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14th HCI 2011: Orlando, Florida, USA
- Randall Shumaker:
Virtual and Mixed Reality - New Trends - International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I. Lecture Notes in Computer Science 6773, Springer 2011, ISBN 978-3-642-22020-3
Augmented Reality Applications
- Andrea F. Abate, Michele Nappi, Stefano Ricciardi:
AR Based Environment for Exposure Therapy to Mottephobia. 3-11 - Pedro F. Campos, Sofia Pessanha:
Designing Augmented Reality Tangible Interfaces for Kindergarten Children. 12-19 - Andrea Caponio, Mauricio Hincapié, Eduardo González Mendívil:
lMAR: Highly Parallel Architecture for Markerless Augmented Reality in Aircraft Maintenance. 20-29 - Siam Charoenseang, Sarut Panjan:
5-Finger Exoskeleton for Assembly Training in Augmented Reality. 30-39 - John Conomikes, Zachary Pacheco, Salvador Barrera, Juan Antonio Cantu, Lucy Beatriz Gomez, Christian de los Reyes, Juan Manuel Mendez Villarreal, Takeo Shime, Yuki Kamiya, Hideki Kawai, Kazuo Kunieda, Keiji Yamada:
Remote Context Monitoring of Actions and Behaviors in a Location through 3D Visualization in Real-Time. 40-44 - Hirotake Ishii, Shuhei Aoyama, Yoshihito Ono, Weida Yan, Hiroshi Shimoda, Masanori Izumi:
Spatial Clearance Verification Using 3D Laser Range Scanner and Augmented Reality. 45-54 - Jae-Beom Kim, Changhoon Park:
Development of Mobile AR Tour Application for the National Palace Museum of Korea. 55-60 - Seong-Oh Lee, Sang Chul Ahn, Jae-In Hwang, Hyoung-Gon Kim:
A Vision-Based Mobile Augmented Reality System for Baseball Games. 61-68 - Youngho Lee, Jongmyung Choi, Sehwan Kim, Seunghun Lee, Say Jang:
Social Augmented Reality for Sensor Visualization in Ubiquitous Virtual Reality. 69-75 - Takuji Narumi, Oribe Hayashi, Kazuhiro Kasada, Mitsuhiko Yamazaki, Tomohiro Tanikawa, Michitaka Hirose:
Digital Diorama: AR Exhibition System to Convey Background Information for Museums. 76-86 - Horacio Rios, Mauricio Hincapié, Andrea Caponio, Emilio Mercado, Eduardo González Mendívil:
Augmented Reality: An Advantageous Option for Complex Training and Maintenance Operations in Aeronautic Related Processes. 87-96 - Jonghoon Seo, Jinwook Shim, Ji-Hye Choi, James Park, Tack-Don Han:
Enhancing Marker-Based AR Technology. 97-104 - Jinwook Shim, Jonghoon Seo, Tack-Don Han:
MSL_AR Toolkit: AR Authoring Tool with Interactive Features. 105-112 - Atsushi Umakatsu, Hiroyuki Yasuhara, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura:
Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual Reality. 113-122 - Sabine Webel, Ulrich Bockholt, Jens Keil:
Design Criteria for AR-Based Training of Maintenance and Assembly Tasks. 123-132
Virtual and Immersive Environments
- Andreas Baier, David Wittmann, Martin Ende:
Object Selection in Virtual Environments Performance, Usability and Interaction with Spatial Abilities. 135-143 - Nguyen Thong Dang, Daniel Mestre:
Effects of Menu Orientation on Pointing Behavior in Virtual Environments. 144-153 - M. Emília C. Duarte, Elisângela Vilar, Francisco Rebelo, Júlia Teles, Ana Almeida:
Some Evidences of the Impact of Environment's Design Features in Routes Selection in Virtual Environments. 154-163 - Mihai Duguleana, Florin Grigorie Barbuceanu, Gheorghe Mogan:
Evaluating Human-Robot Interaction during a Manipulation Experiment Conducted in Immersive Virtual Reality. 164-173 - Seigo Enomoto, Yusuke Ikeda, Shiro Ise, Satoshi Nakamura:
3-D Sound Reproduction System for Immersive Environments Based on the Boundary Surface Control Principle. 174-184 - Scott Frees, David Lancellotti:
Workspace-Driven, Blended Orbital Viewing in Immersive Environments. 185-193 - Marco Gaudina, Andrea Brogni, Darwin G. Caldwell:
Irradiating Heat in Virtual Environments: Algorithm and Implementation. 194-203 - Kazuaki Kondo, Yasuhiro Mukaigawa, Yusuke Ikeda, Seigo Enomoto, Shiro Ise, Satoshi Nakamura, Yasushi Yagi:
Providing Immersive Virtual Experience with First-Person Perspective Omnidirectional Movies and Three Dimensional Sound Field. 204-213 - Massimiliano Valente, Davide Sobrero, Andrea Brogni, Darwin G. Caldwell:
Intercepting Virtual Ball in Immersive Virtual Environment. 214-222
Novel Interaction Devices and Techniques in VR
- Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater. 225-233 - Andrea Brogni, Darwin G. Caldwell, Mel Slater:
Touching Sharp Virtual Objects Produces a Haptic Illusion. 234-242 - Bong-gyu Jang, Hyunseok Yang, Gerard J. Kim:
Whole Body Interaction Using the Grounded Bar Interface. 243-249 - Takashi Kajinami, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Digital Display Case Using Non-contact Head Tracking. 250-259 - Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose:
Meta Cookie+: An Illusion-Based Gustatory Display. 260-269 - Pedro Santos, Hendrik Schmedt, Bernd Amend, Philip Hammer, Ronny Giera, Elke Hergenröther, André Stork:
LIS3D: Low-cost 6DOF Laser Interaction for outdoor Mixed Reality. 270-279 - Tomohiro Tanikawa, Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Michitaka Hirose:
Olfactory Display Using Visual Feedback Based on Olfactory Sensory Map. 280-289 - Hideaki Touyama:
Towards Noninvasive Brain-Computer Interfaces during Standing for VR Interactions. 290-294
Human Physiology and Behaviour in VR Environments
- Satoshi Hasegawa, Akira Hasegawa, Masako Omori, Hiromu Ishio, Hiroki Takada, Masaru Miyao:
Stereoscopic Vision Induced by Parallax Images on HMD and Its Influence on Visual Functions. 297-305 - Hiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Yasuyuki Matsuura, Masako Omori, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao:
Comparison of Accommodation and Convergence by Simultaneous Measurements during 2D and 3D Vision Gaze. 306-314 - Michael D. Kickmeier-Rust, Eva-Catherine Hillemann, Dietrich Albert:
Tracking the UFO's Paths: Using Eye-Tracking for the Evaluation of Serious Games. 315-324 - Yasushi Makihara, Mayu Okumura, Yasushi Yagi, Shigeo Morishima:
The Online Gait Measurement for Characteristic Gait Animation Synthesis. 325-334 - Tomohiro Mashita, Yasuhiro Mukaigawa, Yasushi Yagi:
Measuring and Modeling of Multi-layered Subsurface Scattering for Human Skin. 335-344 - Steven Nunnally, Durell Bouchard:
An Indirect Measure of the Implicit Level of Presence in Virtual Environments. 345-353 - Masako Omori, Asei Sugiyama, Hiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao:
Effect of Weak Hyperopia on Stereoscopic Vision. 354-362 - Tomoki Shiomi, Hiromu Ishio, Hiroki Hori, Hiroki Takada, Masako Omori, Satoshi Hasegawa, Shohei Matsunuma, Akira Hasegawa, Tetsuya Kanda, Masaru Miyao:
Simultaneous Measurement of Lens Accommodation and Convergence to Real Objects. 363-370 - Hiroki Takada, Yasuyuki Matsuura, Masumi Takada, Masaru Miyao:
Comparison in Degree of the Motion Sickness Induced by a 3-D Movie on an LCD and an HMD. 371-379 - Luís Teixeira, Emília Duarte, Júlia Teles, Francisco Rebelo:
Evaluation of Human Performance Using Two Types of Navigation Interfaces in Virtual Reality. 380-386 - Jack Maxwell Vice, Anna Skinner, Chris Berka, Lauren Reinerman-Jones, Daniel J. Barber, Nicholas Pojman, Veasna Tan, Marc M. Sebrechts, Corinna E. Lathan:
Use of Neurophysiological Metrics within a Real and Virtual Perceptual Skills Task to Determine Optimal Simulation Fidelity Requirements. 387-399
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