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VR 2011: Singapore
- Michitaka Hirose, Benjamin Lok, Aditi Majumder, Dieter Schmalstieg:
IEEE Virtual Reality Conference, VR 2011, Singapore, 19-23 March 2011. IEEE Computer Society 2011, ISBN 978-1-4577-0039-2 - Ryohei Nakatsu, Robert W. Lindeman:
Messages: Message from the general chairs. - Michitaka Hirose, Benjamin Lok, Aditi Majumder, Dieter Schmalstieg:
Message from the program chairs. - Maria Kozhevnikov:
Keynote address: Bringing 3D immersive virtual reality technologies to visual-spatial cognition research. - Björn von Siemens:
Dinner talk: Werner von Siemens and the electrical telegraph.
Interaction 1
- Lei Liu, Robert van Liere:
Modeling object pursuit for 3D interactive tasks in virtual reality. 3-10 - Jan Jacobs, Bernd Froehlich:
A soft hand model for physically-based manipulation of virtual objects. 11-18
Calibration and Tracking
- Georg Hackenberg, Rod McCall, Wolfgang Broll:
Lightweight palm and finger tracking for real-time 3D gesture control. 19-26 - Magnus Axholt, Martin A. Skoglund, Stephen D. O'Connell, Matthew D. Cooper, Stephen R. Ellis, Anders Ynnerman:
Parameter estimation variance of the single point active alignment method in optical see-through head mounted display calibration. 27-34 - Hideaki Uchiyama, Hideo Saito:
Random dot markers. 35-38
Presence
- Gerd Bruder, Frank Steinicke, Phil Wieland:
Self-motion illusions in immersive virtual reality environments. 39-46 - Anca Stratulat, Vincent Roussarie, Jean-Louis Vercher, Christophe Bourdin:
Improving the realism in motion-based driving simulators by adapting tilt-translation technique to human perception. 47-50 - Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Psychophysical influence of mixed-reality visual stimulation on sense of hardness. 51-54
Navigation 1
- Tabitha C. Peck, Henry Fuchs, Mary C. Whitton:
An evaluation of navigational ability comparing Redirected Free Exploration with Distractors to Walking-in-Place and joystick locomotio interfaces. 55-62 - Taragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun Samarasekera, Rakesh Kumar:
Stable vision-aided navigation for large-area augmented reality. 63-70 - Wei Guan, Suya You, Ulrich Neumann:
Recognition-driven 3D navigation in large-scale virtual environments. 71-74
Evaluation
- Manuel Veit, Antonio Capobianco, Dominique Bechmann:
An experimental analysis of the impact of Touch Screen Interaction techniques for 3-D positioning tasks. 75-82 - Thierry Hoinville, Abdeldjallil Naceri, Jesús Ortiz, Emmanuel Bernier, Ryad Chellali:
Performances of experienced and novice sportball players in heading virtual spinning soccer balls. 83-86 - Cuiting Guo, Jennifer T. T. Ji, Richard Hau Yue So:
Could OKAN be an objective indicator of the susceptibility to visually induced motion sickness? 87-90 - Anette von Kapri, Tobias Rick, Steven Feiner:
Comparing steering-based travel techniques for search tasks in a CAVE. 91-94
VR Applications
- Catherine Stocker, Ben Sunshine-Hill, John Drake, Ian Perera, Joseph T. Kider Jr., Norman I. Badler:
CRAM it! A comparison of virtual, live-action and written training systems for preparing personnel to work in hazardous environments. 95-102 - Rasmus Stenholt, Claus B. Madsen:
Shaping 3-D boxes: A full 9 degree-of-freedom docking experiment. 103-110 - Tobias Rick, Anette von Kapri, Torsten W. Kuhlen:
A virtual reality system for the simulation and manipulation of wireless communication networks. 111-114
Interfaces
- Peter Lincoln, Greg Welch, Henry Fuchs:
Continual surface-based multi-projector blending for moving objects. 115-118 - Haruka Matsukura, Tomohiko Nihei, Hiroshi Ishida:
Multi-sensorial field display: Presenting spatial distribution of airflow and odor. 119-122 - Gabriel Cirio, Maud Marchal, Aurélien Le Gentil, Anatole Lécuyer:
"Tap, squeeze and stir" the virtual world: Touching the different states of matter through 6DoF haptic interaction. 123-126 - Takuji Narumi, Takashi Kajinami, Shinya Nishizaka, Tomohiro Tanikawa, Michitaka Hirose:
Pseudo-gustatory display system based on cross-modal integration of vision, olfaction and gustation. 127-130
Interaction 2
- Mathias Moehring, Bernd Froehlich:
Effective manipulation of virtual objects within arm's reach. 131-138 - Masaaki Miyaura, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
Olfactory feedback system to improve the concentration level based on biological information. 139-142
Graphics and Visualization
- Kaloian Petkov, Charilaos Papadopoulos, Min Zhang, Arie E. Kaufman, Xianfeng Gu:
Conformal visualization for partially-immersive platforms. 143-150
Navigation 2
- Christian T. Neth, Jan L. Souman, David Engel, Uwe Kloos, Heinrich H. Bülthoff, Betty J. Mohler:
Velocity-dependent dynamic curvature gain for redirected walking. 151-158 - Evan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell:
Leveraging change blindness for redirection in virtual environments. 159-166 - David J. Zielinski, Ryan P. McMahan, Rachael B. Brady:
Shadow walking: An unencumbered locomotion technique for systems with under-floor projection. 167-170
AR Applications
- Marc Erich Latoschik, Henrik Tramberend:
Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systems. 171-174 - Frédéric Roulland, Stefania Castellani, Pascal Valobra, Victor Ciriza, Jacki O'Neill, Ye Deng:
Mixed reality for supporting office devices troubleshooting. 175-178 - Fangyang Shen, Yue Shen, Yue Qi:
AR aided implant templating for unilateral fracture reduction and internal fixation surgery. 179-182 - Thommen Korah, Jason Wither, Yun-Ta Tsai, Ronald T. Azuma:
Mobile Augmented Reality at the Hollywood Walk of Fame. 183-186
Posters
- Quan-Zen Ang, Ben Horan, Zoran Najdovski, Saeid Nahavandi:
Grasping virtual objects with multi-point haptics. 189-190 - Diana Araque, Ricardo Diaz, Byron Perez-Gutierrez, Alvaro Joffre Uribe:
Augmented reality motion-based robotics off-line programming. 191-192 - Yossiri Ariyakul, Takamichi Nakamoto:
Olfactory display using a miniaturized pump and a SAW atomizer for presenting low-volatile scents. 193-194 - Johanna Bertram, Johannes Moskaliuk, Ulrike Cress:
Acquiring knowledge-in-use in virtual training environments: A theory driven design process. 195-196 - Monica Bordegoni, Francesco Ferrise, Joseba Lizaranzu:
The use of interactive Virtual Prototypes for products specification in the concept design phase. 197-198 - Nguyen Thong Dang, Vincent Perrot, Daniel Mestre:
Effects of sensory feedback while interacting with graphical menus in virtual environments. 199-200 - Tony Doat, Etienne Parizot, Jean-Marc Vézien:
A carom billiard to understand special relativity. 201-202 - Tobias Duckworth, David J. Roberts:
Accelerated polyhedral visual hulls using OpenCL. 203-204 - Mohammed Elfarargy, Magdy Nagi, Noha Adly:
VEGI: Virtual Environment GUI Immersion system. 205-206 - Subhashini Ganapathy, Glen J. Anderson, Igor Kozintsev:
MAR shopping assistant usage: Delay, error, and utility. 207-208 - Jérôme Grosjean, Jérôme Simonin, Eric Galin, Stéphane Mérillou:
3D Arrow: A virtual pointer for immersive sculpting. 209-210 - Jaewon Ha, Jinki Jung, ByungOk Han, Kyusung Cho, Hyun Seung Yang:
Mobile Augmented Reality using scalable recognition and tracking. 211-212 - Rui Hu, Kenneth E. Barner, Karl V. Steiner:
On accelerating a volume-based haptic feedback algorithm. 213-214 - J. Adam Jones, J. Edward Swan II, Gurjot Singh, Stephen R. Ellis:
Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments. 215-216 - Sho Kamuro, Kouta Minamizawa, Susumu Tachi:
3D Haptic modeling system using ungrounded pen-shaped kinesthetic display. 217-218 - Crystian Wendel M. Leão, João Paulo Silva do Monte Lima, Veronica Teichrieb, Eduardo S. Albuquerque, Judith Kelner:
Altered reality: Augmenting and diminishing reality in real time. 219-220 - Jae Yeol Lee, Minseok Kim, Dong Woo Seo, Chil-Woo Lee, Jae Sung Kim, Sang Min Lee:
Dual interactions between multi-display and smartphone for collaborative design and sharing. 221-222 - Julien-Charles Levesque, Denis Laurendeau, Marielle Mokhtari:
Bimanual gestural interface for virtual environments. 223-224 - Pierre Martin, Patrick Bourdot:
Designing a reconfigurable multimodal and collaborative supervisor for Virtual Environment. 225-226 - Maura Mengoni, Barbara Colaiocco, Margherita Peruzzini, Michele Germani:
Design of a tactile display to support materials perception in virtual environments. 227-228 - Marielle Mokhtari, Eric Boivin, Denis Laurendeau, Sylvain Comtois, Denis Ouellet, Julien-Charles Levesque, Etienne Ouellet:
IMAGE - Complex situation understanding: An immersive concept development. 229-230 - Shinya Nishizaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Detection of divided planar object for augmented reality applications. 231-232 - J. Logan Olson, David M. Krum, Evan A. Suma, Mark T. Bolas:
A design for a smartphone-based head mounted display. 233-234 - Lane Phillips, Victoria Interrante:
A little unreality in a realistic replica environment degrades distance estimation accuracy. 235-236 - Raghavi Sakpal, Dale-Marie Wilson:
Virtual game show host - Dr. Chestr. 237-238 - Nikhil Shetty, Aashish Chaudhary, Daniel S. Coming, William R. Sherman, Patrick O'Leary, Eric T. Whiting, Simon Su:
Immersive ParaView: A community-based, immersive, universal scientific visualization application. 239-240 - Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis:
Depth judgment tasks and environments in near-field augmented reality. 241-242 - Richard Skarbez, Aaron Kotranza, Frederick P. Brooks Jr., Benjamin Lok, Mary C. Whitton:
An initial exploration of conversational errors as a novel method for evaluating virtual human experiences. 243-244 - Adrian Steinemann, Sebastian Tschudi, Andreas M. Kunz:
Full body haptic display for low-cost racing car driving simulators. 245-246 - Evan A. Suma, Belinda Lange, Albert A. Rizzo, David M. Krum, Mark T. Bolas:
FAAST: The Flexible Action and Articulated Skeleton Toolkit. 247-248 - Wee Teck Fong:
Pilot study on the spatial and temporal accuracies of hitting a high-speed virtual ball in tennis simulation. 249-250 - Juan Diego Toro, Pablo A. Figueroa:
Scalable content for urban applications. 251-252
Demos
- Martin Fischbach, Dennis Wiebusch, Anke Giebler-Schubert, Marc Erich Latoschik, Stephan Rehfeld, Henrik Tramberend:
SiXton's curse - Simulator X demonstration. 255-256 - Jian Gu, Nai Li, Henry Been-Lirn Duh:
A remote mobile collaborative AR system for learning in physics. 257-258 - Crystian Wendel M. Leão, João Paulo Silva do Monte Lima, Veronica Teichrieb, Eduardo S. Albuquerque, Judith Kelner:
Demo - Altered reality: Augmenting and diminishing reality in real time. 259-260 - Zhiqiang Luo, Weiting Yang, Zhong Qiang Ding, Lili Liu, I-Ming Chen, Song Huat Yeo, Keck Voon Ling, Henry Been-Lirn Duh:
"Left Arm Up!" Interactive Yoga training in virtual environment. 261-262 - Nadia Magnenat-Thalmann, Pascal Volino, Bart Kevelham, Mustafa Kasap, Qui Tran, Marlene Arevalo-Poizat, Ghana Priya, Nedjma Cadi-Yazli:
An interactive virtual try on. 263-264 - Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose:
MetaCookie+. 265-266 - Shinya Nishizaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Detection of divided planar object for augmented reality applications. 267-268 - Ross T. Smith, Michael R. Marner, Bruce H. Thomas:
An adaptive color marker for Spatial Augmented Reality environments and visual feedback. 269-270 - Hideaki Uchiyama, Hideo Saito:
Random dot markers. 271-272
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