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Guillaume Bouyer
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2020 – today
- 2023
- [c13]Louis Lafuma, Guillaume Bouyer, Olivier Goguel, Jean-Yves Pascal Didier:
Influence of hand representation on a grasping task in augmented reality. ICMI 2023: 364-372 - 2021
- [j7]Anne-Laure Guinet, Guillaume Bouyer, Samir Otmane, Eric Desailly:
Validity of Hololens Augmented Reality Head Mounted Display for Measuring Gait Parameters in Healthy Adults and Children with Cerebral Palsy. Sensors 21(8): 2697 (2021) - 2020
- [c12]Anne-Laure Guinet, Guillaume Bouyer, Samir Otmane, Eric Desailly:
Towards an AR game for walking rehabilitation: Preliminary study of the impact of augmented feedback modalities on walking speed. ISMAR Adjunct 2020: 264-268
2010 – 2019
- 2017
- [j6]Ludovic David, Guillaume Bouyer, Samir Otmane:
Towards a low-cost interactive system for motor self-rehabilitation after stroke. Int. J. Virtual Real. 17(2): 40-45 (2017) - [c11]Guillaume Bouyer, Amine Chellali, Anatole Lécuyer:
Inducing self-motion sensations in driving simulators using force-feedback and haptic motion. VR 2017: 84-90 - [c10]Ludovic David, Guillaume Bouyer, Samir Otmane:
Towards an upper limb self-rehabilitation assistance system after stroke. VRIC 2017: 20:1-20:4 - 2015
- [j5]Yannick Dennemont, Guillaume Bouyer:
Un moteur de raisonnement sémantique pour des interactions 3D sensibles au contexte. Rev. d'Intelligence Artif. 29(6): 705-736 (2015) - 2014
- [j4]Mouna Essabbah, Guillaume Bouyer, Samir Otmane, Malik Mallem:
A framework to design 3D interaction assistance in constraints-based virtual environments. Virtual Real. 18(3): 219-234 (2014) - 2013
- [c9]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-awareness - From Interests and Objectives Detection to Adaptations. GRAPP/IVAPP 2013: 349-358 - 2012
- [j3]Mouna Essabbah, Samir Otmane, Guillaume Bouyer, Joan Hérisson, Malik Mallem:
Analyse des systèmes de visualisation et d'interaction 3D pour la biologie moléculaire. Tech. Sci. Informatiques 31(2): 187-214 (2012) - [c8]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment. GRAPP/IVAPP 2012: 562-567 - [c7]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-Awareness. ICCASA 2012: 30-40 - [c6]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
A discrete Hidden Markov models recognition module for temporal series: Application to real-time 3D hand gestures. IPTA 2012: 299-304 - [c5]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
3D Interaction assistance through context-awareness. VR 2012: 103-104 - [c4]Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem:
A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests. VRST 2012: 201-202
2000 – 2009
- 2009
- [j2]Nicolas Férey, Guillaume Bouyer, Christine Martin, Abdelhamid Drif, Patrick Bourdot, Mehdi Ammi, Julien Nelson, Jean-Marie Burkhardt, Ludovic Autin:
Docking de protéines en réalité virtuelle Une approche hybride et multimodale. Tech. Sci. Informatiques 28(8): 983-1015 (2009) - [j1]Nicolas Férey, Julien Nelson, Christine Martin, Lorenzo Picinali, Guillaume Bouyer, Alex Tek, Patrick Bourdot, Jean-Marie Burkhardt, Brian F. G. Katz, Mehdi Ammi, Catherine Etchebest, Ludovic Autin:
Multisensory VR interaction for protein-docking in the CoRSAIRe project. Virtual Real. 13(4): 273-293 (2009) - 2008
- [c3]Nicolas Férey, Guillaume Bouyer, Christine Martin, Patrick Bourdot, Julien Nelson, Jean-Marie Burkhardt:
User needs analysis to design a 3D multimodal protein-docking interface. 3DUI 2008: 125-132 - [c2]Guillaume Bouyer, Patrick Bourdot:
Supervision of 3D Multimodal Rendering for Protein-protein Virtual Docking. IPT/EGVE 2008: 49-56 - 2007
- [b1]Guillaume Bouyer:
Rendu multimodal en Réalité Virtuelle : Supervision des interactions au service de la tâche. (Multimodal rendering in Virtual Reality: Task-Oriented supervision of interactions). University of Paris-Sud, Orsay, France, 2007 - [c1]Guillaume Bouyer, Patrick Bourdot, Mehdi Ammi:
Supervision of Task-Oriented Multimodal Rendering for VR Applications. IPT/EGVE 2007: 93-100
Coauthor Index
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