default search action
2nd ICPEC 2021: Braga, Portugal
- Pedro Rangel Henriques, Filipe Portela, Ricardo Queirós, Alberto Simões:
Second International Computer Programming Education Conference, ICPEC 2021, May 27-28, 2021, University of Minho, Braga, Portugal. OASIcs 91, Schloss Dagstuhl - Leibniz-Zentrum für Informatik 2021, ISBN 978-3-95977-194-8 - Front Matter, Table of Contents, Preface, Conference Organization. 0:1-0:16
- Filipe Portela:
Online-Teaching Environment with Gamification - A real Case Study. 1:1-1:13 - Hrafn Loftsson, Ásrún Matthíasdóttir:
Moving Classes in a Large Programming Course Online: An Experience Report. 2:1-2:13 - Alvaro Costa Neto, Cristiana Araújo, Maria João Varanda Pereira, Pedro Rangel Henriques:
Programmers' Affinity to Languages. 3:1-3:7 - Rui Costa, Cristiana Araújo, Pedro Rangel Henriques:
Melodic - Teaching Computational Thinking to Visually Impaired Kids. 4:1-4:14 - José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha, Filip Miernik:
An Open-Source Gamified Programming Learning Environment (Short Paper). 5:1-5:8 - Diogo Soares, Maria João Varanda Pereira, Pedro Rangel Henriques:
Integrating a Graph Builder into Python Tutor. 6:1-6:15 - Marco Primo, José Paulo Leal:
Matching User Interfaces to Assess Simple Web Applications (Short Paper). 7:1-7:6 - João Paulo Aires, Simone Bello Kaminski Aires, Maria João Varanda Pereira, Luís M. Alves:
Active Methodologies in Incoming Programming Classes (Short Paper). 8:1-8:9 - Rui Castro Mendes:
Moopec: A Tool for Creating Programming Problems. 9:1-9:7 - Luís Afonso Casqueiro, Tiago Espinha Gasiba, Maria Pinto-Albuquerque, Ulrike Lechner:
Automated Java Challenges' Security Assessment for Training in Industry - Preliminary Results. 10:1-10:11 - Tiago Zhao, Tiago Espinha Gasiba, Ulrike Lechner, Maria Pinto-Albuquerque:
Exploring a Board Game to Improve Cloud Security Training in Industry (Short Paper). 11:1-11:8 - Daniel Barros, Paulo Barros, Emanuel Lomba, Vitor Manuel Ferreira, Pedro Pinto:
A System Architecture to Detect and Block Unwanted Wireless Signals in a Classroom (Short Paper). 12:1-12:7 - Rui Castro Mendes, José João Almeida:
A Teaching Assistant for the C Language (Short Paper). 13:1-13:8 - Francisco Saraiva, Lázaro V. O. Lima, Cristiana Araújo, Luís Gonzaga Magalhães, Pedro Rangel Henriques:
SHREWS: A Game with Augmented Reality for Training Computational Thinking (Short Paper). 14:1-14:10 - Lázaro V. O. Lima, Manuel Sousa, Luís Gonzaga Magalhães, Pedro Rangel Henriques:
Understanding Effects of the Algorithm Visualized with AR Techniques (Short Paper). 15:1-15:10 - Alberto Simões, Ricardo Queirós:
Experiments on PR-Based Gamification (Short Paper). 16:1-16:10 - Ricardo Queirós, Mário Pinto, Teresa Terroso:
User Experience Evaluation in a Code Playground (Short Paper). 17:1-17:9 - Anne Münzner, Nadja Bruckmoser, Alexander Meschtscherjakov:
Can I Code? User Experience of an Assessment Platform for Programming Assignments (Short Paper). 18:1-18:12
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.