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Hiroaki Kimura
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2020 – today
- 2023
- [j3]Shino Matsuura, Kazuhiko Hirata, Hiroaki Kimura, Yoshitaka Iwamoto, Makoto Takahashi, Yui Endo, Mitsunori Tada, Tsubasa Maruyama, Yuichi Kurita:
Motion Measurement and Analysis for Functional Independence Measure. Int. J. Autom. Technol. 17(3): 237-247 (2023) - [c32]Keigo Isoshima, Yuichi Kurita, Kazuhiko Hirata, Hiroaki Kimura:
Development of a Balance Training Device that can Apply Disturbance to the Ankle Using Pneumatic Gel Muscles. SMC 2023: 4690-4695 - 2021
- [j2]Noriaki Maeda, Makoto Komiya, Yuichi Nishikawa, Masanori Morikawa, Shogo Tsutsumi, Tsubasa Tashiro, Kazuki Fukui, Hiroaki Kimura, Yukio Urabe:
Effect of Acute Static Stretching on the Activation Patterns Using High-Density Surface Electromyography of the Gastrocnemius Muscle during Ramp-Up Task. Sensors 21(14): 4841 (2021)
2010 – 2019
- 2019
- [c31]Masashi Matsuoka, Takahiro Koyama, Hiroaki Kimura:
Relationship between Ground Displacement and Gas Pipeline Damage According to InSAR Analysis of Palsar-2 Imagery. IGARSS 2019: 5324-5327 - 2017
- [c30]Keiji Yasuda, Izuru Nogaito, Hiroyuki Kawashima, Hiroaki Kimura, Masayuki Hashimoto:
Automatic Scoring Method for Descriptive Test Using Recurrent Neural Network. EDM 2017 - 2016
- [c29]Izuru Nogaito, Keiji Yasuda, Hiroaki Kimura:
Study on Automatic Scoring of Descriptive Type Tests using Text Similarity Calculations. EDM 2016: 616-617 - 2011
- [j1]Hiroaki Kimura, Tatsuo Nakajima:
Designing Persuasive Applications to Motivate Sustainable Behavior in Collectivist Cultures. PsychNology J. 9(1): 7-28 (2011) - [c28]Hiroaki Kimura, Tatsuo Nakajima:
Persuasion for social dilemma: An application to motivate sustainable behavior using social effects. ICIS 2011: 53-58 - [c27]Cees J. H. Midden, Hiroaki Kimura, Jaap Ham, Tatsuo Nakajima, Mieke Kleppe:
Persuasive power in groups: the influence of group feedback and individual comparison feedback on energy consumption behavior. PERSUASIVE 2011: 1:1-1:8 - [c26]Akihito Yoshii, Yoshio Funabashi, Hiroaki Kimura, Tatsuo Nakajima:
iDetective: A Location Based Game to Persuade Users Unconsciously. RTCSA (1) 2011: 115-120 - [c25]Hiroaki Kimura, Jun Ebisui, Yoshio Funabashi, Akihito Yoshii, Tatsuo Nakajima:
iDetective: a persuasive application to motivate healthier behavior using smart phone. SAC 2011: 399-404 - 2010
- [c24]Naohiro Ishii, Yuichi Morioka, Hiroaki Kimura, Yongguang Bao:
Classification by Partil Data of Multiple Reducts-kNN with Confidence. ICTAI (1) 2010: 94-101 - [c23]Naohiro Ishii, Yuichi Morioka, Hiroaki Kimura, Yongguang Bao:
Classification by Multiple Reducts-kNN with Confidence. IDEAL 2010: 94-101 - [c22]Yefeng Liu, Vili Lehdonvirta, Mieke Kleppe, Todorka Alexandrova, Hiroaki Kimura, Tatsuo Nakajima:
A crowdsourcing based mobile image translation and knowledge sharing service. MUM 2010: 6 - [c21]Hiroaki Kimura, Tatsuo Nakajima:
EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures. NordiCHI 2010: 703-706 - [c20]Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima:
Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives. PERSUASIVE 2010: 193-204
2000 – 2009
- 2009
- [c19]Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima:
Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting? CHI Extended Abstracts 2009: 4045-4050 - [c18]Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayuru Soma, Hiroaki Kimura, Tatsuo Nakajima:
Applying pervasive technologies to create economic incentives that alter consumer behavior. UbiComp 2009: 175-184 - [c17]Hiroaki Kimura, Tatsuo Nakajima:
Toward a framework supporting designers to develop tangible devices. M-MPAC@Middleware 2009: 7 - [c16]Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Tetsuo Yamabe, Hiroaki Kimura, Tatsuo Nakajima:
UbiPay: minimizing transaction costs with smart mobile payments. Mobility Conference 2009 - [c15]Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayama, Vili Lehdonvirta, Hiroaki Kimura, Tatsuo Nakajima:
Using individual, social and economic persuasion techniques to reduce CO2 emissions in a family setting. PERSUASIVE 2009: 13 - 2008
- [c14]Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura:
Reflecting human behavior to motivate desirable lifestyle. Conference on Designing Interactive Systems 2008: 405-414 - [c13]Hiroaki Kimura, Hajime Kitakami, Kotaro Araki, Keiichi Tamura:
A Stepwise Generalization Method for Extracting Minimum Generalized Set from Mismatch Cluster. BIOCOMP 2008: 998-1004 - [c12]Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroaki Kimura, Tatsuo Nakajima:
Ubipay: conducting everyday payments with minimum user involvement. CHI Extended Abstracts 2008: 3537-3542 - [c11]Tatsuo Nakajima, Hiroaki Kimura, Tetsuo Yamabe, Vili Lehdonvirta, Chihiro Takayama, Miyuki Shiraishi, Yasuyuki Washio:
Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle. EuroSSC 2008: 220-234 - [c10]Hiroaki Kimura, Tatsuo Nakajima:
Extracting Key Factors to Design Applications in Ambient Intelligence Environment. Web Intelligence/IAT Workshops 2008: 483-488 - [c9]Satoru Mitsui, Hiroaki Kimura, Tatsuo Nakajima:
Controlling data flows between appliances using a camera phone. TEI 2008: 71-74 - 2007
- [c8]Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda:
Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable. RTCSA 2007: 257-266 - [c7]Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima:
System support for mobile augmented reality services. SAC 2007: 1616-1623 - [c6]Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Tatsuo Nakajima:
Lifestyle Ubiquitous Gaming: Computer Games Making Daily Lives Fun. SEUS 2007: 202-212 - 2006
- [c5]Hiroaki Kimura, Eiji Tokunaga, Yohei Okuda, Tatsuo Nakajima:
CookieFlavors: easy building blocks for wireless tangible input. CHI Extended Abstracts 2006: 965-970 - [c4]Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima:
Building Mobile Augmented Reality Services in Pervasive Computing Environments. ICPS 2006: 285-288 - [c3]Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek:
Improving the experience of controlling avatars in camera-based games using physical input. ACM Multimedia 2006: 73-76 - 2005
- [c2]Eiji Tokunaga, Hiroaki Kimura, Nobuyuki Kobayashi, Tatsuo Nakajima:
Virtual tangible widgets: seamless universal interaction with personal sensing devices. ICMI 2005: 325-332 - [c1]Nobuyuki Kobayashi, Eiji Tokunaga, Hiroaki Kimura, Yasufumi Hirakawa, Masaaki Ayabe, Tatsuo Nakajima:
An Input Widget Framework for Multi-Modal and Multi-Device Environments. SEUS 2005: 63-70
Coauthor Index
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