFunctionLibrary

Helpers to customise PhysicsAsset behaviours The Physics asset does half of the job of the SoftContact system in Unity It builds per bone collisions in a variety of primitive shapes

However, it isn’t customisable by blueprint as it’s designed to be used at edit time Functions below map to C++ functionality