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João Luiz Bernardes Jr.
Person information
- affiliation: University of Sao Paulo, Brazil
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Books and Theses
- 2010
- [b1]João Luiz Bernardes Jr.:
Comprehensive model and gesture recognition with free hands for 3d environments (Modelo abrangente e reconhecimento de gestos com as mãos livres para ambientes 3D). University of São Paulo, Brazil, 2010
Journal Articles
- 2020
- [j4]André Siqueira Ruela, Karina Valdivia Delgado, João Luiz Bernardes:
A multi-objective evolutionary approach for the nonlinear scale-free level problem. Appl. Intell. 50(12): 4223-4240 (2020) - 2011
- [j3]João Luiz Bernardes, Luiz Ricardo Nakamura, Romero Tori:
Comprehensive Model and Image-Based Recognition of Hand Gestures for Interaction in 3D Environments. Int. J. Virtual Real. 10(4): 11-23 (2011) - 2009
- [j2]Daniel Calife, João Luiz Bernardes Jr., Romero Tori:
Robot Arena: An augmented reality platform for game development. Comput. Entertain. 7(1): 11:1-11:26 (2009) - [j1]João Luiz Bernardes Jr., Luiz Ricardo Nakamura, Daniel Calife, Daniel Makoto Tokunaga, Romero Tori:
Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine. Comput. Entertain. 7(1): 12:1-12:19 (2009)
Conference and Workshop Papers
- 2021
- [c23]Erico de Souza Veriscimo, João Luiz Bernardes Jr., Luciano Antônio Digiampietri:
Facial Emotion Recognition in UX Evaluation: A Systematic Review. HCI (1) 2021: 521-534 - 2020
- [c22]Erico de Souza Veriscimo, João Luiz Bernardes Jr., Luciano Antônio Digiampietri:
Evaluating User Experience in 3D Interaction: a Systematic Review. SBSI 2020: 30:1-30:8 - 2019
- [c21]Erico de Souza Veriscimo, João Luiz Bernardes Jr.:
Proprioception and audio feedback as a means of accessible 3D interaction for the visually impaired. IHC 2019: 40:1-40:10 - 2017
- [c20]Beatriz Tomazela Teodoro, João Luiz Bernardes, Luciano Antônio Digiampietri:
Skin Color Segmentation and Levenshtein Distance Recognition of BSL Signs in Video. SIBGRAPI 2017: 95-102 - 2016
- [c19]Tales Rebequi Costa Borges de Souza, João Luiz Bernardes Jr.:
The Influences of Culture on User Experience. HCI (11) 2016: 43-52 - [c18]Danilo Ribeiro, João Luiz Bernardes, Norton Trevisan Roman, Marcelo M. Antunes, Enrique M. Ortega, Antonio W. Sousa, Luciano A. Digiampietri, Luís M. del Val Cura, Valdinei F. Silva, Clodoaldo Ap. M. Lima:
Analysis of Choreographed Human Movements Using Depth Cameras: A Systematic Review. HCI (2) 2016: 82-92 - [c17]António C. Mabiala, Antonio W. Sousa, Norton Trevisan Roman, João Luiz Bernardes Jr., Marcelo M. Antunes, Enrique M. Ortega, Luciano A. Digiampietri, Luís M. del Val Cura, Valdinei F. da Silva, Clodoaldo Ap. M. Lima:
Introducing a Language for Human Stance Description. HCI (15) 2016: 179-190 - [c16]Kelvin S. Prado, Norton Trevisan Roman, Valdinei F. Silva, João Luiz Bernardes Jr., Luciano A. Digiampietri, Enrique M. Ortega, Clodoaldo Ap. M. Lima, Luís M. del Val Cura, Marcelo M. Antunes:
Automatic Facial Recognition: A Systematic Review on the Problem of Light Variation. HCI (2) 2016: 211-221 - [c15]Jaqueline Zaia, João Luiz Bernardes Jr.:
A Graphical System for Interactive Creation and Exploration of Dynamic Information Visualization. HCI (4) 2016: 214-225 - [c14]Erico de Souza Veriscimo, João Luiz Bernardes Jr.:
Autonomous Identification of Virtual 3D Objects by Visually Impaired Users with Proprioception and Audio Feedback. HCI (8) 2016: 241-250 - [c13]Erico de Souza Veriscimo, João Luiz Bernardes Jr.:
3D Interaction Accessible to Visually Impaired Users: A Systematic Review. HCI (8) 2016: 251-260 - [c12]Lucas Machado, João Luiz Bernardes Jr.:
A Practical Evaluation of the Influence of Input Devices on Playability. HCI (3) 2016: 385-395 - [c11]Tulio Vitor Machado Faria, Matheus Pavanelli, João Luiz Bernardes Jr.:
Evaluating the Usability Using USE Questionnaire: Mindboard System Use Case. HCI (23) 2016: 518-527 - 2015
- [c10]Daniel Makoto Tokunaga, Cléber Gimenez Corrêa, Fernanda M. Bernardo, João Luiz Bernardes Jr., Edith Ranzini, Fátima L. S. Nunes, Romero Tori:
Registration System Errors Perception in Augmented Reality Based on RGB-D Cameras. HCI (11) 2015: 119-129 - [c9]Daniel Makoto Tokunaga, Luiz Ricardo Nakamura, João Luiz Bernardes Jr., Edith Ranzini, Romero Tori:
Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality. HCI (11) 2015: 130-141 - [c8]Tales Rebequi Costa Borges de Souza, Marcelo Morandini, João Luiz Bernardes Jr.:
Brazilian Cultural Differences and Their Effects on the Web Interfaces User Experience. HCI (12) 2015: 209-220 - [c7]Erico de Souza Veriscimo, João Luiz Bernardes:
A New 3D Interaction Technique Accessible to the Visually Impaired. SVR 2015: 208-211 - 2014
- [c6]Ana C. M. T. G. Oliveira, Romero Tori, João Luiz Bernardes Jr., Rafael S. Torres, Wyllian Brito, Fátima L. S. Nunes:
Deformation Method Using Physical Parameters Composed of Different Tissue Structures. CBMS 2014: 94-99 - [c5]Ana C. M. T. G. Oliveira, Romero Tori, João Luiz Bernardes Jr., Rafael S. Torres, Fátima L. S. Nunes:
Simulation of Deformation in Models of Human Organs Using Physical Parameters. SVR 2014: 277-286 - 2013
- [c4]Roberto Sonnino, Keila Keiko Matsumura, João Luiz Bernardes Jr., Luiz Ricardo Nakamura, Romero Tori:
Fusion4D: 4D Unencumbered Direct Manipulation and Visualization. SVR 2013: 134-141 - 2010
- [c3]Luiz Ricardo Nakamura, Lucas L. M. Lago, Alexandre B. Carneiro, Anderson J. C. Cunha, Fábio J. M. Ortega, João Luiz Bernardes Jr., Romero Tori:
3PI experiment: immersion in third-person view. Sandbox@SIGGRAPH 2010: 43-48 - 2009
- [c2]João Luiz Bernardes Jr., Luiz Ricardo Nakamura, Romero Tori:
Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision. SBGames 2009: 64-73 - 2006
- [c1]Romero Tori, João Luiz Bernardes Jr., Luiz Ricardo Nakamura:
Teaching introductory computer graphics using java 3D, games and customized software: a Brazilian experience. SIGGRAPH Educators Program 2006: 12
Coauthor Index
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