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Nilufar Baghaei
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2020 – today
- 2024
- [j13]Zixuan Guo, Hongyu Wang, Hanxiao Deng, Wenge Xu, Nilufar Baghaei, Cheng-Hung Lo, Hai-Ning Liang:
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames. IEEE Trans. Vis. Comput. Graph. 30(5): 2580-2590 (2024) - [c59]Ethan McDonnell, Riley Mosca, Clare Burns, Trevor Russell, Nilufar Baghaei:
Co-Designing Persuasive Virtual Reality Supermarkets for Practicing Activities of Daily Living - Extended Abstract. PERSUASIVE (Adjunct) 2024: 98-99 - [c58]Omar Alsaiari, Nilufar Baghaei:
Persuasive AI Feedback: Enhancing Student Emotions and Engagement in Higher Education. PERSUASIVE (Adjunct) 2024: 120-126 - [e3]Nilufar Baghaei, Raian Ali, Khin Than Win, Kiemute Oyibo:
Persuasive Technology - 19th International Conference, PERSUASIVE 2024, Wollongong, NSW, Australia, April 10-12, 2024, Proceedings. Lecture Notes in Computer Science 14636, Springer 2024, ISBN 978-3-031-58225-7 [contents] - [i9]Forouzan Farzinnejad, Hadi Khezrian, Mohsen Kasiri, Nilufar Baghaei:
Enhancing Consumer User Experience, Education and Brand Awareness through Musical Advergames. CoRR abs/2406.12598 (2024) - [i8]Zixuan Guo, Wenge Xu, Hongyu Wang, Tingjie Wan, Nilufar Baghaei, Cheng-Hung Lo, Hai-Ning Liang:
Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screen. CoRR abs/2408.07470 (2024) - [i7]Jiashuo Cao, Wujie Gao, Yun Suen Pai, Simon Hoermann, Chen Li, Nilufar Baghaei, Mark Billinghurst:
Explorations in Designing Virtual Environments for Remote Counselling. CoRR abs/2409.07765 (2024) - 2023
- [j12]Wenge Xu, Hai-Ning Liang, Kangyou Yu, Shaoyue Wen, Nilufar Baghaei, Huawei Tu:
Acceptance of Virtual Reality Exergames Among Chinese Older Adults. Int. J. Hum. Comput. Interact. 39(5): 1134-1148 (2023) - [j11]Kangyou Yu, Shaoyue Wen, Wenge Xu, Maurizio Caon, Nilufar Baghaei, Hai-Ning Liang:
Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames. Virtual Real. 27(3): 1887-1903 (2023) - [c57]Yalan Zhang, Ali Ahmed, Hai-Ning Liang, Nilufar Baghaei:
Exploring the Transformative Potential of Virtual Reality in History Education: A Scoping Review. ICWL 2023: 107-121 - [c56]Thomas C. Elliott, Julie D. Henry, Nilufar Baghaei:
Designing Humanoid Avatars in Individualised Virtual Reality for Mental Health Applications. ISMAR-Adjunct 2023: 315-321 - [c55]Nilufar Baghaei, Priyamvadha Balakrishnan, Lachlan Greig, Richard Porter, Julie D. Henry:
Visualising Physiological Cues in Individualised Virtual Reality for Mental Health. ISMAR-Adjunct 2023: 340-344 - [c54]Peter Kurucz, Nilufar Baghaei, Stefania Serafin, Eve Klein:
Enhancing Auditory Immersion in Interactive Virtual Reality Environments. ISMAR-Adjunct 2023: 789-792 - [c53]Irna Hamzah, Ely Salwana, Mark Billinghurst, Nilufar Baghaei, Mohammad Nazir Ahmad, Fadhilah Rosdi, Azhar Arsad:
Virtual Reality for Social-Emotional Learning: A Review. IVIC 2023: 119-130 - [c52]Aysu Erensoy, Anuradha Mathrani, Alexander Schnack, Jonathan Elms, Nilufar Baghaei:
Creating a Customer Journey for Immersive Virtual Reality Shopping Environments: Investigating Customer Touchpoints and Purchase Phases. OZCHI 2023: 294-305 - [c51]Georg Grabner, Ali Ahmed, Nilufar Baghaei:
Using Blockchain to Preserve Chain of Custody: Cloud Forensics Analysis (S). SEKE 2023: 380-385 - [c50]Alexander Schnack, Yinshu Zhao, Nilufar Baghaei:
Introducing Shopper Avatars in a Virtual Reality Store. VR Workshops 2023: 863-864 - [e2]Felix Nti Koranteng, Nilufar Baghaei, Sandra Burri Gram-Hansen:
18th International Conference on Persuasive Technology, Adjunct Proceedings co-located with PERSUASIVE 2023, Eindhoven University of Technology, Eindhoven, The Netherlands, April 19th - 21st, 2023. CEUR Workshop Proceedings 3474, CEUR-WS.org 2023 [contents] - 2022
- [j10]Nilufar Baghaei, Hai-Ning Liang, Mark Billinghurst, John A. Naslund, Oyewole Oyekoya:
Editorial: Virtual Reality and Mental Health: Opportunities to Advance Research and Practice. Frontiers Virtual Real. 3: 838036 (2022) - [j9]Diego Monteiro, Vijayakumar Nanjappan, Nilufar Baghaei, Hai-Ning Liang:
Editorial: Cybersickness in VR applications. Frontiers Virtual Real. 3 (2022) - [c49]Hao Chen, Rongkai Shi, Diego Monteiro, Nilufar Baghaei, Hai-Ning Liang:
VRCockpit: Mitigating Simulator Sickness in VR Games Using Multiple Egocentric 2D View Frames. CoG 2022: 80-87 - [c48]Yuhua Yin, Julian Jang-Jaccard, Nilufar Baghaei:
PassImg: A Secure Password Generation and Management Scheme without Storing. CSCWD 2022: 341-346 - [c47]Vibhav Chitale, Daniel P. Playne, Hai-Ning Liang, Nilufar Baghaei:
Virtual Reality Data for Predicting Mental Health Conditions. ISMAR Adjunct 2022: 6-8 - [c46]Ilona Halim, Nilufar Baghaei, Lehan Stemmet, Mark Billinghurst, Richard Porter:
Designing and Implementing Individualized VR for Supporting Depression. VR Workshops 2022: 217-221 - [e1]Nilufar Baghaei, Julita Vassileva, Raian Ali, Kiemute Oyibo:
Persuasive Technology - 17th International Conference, PERSUASIVE 2022, Virtual Event, March 29-31, 2022, Proceedings. Lecture Notes in Computer Science 13213, Springer 2022, ISBN 978-3-030-98437-3 [contents] - [i6]Omisore Mumini Olatunji, Ifeanyi Odenigbo, Joseph Orji, Amelia Beltran, Rita Orji, Nilufar Baghaei, Sandra Meier:
Extended Reality for Anxiety and Depression Therapy amidst Mental Disorders - A Systematic Review. CoRR abs/2204.01348 (2022) - [i5]Hao Chen, Rongkai Shi, Diego Monteiro, Nilufar Baghaei, Hai-Ning Liang:
VRCockpit: Mitigating Simulator Sickness in VR Games Using Multiple Egocentric 2D View Frames. CoRR abs/2205.07041 (2022) - 2021
- [c45]Wenge Xu, Hai-Ning Liang, Kangyou Yu, Nilufar Baghaei:
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames. CHI 2021: 439:1-439:14 - [c44]Yiwen Zhang, Diego Monteiro, Hai-Ning Liang, Jieming Ma, Nilufar Baghaei:
Effect of Input-output Randomness on Gameplay Satisfaction in Collectable Card Games. CoG 2021: 1-5 - [c43]Nilufar Baghaei, Lehan Stemmet, Imran Khaliq, Atefeh Ahmadi, Ilona Halim, Hai-Ning Liang, Wenge Xu, Mark Billinghurst, Richard Porter:
Designing Individualised Virtual Reality Applications for Supporting Depression: A Feasibility Study. EICS 2021: 6-11 - [c42]Forouzan Farzinnejad, Jafar Habibi, Nilufar Baghaei:
Playbook: An Animation-Based Game for Improving Children's Creativity and Problem Solving Skills. EICS 2021: 12-16 - [c41]Yinshu Zhao, Nilufar Baghaei, Alexander Schnack, Lehan Stemmet:
Assessing Telepresence, Social Presence and Stress Response in a Virtual Reality Store. ISMAR Adjunct 2021: 52-56 - [c40]Nilufar Baghaei, Atefeh Ahmadi, Imran Khaliq, Hai-Ning Liang:
Individualised Virtual Reality for Supporting Depression: Feedback from Mental Health Professionals. ISMAR Adjunct 2021: 63-67 - [i4]Wenge Xu, Hai-Ning Liang, Kangyou Yu, Nilufar Baghaei:
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames. CoRR abs/2101.06120 (2021) - [i3]Yiwen Zhang, Diego Monteiro, Hai-Ning Liang, Jieming Ma, Nilufar Baghaei:
Effect of Input-output Randomness on Gameplay Satisfaction in Collectable Card Games. CoRR abs/2107.08437 (2021) - 2020
- [c39]Nilufar Baghaei, Lehan Stemmet, Andrej Hlasnik, Konstantin Emanov, Sylvia Hach, John A. Naslund, Mark Billinghurst, Imran Khaliq, Hai-Ning Liang:
Time to Get Personal: Individualised Virtual Reality for Mental Health. CHI Extended Abstracts 2020: 1-9 - [c38]Ali Ahmed, Karsten Lundqvist, Craig A. Watterson, Nilufar Baghaei:
Teaching Cyber-Security for Distance Learners: A Reflective Study. FIE 2020: 1-7 - [c37]Diego Monteiro, Hai-Ning Liang, Jialin Wang, Hao Chen, Nilufar Baghaei:
An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality. ISMAR 2020: 713-724 - [c36]Yousef Ballan, Ali Ahmed, Nilufar Baghaei:
LAMCO: A Layered Approach to Mobile Application Computation Offloading. IWCMC 2020: 1336-1341 - [c35]Don Amila Sajeevan Samarasinghe, Nilufar Baghaei, Lehan Stemmet:
Persuasive Virtual Reality: Promoting Earth Buildings in New Zealand. PERSUASIVE 2020: 208-220 - [i2]Diego Monteiro, Hai-Ning Liang, Jialin Wang, Hao Chen, Nilufar Baghaei:
An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality. CoRR abs/2010.03256 (2020)
2010 – 2019
- 2019
- [j8]Kalpana Nand, Nilufar Baghaei, John Casey, Bashar Barmada, Farhad Mehdipour, Hai-Ning Liang:
Engaging children with educational content via Gamification. Smart Learn. Environ. 6(1): 6 (2019) - [c34]Don Amila Sajeevan Samarasinghe, Suhaimi Abd Latif, Nilufar Baghaei:
Virtual Reality Models for Promoting Learners Engagement in Construction Studies. EDUCON 2019: 1331-1335 - [c33]Nilufar Baghaei, Sylvia Hach, Imran Khaliq, Lehan Stemmet, Jamuna Krishnan, John A. Naslund, Hai-Ning Liang, Hamid R. Sharifzadeh:
Increasing Self-Compassion in Young People through Virtual Reality. ISMAR Adjunct 2019: 404-407 - [c32]Xavier Francis, Hamid R. Sharifzadeh, Angus Newton, Nilufar Baghaei, Soheil Varastehpour:
Feature Enhancement and Denoising of a Forensic Shoeprint Dataset for Tracking Wear-And-Tear Effects. ISSPIT 2019: 1-5 - [c31]Soheil Varastehpour, Hamid R. Sharifzadeh, Iman Ardekani, Xavier Francis, Nilufar Baghaei:
An Adaptive Method for Vein Recognition Enhancement Using Deep Learning. ISSPIT 2019: 1-6 - [c30]Xavier Francis, Hamid R. Sharifzadeh, Angus Newton, Nilufar Baghaei, Soheil Varastehpour:
Learning Wear Patterns on Footwear Outsoles Using Convolutional Neural Networks. TrustCom/BigDataSE 2019: 450-457 - [i1]Xavier Francis, Hamid R. Sharifzadeh, Angus Newton, Nilufar Baghaei, Soheil Varastehpour:
Learning Wear Patterns on Footwear Outsoles Using Convolutional Neural Networks. CoRR abs/1907.12005 (2019) - 2018
- [j7]Noreen Jamil, Farhaan Mirza, M. Asif Naeem, Nilufar Baghaei:
A refinement of an iterative orthogonal projection method. J. Comput. Appl. Math. 341: 31-41 (2018) - [j6]Bashar Barmada, Nilufar Baghaei:
Train-for-life (T4L): an interactive learning platform for logistics, safety and security professionals. Smart Learn. Environ. 5(1): 21 (2018) - [c29]Diego Monteiro, Hai-Ning Liang, Andrew Abel, Nilufar Baghaei, Rita de Cassia Monteiro:
Evaluating Engagement of Virtual Reality Games Based on First and Third Person Perspective Using EEG and Subjective Metrics. AIVR 2018: 53-60 - [c28]Natalia Nehring, Nilufar Baghaei, Simon Dacey:
Improving Students' Performace Through Gamification: A User Study. CSEDU (1) 2018: 213-218 - [c27]Diego Monteiro, Hai-Ning Liang, Nilufar Baghaei:
Correlating gamers' brainwaves to their subjective feelings in virtual reality games under different viewing perspectives. VRCAI 2018: 15:1-15:4 - 2017
- [c26]Matthew Hinds, Nilufar Baghaei, Pedrito Ragon, Jonathon Lambert, Tharindu Rajakaruna, Travers Houghton, Simon Dacey, John Casey:
Designing a Novel Educational Game for Teaching C# Programming. CSEDU (2) 2017: 81-86 - 2015
- [c25]Ananthidewi Maniam, Jaspaljeet Singh Dhillon, Nilufar Baghaei:
Determinants of Patients' Intention to Adopt Diabetes Self-Management Applications. CHINZ 2015: 43-50 - 2014
- [c24]John Casey, Nilufar Baghaei, Kalpana Nand:
Improving learning outcomes by designing engaging educational tools. FIE 2014: 1-4 - 2013
- [c23]Mohammed Basheri, Liz Burd, Malcolm Munro, Nilufar Baghaei:
Enhancing Engagement and Collaborative Learning Skills in Multi-touch Software for UML Diagramming. CSCL (2) 2013: 223-224 - [c22]Chandimal Jayawardena, Nilufar Baghaei, Kathiravelu Ganeshan, Abdolhossein Sarrafzadeh:
Designing a socially assistive companion robotic wheel chair: RoboChair. RAM 2013: 231-236 - 2012
- [c21]Bill Tomlinson, Joel Ross, Paul André, Eric P. S. Baumer, Donald J. Patterson, Joseph Corneli, Martin Mahaux, Syavash Nobarany, Marco Lazzari, Birgit Penzenstadler, Andrew Torrance, David Callele, Gary M. Olson, M. Six Silberman, Marcus Ständer, Fabio Romancini Palamedi, Albert Ali Salah, Eric Morrill, Xavier Franch, Florian Mueller, Joseph Kaye, Rebecca W. Black, Marisa Leavitt Cohn, Patrick C. Shih, Johanna Brewer, Nitesh Goyal, Pirjo Näkki, Jeff Huang, Nilufar Baghaei, Craig Saper:
Massively distributed authorship of academic papers. CHI Extended Abstracts 2012: 11-20 - [c20]Mohammed Basheri, Liz Burd, Nilufar Baghaei:
A multi-touch interface for enhancing collaborative UML diagramming. OZCHI 2012: 30-33 - 2011
- [j5]Nilufar Baghaei, Stephen Kimani, Jill Freyne, Emily Brindal, Shlomo Berkovsky, Gregory Smith:
Engaging Families in Lifestyle Changes Through Social Networking. Int. J. Hum. Comput. Interact. 27(10): 971-990 (2011) - [j4]Stephen Kimani, Nilufar Baghaei:
Editorial. Int. J. Medical Informatics 80(12): 813-814 (2011) - [c19]Jay Holland, Nilufar Baghaei, Moffat Mathews, Antonija Mitrovic:
The Effects of Domain and Collaboration Feedback on Learning in a Collaborative Intelligent Tutoring System. AIED 2011: 469-471 - [c18]Jill Freyne, Shlomo Berkovsky, Nilufar Baghaei, Stephen Kimani, Gregory Smith:
Personalized Techniques for Lifestyle Change. AIME 2011: 139-148 - [c17]Timothy Christie, Christopher Lueg, Nilufar Baghaei:
PETAC: from visualisation to personalisation of tag clouds. CHINZ 2011: 73-80 - [c16]Gordon D. Baxter, Lisa Dow, Stephen Kimani, Nilufar Baghaei:
Promoting and Supporting Healthy Living by Design. INTERACT (4) 2011: 736-737 - [c15]Gang Chen, Nilufar Baghaei, Abdolhossein Sarrafzadeh, Chris Manford, Steve Marshall, Gudrun Court:
Designing games to educate diabetic children. OZCHI 2011: 72-75 - 2010
- [c14]Jill Freyne, Shlomo Berkovsky, Stephen Kimani, Nilufar Baghaei, Emily Brindal:
Improving health information access through social networking. CBMS 2010: 334-339 - [c13]Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari, Nilufar Baghaei:
Physical activity motivating games: virtual rewards for real activity. CHI 2010: 243-252 - [c12]Stephen Kimani, Nilufar Baghaei, Jill Freyne, Shlomo Berkovsky, Dipak Bhandari, Gregory Smith:
Gender and role differences in family-based healthy living networks. CHI Extended Abstracts 2010: 4219-4224 - [c11]Stephen Kimani, Shlomo Berkovsky, Gregory Smith, Jill Freyne, Nilufar Baghaei, Dipak Bhandari:
Activity awareness in family-based healthy living online social networks. IUI 2010: 337-340 - [c10]Timothy Christie, Christopher Lueg, Nilufar Baghaei:
Tag clouds as social signallers. OZCHI 2010: 360-363
2000 – 2009
- 2009
- [c9]Nilufar Baghaei, Jill Freyne, Stephen Kimani, Gregory Smith, Shlomo Berkovsky, Dipak Bhandari, Nathalie Colineau, Cécile Paris:
SOFA: an online social network for engaging and motivating families to adopt a healthy lifestyle. OZCHI 2009: 269-272 - [c8]Shlomo Berkovsky, Jill Freyne, Mac Coombe, Dipak Bhandari, Nilufar Baghaei:
Physical activity motivating games: you can play, mate!. OZCHI 2009: 273-276 - 2007
- [j3]Nilufar Baghaei, Antonija Mitrovic, Warwick Irwin:
Supporting collaborative learning and problem-solving in a constraint-based CSCL environment for UML class diagrams. Int. J. Comput. Support. Collab. Learn. 2(2-3): 159-190 (2007) - [c7]Nilufar Baghaei, Antonija Mitrovic:
Evaluating a Collaborative Constraint-based Tutor for UML Class Diagrams. AIED 2007: 533-535 - [c6]Nilufar Baghaei, Antonija Mitrovic:
From Modelling Domain Knowledge to Metacognitive Skills: Extending a Constraint-Based Tutoring System to Support Collaboration. User Modeling 2007: 217-227 - 2006
- [c5]Nilufar Baghaei:
A Collaborative Constraint-Based Adaptive System for Learning Object-Oriented Analysis and Design Using UML. AH 2006: 398-403 - [c4]Nilufar Baghaei, Antonija Mitrovic:
A Constraint-Based Collaborative Environment for Learning UML Class Diagrams. Intelligent Tutoring Systems 2006: 176-186 - 2005
- [c3]Nilufar Baghaei, Antonija Mitrovic, Warwick Irwin:
A Constraint-Based Tutor for Learning Object-Oriented Analysis and Design using UML. ICCE 2005: 11-18 - [c2]Nilufar Baghaei, Antonija Mitrovic:
COLLECT-UML: Supporting Individual and Collaborative Learning of UML Class Diagrams in a Constraint-Based Intelligent Tutoring System. KES (4) 2005: 458-464 - 2004
- [j2]Nilufar Baghaei, Ray Hunt:
Review of quality of service performance in wireless LANs and 3G multimedia application services. Comput. Commun. 27(17): 1684-1692 (2004) - [j1]Nilufar Baghaei, Ray Hunt:
Security performance of loaded IEEE 802.11b wireless networks. Comput. Commun. 27(17): 1746-1756 (2004) - [c1]Nilufar Baghaei, Ray Hunt:
IEEE 802.11 wireless LAN security performance using multiple clients. ICON 2004: 299-303
Coauthor Index
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last updated on 2024-10-15 00:21 CEST by the dblp team
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