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Journal Articles
- 2024
- [j42]Holger Regenbrecht, Alistair Knott, Jennifer Ferreira, Nadia Pantidi:
To See and be Seen - Perceived Ethics and Acceptability of Pervasive Augmented Reality. IEEE Access 12: 32618-32636 (2024) - [j41]Lingwei Tong, Robert W. Lindeman, Heide K. Lukosch, Rory Clifford, Holger Regenbrecht:
Applying Cinematic Virtual Reality with Adaptability to Indigenous Storytelling. ACM Journal on Computing and Cultural Heritage 17(2): 28:1-28:25 (2024) - [j40]Junlei Hong, Tobias Langlotz, Jonathan Sutton, Holger Regenbrecht:
Visual Noise Cancellation: Exploring Visual Discomfort and Opportunities for Vision Augmentations. ACM Trans. Comput. Hum. Interact. 31(2): 22:1-22:26 (2024) - 2023
- [j39]Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann:
Sports Visualization in the Wild: The Impact of Technical Factors on User Experience in Augmented Reality Sports Spectating. IEEE Computer Graphics and Applications 43(6): 64-74 (2023) - [j38]Steven Mills, Holger Regenbrecht:
Respecting and Protecting Cultural Values in an Indigenous Virtual Reality Project. IEEE Technol. Soc. Mag. 42(2): 48-52 (2023) - 2022
- [j37]Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht:
Stats on-site - Sports spectator experience through situated visualizations. Comput. Graph. 102: 99-111 (2022) - [j36]Holger Regenbrecht, Sander Zwanenburg, Tobias Langlotz:
Pervasive Augmented Reality - Technology and Ethics. IEEE Pervasive Comput. 21(3): 84-91 (2022) - [j35]Holger Regenbrecht, Jung-Woo Noel Park, Stuart Duncan, Steven Mills, Rosa Lutz, Laurie Lloyd-Jones, Claudia Ott, Bubba Thompson, Dean Whaanga, Robert W. Lindeman, Kris Tong, Rory Clifford, Nadia Jones, Paora Mato, Te Taka Keegan, Hemi Whaanga:
Ātea Presence - Enabling Virtual Storytelling, Presence, and Tele-Co-Presence in an Indigenous Setting. IEEE Technol. Soc. Mag. 41(1): 32-42 (2022) - 2021
- [j34]Holger Regenbrecht, Claudia Ott, Jung-Woo Noel Park, Stuart Duncan, Jonny M. Collins:
Voxelvideos for Entertainment, Education, and Training. IEEE Access 9: 68185-68196 (2021) - [j33]Lingwei Tong, Robert W. Lindeman, Holger Regenbrecht:
Viewer's Role and Viewer Interaction in Cinematic Virtual Reality. Comput. 10(5): 66 (2021) - [j32]Lingwei Tong, Robert W. Lindeman, Holger Regenbrecht:
Adaptive Playback Control: A Framework for Cinematic VR Creators to Embrace Viewer Interaction. Frontiers Virtual Real. 2: 798306 (2021) - [j31]Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz:
Expertise and Experience in VR-supported learning: Achieving a deep non-verbal comprehension of four-dimensional space. Int. J. Hum. Comput. Stud. 152: 102649 (2021) - [j30]Stuart Duncan, Noel Park, Claudia Ott, Tobias Langlotz, Holger Regenbrecht:
Voxel-Based Immersive Mixed Reality: A Framework for Ad Hoc Immersive Storytelling. Presence Teleoperators Virtual Environ. 30: 5-29 (2021) - [j29]Stefanie Zollmann, Tobias Langlotz, Raphaël Grasset, Wei Hong Lo, Shohei Mori, Holger Regenbrecht:
Visualization Techniques in Augmented Reality: A Taxonomy, Methods and Patterns. IEEE Trans. Vis. Comput. Graph. 27(9): 3808-3825 (2021) - [j28]Chris Heinrich, Matthew Cook, Tobias Langlotz, Holger Regenbrecht:
My hands? Importance of personalised virtual hands in a neurorehabilitation scenario. Virtual Real. 25(2): 313-330 (2021) - 2020
- [j27]Antoni B. Moore, Ben Kai Daniel, Greg Leonard, Holger Regenbrecht, Judy Rodda, Lewis Baker, Raki Ryan, Steven Mills:
Comparative usability of an augmented reality sandtable and 3D GIS for education. Int. J. Geogr. Inf. Sci. 34(2): 229-250 (2020) - [j26]Abdulaziz Alshaer, David O'Hare, Philippe S. Archambault, Mark Shirley, Holger Regenbrecht:
How to Observe Users' Movements in Virtual Environments: Viewpoint Control in a Power Wheelchair Simulator. Hum. Factors 62(4) (2020) - [j25]Jacob Young, Tobias Langlotz, Steven Mills, Holger Regenbrecht:
Mobileportation: Nomadic Telepresence for Mobile Devices. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 4(2): 65:1-65:16 (2020) - 2019
- [j24]Holger Regenbrecht, Jung-Woong Park, Claudia Ott, Steven Mills, Matthew Cook, Tobias Langlotz:
Preaching Voxels: An Alternative Approach to Mixed Reality. Frontiers ICT 6: 7 (2019) - [j23]Jacob Young, Tobias Langlotz, Matthew Cook, Steven Mills, Holger Regenbrecht:
Immersive Telepresence and Remote Collaboration using Mobile and Wearable Devices. IEEE Trans. Vis. Comput. Graph. 25(5): 1908-1918 (2019) - 2018
- [j22]Wolfgang Broll, Holger Regenbrecht, J. Edward Swan II:
Message from the ISMAR 2017 Science and Technology Program Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 24(7): 2266-2267 (2018) - [j21]David Chu, Joseph L. Gabbard, Jens Grubert, Holger Regenbrecht:
Message from the ISMAR 2018 Science and Technology Program Chairs andTVCGGuest Editors. IEEE Trans. Vis. Comput. Graph. 24(11): 2844-2845 (2018) - 2017
- [j20]Mohammed Alghamdi, Holger Regenbrecht, Simon Hoermann, Nicola Swain:
Mild stress stimuli built into a non-immersive virtual environment can elicit actual stress responses. Behav. Inf. Technol. 36(9): 913-934 (2017) - [j19]Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz:
Visual Coherence in Mixed Reality: A Systematic Enquiry. Presence Teleoperators Virtual Environ. 26(1) (2017) - [j18]Jens Grubert, Tobias Langlotz, Stefanie Zollmann, Holger Regenbrecht:
Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality. IEEE Trans. Vis. Comput. Graph. 23(6): 1706-1724 (2017) - 2016
- [j17]Tobias Langlotz, Matthew Cook, Holger Regenbrecht:
Real-Time Radiometric Compensation for Optical See-Through Head-Mounted Displays. IEEE Trans. Vis. Comput. Graph. 22(11): 2385-2394 (2016) - 2015
- [j16]Holger Regenbrecht, Tobias Langlotz:
Mutual Gaze Support in Videoconferencing Reviewed. Commun. Assoc. Inf. Syst. 37: 45 (2015) - [j15]Michael Schultz, Steven Bohwan Seo, Alec Holt, Holger Regenbrecht:
Family history assessment for colorectal cancer (CRC) risk analysis - comparison of diagram- and questionnaire-based web interfaces. BMC Medical Informatics Decis. Mak. 15: 95 (2015) - 2014
- [j14]Holger Regenbrecht, Simon Hoermann, Claudia Ott, Lavell Müller, Elizabeth Franz:
Manipulating the Experience of Reality for Rehabilitation Applications. Proc. IEEE 102(2): 170-184 (2014) - 2012
- [j13]Holger Regenbrecht, Simon Hoermann, Graham McGregor, Brian Dixon, Elizabeth Franz, Claudia Ott, Leigh Hale, Thomas Schubert, Julia Hoermann:
Visual manipulations for motor rehabilitation. Comput. Graph. 36(7): 819-834 (2012) - 2011
- [j12]Ann Morrison, Alessandro Mulloni, Saija Lemmelä, Antti Oulasvirta, Giulio Jacucci, Peter Peltonen, Dieter Schmalstieg, Holger Regenbrecht:
Collaborative use of mobile augmented reality with paper maps. Comput. Graph. 35(4): 789-799 (2011) - [j11]Holger Regenbrecht, Elizabeth Franz, Graham McGregor, Brian Dixon, Simon Hoermann:
Beyond the Looking Glass: Fooling the Brain with the Augmented Mirror Box. Presence Teleoperators Virtual Environ. 20(6): 559-576 (2011) - 2009
- [j10]Greg Scowen, Holger Regenbrecht:
Increased Popularity Through Compliance with Usability Guidelines in E-Learning Web Sites. Int. J. Inf. Technol. Web Eng. 4(3): 38-57 (2009) - 2006
- [j9]Holger Regenbrecht, Michael Haller, Jörg Hauber, Mark Billinghurst:
Carpeno: interfacing remote collaborative virtual environments with table-top interaction. Virtual Real. 10(2): 95-107 (2006) - 2005
- [j8]Holger Regenbrecht, Gregory Baratoff, Wilhelm Wilke:
Augmented Reality Projects in the Automotive and Aerospace Industries. IEEE Computer Graphics and Applications 25(6): 48-56 (2005) - 2004
- [j7]Holger Regenbrecht, Tim Lum, Petra Kohler, Claudia Ott, Michael T. Wagner, Wilhelm Wilke, Erich Mueller:
Using Augmented Virtuality for Remote Collaboration. Presence Teleoperators Virtual Environ. 13(3): 338-354 (2004) - 2002
- [j6]Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani:
Developing a Generic Augmented-Reality Interface. Computer 35(3): 44-50 (2002) - [j5]Holger Regenbrecht, Thomas Schubert:
Real and Illusory Interactions Enhance Presence in Virtual Environments. Presence Teleoperators Virtual Environ. 11(4): 425-434 (2002) - [j4]Holger Regenbrecht, Michael T. Wagner, Gregory Baratoff:
MagicMeeting: A Collaborative Tangible Augmented Reality System. Virtual Real. 6(3): 151-166 (2002) - 2001
- [j3]Holger Regenbrecht, Gregory Baratoff, Michael T. Wagner:
A tangible AR desktop environment. Comput. Graph. 25(5): 755-763 (2001) - [j2]Thomas Schubert, Frank Friedmann, Holger Regenbrecht:
The Experience of Presence: Factor Analytic Insights. Presence Teleoperators Virtual Environ. 10(3): 266-281 (2001) - 1998
- [j1]Holger Regenbrecht, Thomas Schubert, Frank Friedmann:
Measuring the Sense of Presence and its Relations to Fear of Heights in Virtual Environments. Int. J. Hum. Comput. Interact. 10(3): 233-249 (1998)
Conference and Workshop Papers
- 2024
- [c70]Tanh Quang Tran, Tobias Langlotz, Holger Regenbrecht:
A Survey On Measuring Presence in Mixed Reality. CHI 2024: 543:1-543:38 - [c69]Tobias Langlotz, Jonathan Sutton, Holger Regenbrecht:
A Design Space for Vision Augmentations and Augmented Human Perception using Digital Eyewear. CHI 2024: 966:1-966:16 - [c68]Junlei Hong, Tobias Langlotz, Jonathan Sutton, Holger Regenbrecht:
Exploring Visual Discomfort and Opportunities for Vision Augmentations: Visual Noise Cancellation and Head-worn LCD Light Actuators for Perception Modulation. MobileHCI (Companion) 2024: 38:1-38:3 - [c67]Wei Hong Lo, Shazia Gul, Tobias Langlotz, Holger Regenbrecht, Stefanie Zollmann:
Hybrid XRSpectator: A Hybrid Tabletop XR Sports Spectating Experience. VR Workshops 2024: 1172-1173 - 2023
- [c66]Stuart Duncan, Holger Regenbrecht, Tobias Langlotz:
Fusing exocentric and egocentric real-time reconstructions for embodied immersive experiences. IVCNZ 2023: 1-11 - [c65]Laurence Lloyd-Jones, Claudia Ott, Holger Regenbrecht, Hemi Whaanga:
Virtual Reality Pōwhiri - Practicing an indigenous welcoming ceremony. OZCHI 2023: 550-563 - [c64]Claudia Ott, Noel Park, Kerian Varaine, Holger Regenbrecht:
Experiencing Reconstructed Reality: The Perception of Visual-Acoustic Properties. OZCHI 2023: 573-584 - 2022
- [c63]Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann:
Flexible XR Prototyping - A Sports Spectating Example. ISMAR Adjunct 2022: 167-170 - [c62]Wei Hong Lo, Holger Regenbrecht, Barrett Ens, Stefanie Zollmann:
A Context-aware Interface for Immersive Sports Spectating. ISMAR Adjunct 2022: 605-610 - [c61]Jonathan Sutton, Tobias Langlotz, Alexander Plopski, Stefanie Zollmann, Yuta Itoh, Holger Regenbrecht:
Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses. UIST 2022: 81:1-81:15 - [c60]Jung-Woo Noel Park, Holger Regenbrecht, Stuart Duncan, Steven Mills, Robert W. Lindeman, Nadia Pantidi, Hemi Whaanga:
Mixed Reality Co-Design for Indigenous Culture Preservation & Continuation. VR 2022: 149-157 - 2021
- [c59]Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht:
From off-site to on-site: A Flexible Framework for XR Prototyping in Sports Spectating. IVCNZ 2021: 1-6 - [c58]Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht:
Who kicked the ball? Situated Visualization in On-Site Sports Spectating. VR Workshops 2021: 496-497 - [c57]Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann:
Technical Factors Affecting Augmented Reality User Experiences in Sports Spectating. VRST 2021: 99:1-99:2 - [c56]Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht:
XRSpectator: Immersive, Augmented Sports Spectating. VRST 2021: 109:1-109:2 - 2020
- [c55]Jonny M. Collins, Tobias Langlotz, Holger Regenbrecht:
Virtual Reality in Education: A Case Study on Exploring Immersive Learning for Prisoners. ISMAR Adjunct 2020: 110-115 - [c54]Lingwei Tong, Sungchul Jung, Richard Chen Li, Robert W. Lindeman, Holger Regenbrecht:
Action Units: Exploring the Use of Directorial Cues for Effective Storytelling with Swivel-chair Virtual Reality. OZCHI 2020: 45-54 - 2019
- [c53]Tanh Quang Tran, Holger Regenbrecht, Minh-Triet Tran:
Am I Moving Along a Curve? A Study on Bicycle Traveling-In-Place Techniques in Virtual Environments. INTERACT (4) 2019: 345-363 - [c52]Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz, Yekta Said Can, Cem Ersoy, Russell Butson:
Measuring Cognitive Load and Insight: A Methodology Exemplified in a Virtual Reality Learning Context. ISMAR 2019: 351-362 - [c51]Chris Heinrich, Tobias Langlotz, Holger Regenbrecht:
Heading Home - Adapting a Clinical Mixed-Reality Rehabilitation System for Patients' Home Use. ISMAR Adjunct 2019: 426-430 - [c50]Jung-Woo Noel Park, Steven Mills, Hemi Whaanga, Paora Mato, Robert W. Lindeman, Holger Regenbrecht:
Towards a Māori Telepresence System. IVCNZ 2019: 1-6 - [c49]Stuart Duncan, Holger Regenbrecht, Tobias Langlotz:
A Fast Multi-RGBD-Camera Calibration. VR 2019: 906-907 - [c48]Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht, Moritz Loos:
From Lab to Field: Demonstrating Mixed Reality Prototypes for Augmented Sports Experiences. VRCAI 2019: 62:1-62:2 - 2018
- [c47]Tobias Langlotz, Jonathan Sutton, Stefanie Zollmann, Yuta Itoh, Holger Regenbrecht:
ChromaGlasses: Computational Glasses for Compensating Colour Blindness. CHI 2018: 390 - [c46]Tobias Langlotz, Elias Tappeiner, Stefanie Zollmann, Jonathan Ventura, Holger Regenbrecht:
Urban Pointing: Browsing Situated Media Using Accurate Pointing Interfaces. CHI Extended Abstracts 2018 - [c45]Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz:
Back to the Future: Constructivist Learning in Virtual Reality. ISMAR Adjunct 2018: 45-46 - [c44]Chontira Nimcharoen, Stefanie Zollmann, Jonny M. Collins, Holger Regenbrecht:
Is That Me? - Embodiment and Body Perception with an Augmented Reality Mirror. ISMAR Adjunct 2018: 158-163 - [c43]Tanh Quang Tran, Thanh Ngoc-Dat Tran, Duy-Tam Nguyen, Holger Regenbrecht, Minh-Triet Tran:
Can we perceive changes in our moving speed: a comparison between directly and indirectly powering the locomotion in virtual environments. VRST 2018: 36:1-36:10 - 2017
- [c42]Holger Regenbrecht, Katrin Meng, Arne Reepen, Stephan Beck, Tobias Langlotz:
Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments. ISMAR 2017: 90-99 - 2016
- [c41]Mohammed Alghamdi, Holger Regenbrecht, Simon Hoermann, Tobias Langlotz, Colin Aldridge:
Social presence and mode of Videocommunication in a Collaborative Virtual Environment. PACIS 2016: 126 - [c40]Jörg H. Müller, Tobias Langlotz, Holger Regenbrecht:
PanoVC: Pervasive telepresence using mobile phones. PerCom 2016: 1-10 - 2015
- [c39]Simon Hoermann, Jonny M. Collins, Holger Regenbrecht:
Learning from rehabilitation: A bi-manual interface approach. 3DUI 2015: 163-164 - [c38]Holger Regenbrecht, Tobias Langlotz:
Initiative for an H-index based Rating of Conferences and Journals in HCI and Related Fields. CHINZ 2015: 81-82 - [c37]Abdulaziz Alshaer, Holger Regenbrecht, David O'Hare:
Investigating visual dominance with a virtual driving task. VR 2015: 145-146 - [c36]Holger Regenbrecht, Mansoor Alghamdi, Simon Hoermann, Tobias Langlotz, M. Goodwin, Colin Aldridge:
Social presence with virtual glass. VR 2015: 269-270 - 2014
- [c35]Holger Regenbrecht, Lavell Müller, Simon Hoermann, Tobias Langlotz, Michael T. Wagner, Mark Billinghurst:
Eye-to-eye contact for life-sized videoconferencing. OZCHI 2014: 145-148 - [c34]Holger Regenbrecht, Tobias Langlotz, Christine Ho, Mark George, Andrew R. Gray, Russell Walmsley, Michael Schultz:
Field test of a questionnaire-based mobile health reporting system. OZCHI 2014: 384-387 - 2013
- [c33]Julia Vendeland, Holger Regenbrecht:
Is there any Use in Stereoscopic Slide Presentations? CHINZ 2013: 6:1-6:7 - [c32]Max Allen, Simon Hoermann, Thammathip Piumsomboon, Holger Regenbrecht:
Visual Occlusion in an Augmented Reality Post-Stroke Therapy Scenario. CHINZ 2013: 7:1-7:7 - [c31]Craig Robertson, Liam Vink, Holger Regenbrecht, Christof Lutteroth, Burkhard C. Wünsche:
Mixed reality Kinect Mirror box for stroke rehabilitation. IVCNZ 2013: 231-235 - [c30]Holger Regenbrecht, Jonny M. Collins, Simon Hoermann:
A leap-supported, hybrid AR interface approach. OZCHI 2013: 281-284 - [c29]Tobias Langlotz, Holger Regenbrecht, Stefanie Zollmann, Dieter Schmalstieg:
Audio stickies: visually-guided spatial audio annotations on a mobile augmented reality platform. OZCHI 2013: 545-554 - 2012
- [c28]Holger Regenbrecht, Simon Hoermann:
TheraMem: physical rehabilitation with augmented reflection technology. CHINZ 2012: 89 - [c27]Holger Regenbrecht, Jonny M. Collins, Abdulaziz Alshaer:
Power wheel chair simulation as an assessment tool. CHINZ 2012: 90 - [c26]Cameron Teoh, Holger Regenbrecht, David O'Hare:
How the other sees us: perceptions and control in videoconferencing. OZCHI 2012: 572-578 - 2011
- [c25]Holger Regenbrecht, Graham McGregor, Claudia Ott, Simon Hoermann, Thomas Schubert, Leigh Hale, Julia Hoermann, Brian Dixon, Elizabeth Franz:
Out of reach? - A novel AR interface approach for motor rehabilitation. ISMAR 2011: 219-228 - [c24]Max Allen, Holger Regenbrecht, M. Abbott:
Smart-phone augmented reality for public participation in urban planning. OZCHI 2011: 11-20 - [c23]Cameron Teoh, Holger Regenbrecht, David O'Hare:
The transmission of self: body language availability and gender in videoconferencing. OZCHI 2011: 273-280 - 2010
- [c22]Christoph John, Holger Regenbrecht, Ulrich Schwanecke:
Volumetric Hand Reconstructions for Non-verbal Communication in Shared Virtual Environments. Eurographics (Short Papers) 2010: 37-40 - [c21]Eduardo E. Veas, Alessandro Mulloni, Ernst Kruijff, Holger Regenbrecht, Dieter Schmalstieg:
Techniques for view transition in multi-camera outdoor environments. Graphics Interface 2010: 193-200 - [c20]Cameron Teoh, Holger Regenbrecht, David O'Hare:
Investigating factors influencing trust in video-mediated communication. OZCHI 2010: 312-319 - 2009
- [c19]Christoph John, Ulrich Schwanecke, Holger Regenbrecht:
Real-Time Volumetric Reconstruction and Tracking of Hands in a Desktop Environment. CAIP 2009: 1053-1060 - [c18]Morgan Bruce, Holger Regenbrecht:
A Virtual Reality Claustrophobia Therapy System Implementation and Test. VR 2009: 179-182 - [c17]Christoph John, Ulrich Schwanecke, Holger Regenbrecht:
Real-time Volumetric Reconstruction and Tracking of Hands and Face as a User Interface for Virtual Environments. VR 2009: 241-242 - 2007
- [c16]Jian Sun, Holger Regenbrecht:
Implementing three-party desktop videoconferencing. OZCHI 2007: 95-102 - 2006
- [c15]Jörg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn:
Spatiality in videoconferencing: trade-offs between efficiency and social presence. CSCW 2006: 413-422 - [c14]Holger Regenbrecht, Daniel Wickeroth, Brian Dixon, Stefan Müller:
Collaborative Mixed Reality Exposure Therapy. CW 2006: 25-32 - 2005
- [c13]Holger Regenbrecht, Jörg Hauber, Ralph Schönfelder, Andreas Maegerlein:
Virtual reality aided assembly with directional vibro-tactile feedback. GRAPHITE 2005: 381-387 - [c12]Daniel Kerse, Holger Regenbrecht, Martin K. Purvis:
Telepresence and user-initiated control. ICAT 2005: 239-240 - [c11]Aimèe Hills, Jörg Hauber, Holger Regenbrecht:
Videos in space: a study on presence in video mediating communication systems. ICAT 2005: 247-248 - [c10]Antoni B. Moore, Holger Regenbrecht:
The tangible augmented street map. ICAT 2005: 249-250 - 2004
- [c9]Jörg Hauber, Mark Billinghurst, Holger Regenbrecht:
Tangible Teleconferencing. APCHI 2004: 143-152 - 2003
- [c8]Jan Fischer, Holger Regenbrecht, Gregory Baratoff:
Detecting Dynamic Occlusion in front of Static Backgrounds for AR Scenes. IPT/EGVE 2003: 153-161 - [c7]Holger Regenbrecht, Claudia Ott, Michael T. Wagner, Tim Lum, Petra Kohler, Wilhelm Wilke, Erich Mueller:
An Augmented Virtuality Approach to 3D Videoconferencing. ISMAR 2003: 290-291 - 2002
- [c6]Holger Regenbrecht, Michael T. Wagner:
Interaction in a collaborative augmented reality environment. CHI Extended Abstracts 2002: 504-505 - [c5]Gregory Baratoff, Alexander Neubeck, Holger Regenbrecht:
Interactive Multi-Marker Calibration for Augmented Reality Applications. ISMAR 2002: 107-116 - [c4]Matthias Haringer, Holger Regenbrecht:
A Pragmatic Approach to Augmented Reality Authoring. ISMAR 2002: 237-245 - 2001
- [c3]Desney S. Tan, Ivan Poupyrev, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani:
The Best Of Two Worlds: Merging Virtual And Real For Face To Face Collaboration. ICME 2001 - [c2]Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani:
Tiles: A Mixed Reality Authoring Interface. INTERACT 2001: 334-341 - 2000
- [c1]Holger Regenbrecht, Ralf Specht:
A mobile Passive Augmented Reality Device - mPARD. ISAR 2000: 81-84
Parts in Books or Collections
- 2022
- [p2]Ralf Doerner, Alexander Tesch, Axel Hildebrand, Stephan Leenders, Tobias Tropper, Wilhelm Wilke, Christian Winkler, Julian Hillig, Alec Pestov, James A. Walsh, Bruce H. Thomas, Gerhard Kimenkowski, Stephen Walton, Torsten W. Kuhlen, Geert Matthys, Holger Regenbrecht, Chris Heinrich, Xiumin Shang, Marcelo Kallmann, Benjamin Lok, Francisco A. Jimenez, Cheryl Wilson, Marc Erich Latoschik, Carolin Wienrich, Silke Grafe, Mario Botsch, Jonny M. Collins:
VR/AR Case Studies. Virtual and Augmented Reality 2022: 331-369 - 1999
- [p1]Thomas Schubert, Frank Friedmann, Holger Regenbrecht:
Embodied Presence in Virtual Environments. Visual Representations and Interpretations 1999: 269-278
Editorship
- 2018
- [e3]David Chu, Joseph L. Gabbard, Jens Grubert, Holger Regenbrecht:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018, Munich, Germany, October 16-20, 2018. IEEE 2018, ISBN 978-1-5386-7459-8 [contents] - 2017
- [e2]Wolfgang Broll, Holger Regenbrecht, J. Edward Swan II:
2017 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2017, Nantes, France, October 9-13, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-2943-7 [contents] - 2012
- [e1]Holger Regenbrecht, Christof Lutteroth, Mark McGuire:
13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, CHINZ '12, Dunedin, New Zealand - July 02 - 03, 2012. ACM 2012, ISBN 978-1-4503-1474-9 [contents]
Informal and Other Publications
- 2021
- [i1]Holger Regenbrecht, Thomas Schubert:
Measuring Presence in Augmented Reality Environments: Design and a First Test of a Questionnaire. CoRR abs/2103.02831 (2021)
Coauthor Index
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