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2020 – today
- 2024
- [j46]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 44(1): 8-9 (2024) - [j45]André Stork, Chi-Wing Fu:
Wildfire, Snow, and, Panoramic Ray Tracing. IEEE Computer Graphics and Applications 44(1): 38-39 (2024) - [j44]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 44(2): 8-9 (2024) - [j43]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 44(3): 8-10 (2024) - [j42]André Stork, Pak Chung Wong:
EIC's Editorial. IEEE Computer Graphics and Applications 44(4): 8-10 (2024) - [j41]Mary C. Whitton, Chris R. Johnson, David J. Kasik, André Stork:
The Making of "The Big 50: Celebrating 50 ACM SIGGRAPH Conferences". IEEE Computer Graphics and Applications 44(4): 89-97 (2024) - [j40]Daniel Ströter, Jean-Marc Thiery, Kai Hormann, Jiong Chen, Qingjun Chang, Sebastian Besler, Johannes Mueller-Roemer, Tamy Boubekeur, André Stork, Dieter W. Fellner:
A Survey on Cage-based Deformation of 3D Models. Comput. Graph. Forum 43(2): i-iii (2024) - 2023
- [j39]André Stork:
Greetings From the New EIC. IEEE Computer Graphics and Applications 43(1): 7-9 (2023) - [j38]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 43(2): 8-10 (2023) - [j37]Thomas Wischgoll, André Stork, Herbert Schilling, Gerik Scheuermann:
Metaverse: Technologies for Virtual Worlds. IEEE Computer Graphics and Applications 43(2): 11-12 (2023) - [j36]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 43(3): 8-9 (2023) - [j35]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 43(4): 10-11 (2023) - [j34]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 43(5): 8-11 (2023) - [j33]André Stork:
EIC's Editorial. IEEE Computer Graphics and Applications 43(6): 7-8 (2023) - [j32]Chi-Wing Fu, André Stork:
2022/2023 IEEE CG&A Awards. IEEE Computer Graphics and Applications 43(6): 141-142 (2023) - 2022
- [j31]Valentina Zambrano, Johannes Mueller-Roemer, Michael Sandberg, Prasad Talasila, Davide Zanin, Peter Gorm Larsen, Elke Loeschner, Wolfgang Thronicke, Dario Pietraroia, Giuseppe Landolfi, Alessandro Fontana, Manuel Laspalas, Jibinraj Antony, Valerie Poser, Tamás Kiss, Simon Bergweiler, Sebastián Peña Serna, Salvador Izquierdo, Ismael Viejo, Asier Juan, Francisco Serrano, André Stork:
Industrial digitalization in the industry 4.0 era: Classification, reuse and authoring of digital models on Digital Twin platforms. Array 14: 100176 (2022) - 2021
- [j30]Christian Altenhofen, Tobias Ewald, André Stork, Dieter W. Fellner:
Analyzing and Improving the Parameterization Quality of Catmull-Clark Solids for Isogeometric Analysis. IEEE Computer Graphics and Applications 41(3): 34-47 (2021) - [j29]André Stork:
Computer Graphics: From Research to Commodity to New Highs [Graphically Speaking]. IEEE Computer Graphics and Applications 41(4): 16-19 (2021) - [c68]Sebastian Besler, Christian Altenhofen, André Stork, Dieter W. Fellner:
GPU-Parallel Constant-Time Limit Evaluation of Catmull-Clark Solids. VMV 2021: 35-46 - 2020
- [j28]Johannes Sebastian Mueller-Roemer, André Stork, Dieter W. Fellner:
Analysis of Schedule and Layout Tuning for Sparse Matrices With Compound Entries on GPUs. Comput. Graph. Forum 39(6): 133-143 (2020) - [j27]Daniel Ströter, Johannes Mueller-Roemer, André Stork, Dieter W. Fellner:
OLBVH: octree linear bounding volume hierarchy for volumetric meshes. Vis. Comput. 36(10): 2327-2340 (2020)
2010 – 2019
- 2019
- [j26]Thu Huong Luu, Christian Altenhofen, Tobias Ewald, André Stork, Dieter W. Fellner:
Efficient slicing of Catmull-Clark solids for 3D printed objects with functionally graded material. Comput. Graph. 82: 295-303 (2019) - [j25]Dieter Schmalstieg, André Stork:
Unified Patterns for Realtime Interactive Simulation in Games and Digital Storytelling. IEEE Computer Graphics and Applications 39(1): 100-106 (2019) - [j24]André Stork, Rahul C. Basole:
Visualization 4.0. IEEE Computer Graphics and Applications 39(6): 8-16 (2019) - [c67]Johannes Sebastian Mueller-Roemer, André Stork, Dieter W. Fellner:
Joint Schedule and Layout Autotuning for Sparse Matrices with Compound Entries on GPUs. VMV 2019: 109-116 - 2018
- [j23]Johannes Mueller-Roemer, André Stork:
GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes. Comput. Graph. Forum 37(7): 443-454 (2018) - [c66]Holger Graf, André Stork:
CAE/VR Integration - A Qualitative Assessment of Advanced Visualization for Interactive Conceptual Simulations (ICS) in Industrial Use. HCI (10) 2018: 260-271 - [c65]Christian Altenhofen, Joel Müller, Daniel Weber, André Stork, Dieter W. Fellner:
Direct Limit Volumes: Constant-Time Limit Evaluation for Catmull-Clark Solids. PG (Short Papers and Posters) 2018: 77-80 - 2017
- [j22]Christian Altenhofen, Felix Schuwirth, André Stork, Dieter W. Fellner:
Volumetric subdivision for consistent implicit mesh generation. Comput. Graph. 69: 68-79 (2017) - [j21]Johannes Mueller-Roemer, Christian Altenhofen, André Stork:
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs. Comput. Graph. Forum 36(5): 59-69 (2017) - [c64]Holger Graf, André Stork:
CAE/VR Integration - A Path To Follow? A Validation Based On Industrial Use. ECMS 2017: 436-445 - [c63]Seyedmorteza Mostajabodaveh, Andreas Dietrich, Thomas Gierlinger, Frank Michel, André Stork:
CSG Ray Tracing Revisited: Interactive Rendering of Massive Models Made of Non-planar Higher Order Primitives. VISIGRAPP (1: GRAPP) 2017: 258-265 - [c62]Christian Altenhofen, Felix Schuwirth, André Stork, Dieter W. Fellner:
Implicit Mesh Generation using Volumetric Subdivision. VRIPHYS 2017: 9-19 - 2015
- [j20]Daniel Weber, Johannes Mueller-Roemer, Christian Altenhofen, André Stork, Dieter W. Fellner:
Deformation simulation using cubic finite elements and efficient p-multigrid methods. Comput. Graph. 53: 185-195 (2015) - [j19]L. Miguel Encarnação, Yung-Yu Chuang, André Stork, David J. Kasik, Theresa-Marie Rhyne, Lisa Avila, Jörn Kohlhammer, Joseph J. LaViola Jr., Melanie Tory, John Dill, Gitta Domik, G. Scott Owen, Pak Chung Wong:
Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board. IEEE Computer Graphics and Applications 35(1): 20-32 (2015) - [j18]André Stork:
Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 [Guest editors' introduction]. IEEE Computer Graphics and Applications 35(2): 21-25 (2015) - [j17]Daniel Weber, Johannes Mueller-Roemer, André Stork, Dieter W. Fellner:
A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation. Comput. Graph. Forum 34(2): 481-491 (2015) - 2014
- [c61]Andreas Hadjiprocopis, Konrad Wenzel, Mathias Rothermel, Marinos Ioannides, Dieter Fritsch, Michael Klein, Paul S. Johnsons, Guenther Weinlinger, Anastasios D. Doulamis, Eftychios Protopapadakis, Georgia Kyriakaki, Konstantinos Makantasis, Dieter W. Fellner, André Stork, Pedro Santos:
Cloud-based 3D Reconstruction of Cultural Heritage Monuments using Open Access Image Repositories. GCH (Short and Project Papers) 2014 - [c60]Holger Graf, Mats G. Larson, André Stork:
Interactive 3D subdomaining using adaptive FEM based on solutions to the dual problem. VRIC 2014: 11:1-11:8 - [c59]Daniel Weber, Johannes Mueller-Roemer, Christian Altenhofen, André Stork, Dieter W. Fellner:
A p-Multigrid Algorithm using Cubic Finite Elements for Efficient Deformation Simulation. VRIPHYS 2014: 49-58 - [p1]Pedro Santos, Sebastián Peña Serna, André Stork, Dieter W. Fellner:
The Potential of 3D Internet in the Cultural Heritage Domain. 3D Research Challenges in Cultural Heritage 2014: 1-17 - 2013
- [j16]Daniel Weber, Jan Bender, Markus Schnoes, André Stork, Dieter W. Fellner:
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications. Comput. Graph. Forum 32(1): 16-26 (2013) - [c58]Holger Graf, André Stork:
Virtual Reality Based Interactive Conceptual Simulations - Combining Post-processing and Linear Static Simulations. HCI (18) 2013: 13-22 - [c57]Max Limper, Stefan Wagner, Christian Stein, Yvonne Jung, André Stork:
Fast delivery of 3D web content: a case study. Web3D 2013: 11-17 - 2012
- [j15]Martin Ritz, Fabian Langguth, Manuel Scholz, Michael Goesele, André Stork:
High resolution acquisition of detailed surfaces with lens-shifted structured light. Comput. Graph. 36(1): 16-27 (2012) - [c56]Matthias Bein, Sebastián Peña Serna, André Stork, Dieter W. Fellner:
Completing Digital Cultural Heritage Objects by Sketching Subdivision Surfaces toward Restoration Planning. EuroMed 2012: 301-309 - [c55]Sebastián Peña Serna, Hendrik Schmedt, Martin Ritz, André Stork:
Interactive Semantic Enrichment of 3D Cultural Heritage Collections. VAST 2012: 33-40 - [c54]Karina Rodriguez-Echavarria, Maria Theodoridou, Christos Georgis, David Arnold, Martin Doerr, André Stork, Sebastián Peña Serna:
Semantically Rich 3D Documentation for the Preservation of Tangible Heritage. VAST 2012: 41-48 - [c53]André Stork, Neyir Sevilmis, Daniel Weber, Dominic Gorecky, Christian Stahl, Matthias Loskyll, Frank Michel:
Enabling virtual assembly training in and beyond the automotive industry. VSMM 2012: 347-352 - [e2]David Arnold, Jaime Kaminski, Franco Niccolucci, André Stork:
13th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, incorporating the 10th Eurographics Workshop on Graphics and Cultural Heritage, VAST 2012, Brighton, UK, November 19-21, 2012. Eurographics Association 2012, ISBN 978-3-905674-39-2 [contents] - [e1]David Arnold, Jaime Kaminski, Franco Niccolucci, André Stork:
13th International Symposium on Virtual Reality, Archaeology, and Cultural Heritage, incorporating the 10th Eurographics Workshop on Graphics and Cultural Heritage, VAST - Short and Project Papers, Brighton, UK, November 19-21, 2012. Eurographics Association 2012, ISBN 978-3-905673-97-5 [contents] - 2011
- [j14]Daniel Weber, Thomas Kalbe, André Stork, Dieter W. Fellner, Michael Goesele:
Interactive deformable models with quadratic bases in Bernstein-Bézier-form. Vis. Comput. 27(6-8): 473-483 (2011) - [j13]Matthias Bein, Dieter W. Fellner, André Stork:
Genetic B-Spline approximation on combined B-reps. Vis. Comput. 27(6-8): 485-494 (2011) - [c52]Pedro Santos, Hendrik Schmedt, Bernd Amend, Philip Hammer, Ronny Giera, Elke Hergenröther, André Stork:
LIS3D: Low-cost 6DOF Laser Interaction for outdoor Mixed Reality. HCI (13) 2011: 270-279 - [c51]Alécio Pedro Delazari Binotto, Carlos Eduardo Pereira, Arjan Kuijper, André Stork, Dieter W. Fellner:
An Effective Dynamic Scheduling Runtime and Tuning System for Heterogeneous Multi and Many-Core Desktop Platforms. HPCC 2011: 78-85 - [c50]Sebastián Peña Serna, André Stork, Dieter W. Fellner:
Considerations toward a Dynamic Mesh Data Structure. SIGRAD 2011: 83-90 - [c49]Sebastián Peña Serna, Roberto Scopigno, Martin Doerr, Maria Theodoridou, Christos Georgis, Federico Ponchio, André Stork:
3D-centered Media Linking and Semantic Enrichment through Integrated Searching, Browsing, Viewing and Annotating. VAST 2011: 89-96 - 2010
- [j12]Pedro Santos, João Madeiras Pereira, André Stork:
Guest editorial of the special issue on improving display and rendering technologies for virtual environments. J. Real Time Image Process. 5(2): 71-72 (2010) - [j11]Thomas Gierlinger, Daniel Danch, André Stork:
Rendering techniques for mixed reality. J. Real Time Image Process. 5(2): 109-120 (2010) - [j10]Pedro Carlos Santos, André Stork, Alexandre Buaes, Carlos Eduardo Pereira, Joaquim A. Jorge:
A real-time low-cost marker-based multiple camera tracking solution for virtual reality applications. J. Real Time Image Process. 5(2): 121-128 (2010) - [c48]Jens Ackermann, Martin Ritz, André Stork, Michael Goesele:
Removing the Example from Example-Based Photometric Stereo. ECCV Workshops (1) 2010: 197-210 - [c47]Lars H. Wendt, André Stork, Arjan Kuijper, Dieter W. Fellner:
3D Reconstruction from Line Drawings. GRAPP 2010: 65-71 - [c46]Alécio Pedro Delazari Binotto, Christian Daniel, Daniel Weber, Arjan Kuijper, André Stork, Carlos Eduardo Pereira, Dieter W. Fellner:
Iterative SLE Solvers over a CPU-GPU Platform. HPCC 2010: 305-313 - [c45]Alécio Pedro Delazari Binotto, Bernardo M. V. Pedras, Marcelo Götz, Arjan Kuijper, Carlos Eduardo Pereira, André Stork, Dieter W. Fellner:
Effective Dynamic Scheduling on Heterogeneous Multi/Manycore Desktop Platforms. SBAC-PAD (Workshops) 2010: 37-42 - [c44]Pedro Santos, Thomas Gierlinger, Rafael Huff, Martin Ritz, André Stork:
A full HDR pipeline from acquisition to projection. SIGGRAPH Posters 2010: 115:1 - [c43]Holger Graf, Pedro Santos, André Stork:
Augmented reality framework supporting conceptual urban planning and enhancing the awareness for environmental impact. SpringSim 2010: 181 - [c42]Pedro Santos, Dominik Acri, Thomas Gierlinger, Hendrik Schmedt, André Stork:
Supporting outdoor mixed reality applications for architecture and cultural heritage. SpringSim 2010: 190 - [c41]Martin Ritz, Manuel Scholz, Michael Goesele, André Stork:
High Resolution Acquisition of Detailed Surfaces with Lens-Shifted Structured Light. VAST 2010: 1-8
2000 – 2009
- 2009
- [j9]Alécio Pedro Delazari Binotto, Edison Pignaton de Freitas, Marco A. Wehrmeister, Carlos Eduardo Pereira, André Stork, Tony Larsson:
Towards Task Dynamic Reconfiguration over Asymmetric Computing Platforms for UAVs Surveillance Systems. Scalable Comput. Pract. Exp. 10(3) (2009) - [c40]Matthias Bein, Sven Havemann, André Stork, Dieter W. Fellner:
Sketching Subdivision Surfaces. SBIM 2009: 61-68 - [c39]Pedro Santos, Hendrik Schmedt, Sebastian Hohmann, André Stork:
The hybrid outdoor tracking extension for the daylight blocker display. SIGGRAPH ASIA Posters 2009: 34:1 - [c38]Sebastián Peña Serna, André Stork:
Dynamic simplicial meshes. SIGGRAPH Posters 2009 - [c37]Sebastián Peña Serna, João Goncalo Botica Ribeiro da Silva, André Stork, Adérito Fernandes Marcos:
Neighboring-based Linear System for Dynamic Meshes. VRIPHYS 2009: 95-103 - 2008
- [j8]André Stork, Clemens-August Thole, Stanislav V. Klimenko, Igor N. Nikitin, Lialia Nikitina, Yuri Astakhov:
Towards interactive simulation in automotive design. Vis. Comput. 24(11): 947-953 (2008) - [c36]Alécio Pedro Delazari Binotto, Edison Pignaton de Freitas, Carlos Eduardo Pereira, André Stork, Tony Larsson:
Real-time task reconfiguration support applied to an UAV-based surveillance system. IMCSIT 2008: 581-588 - [c35]Edison Pignaton de Freitas, Alécio Pedro Delazari Binotto, Carlos Eduardo Pereira, André Stork, Tony Larsson:
Dynamic Reconfiguration of Tasks Applied to an UAV System Using Aspect Orientation. ISPA 2008: 292-300 - [c34]Edison Pignaton de Freitas, Alécio Pedro Delazari Binotto, Carlos Eduardo Pereira, André Stork, Tony Larsson:
Dynamic Reconfigurable Task Schedule Support towards a Reflective Middleware for Sensor Network. ISPA 2008: 886-891 - [c33]Alécio Pedro Delazari Binotto, Edison Pignaton de Freitas, Marcelo Götz, Carlos Eduardo Pereira, André Stork, Tony Larsson:
Dynamic Self-Rescheduling of Tasks over a Heterogeneous Platform. ReConFig 2008: 253-258 - [c32]Pedro Santos, Thomas Gierlinger, Oliver Machui, André Stork:
An innovative daylight blocking optical stereo see-through HMD. SIGGRAPH Posters 2008: 45 - 2007
- [c31]André Stork, Clemens-August Thole, Stanislav V. Klimenko, Igor N. Nikitin, Lialia Nikitina, Yuri Astakhov:
Simulated Reality in Automotive Design. CW 2007: 23-27 - [c30]André Stork, Daniel Danch:
Mobile Presence - a Computer Graphics Utopia? Eurographics Italian Chapter Conference 2007: 135-138 - [c29]Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luís C. Bruno, Joaquim A. Jorge, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele De Amicis, Iñigo Barandarian, Céline Paloc, Maylu Hafner, Don McIntyre:
IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review. HCI (14) 2007: 376-385 - [c28]Pedro Santos, André Stork, María Teresa Linaza, Oliver Machui, Don McIntyre, Elisabeth Jorge:
CINeSPACE: Interactive Access to Cultural Heritage While On-The-Move. HCI (15) 2007: 435-444 - [c27]Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luís C. Bruno, Joaquim A. Jorge, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele De Amicis, Iñigo Barandarian, Céline Paloc, Oliver Machui, José Manuel Jiménez, Georg Bodammer, Don McIntyre:
IMPROVE: Collaborative Design Review in Mobile Mixed Reality. HCI (14) 2007: 543-553 - [c26]Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luís C. Bruno, Joaquim A. Jorge, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele De Amicis, Iñigo Barandarian, Céline Paloc, Maylu Hafner, Don McIntyre:
IMPROVE: Designing Effective Interaction for Virtual and Mixed Reality Environments. HCI (2) 2007: 689-699 - [c25]Holger Graf, Sebastián Peña Serna, André Stork:
Towards Conceptual Simulations within Highly Interactive Environments. MSV 2007: 108-114 - 2006
- [j7]Jorge Posada, Carlos Toro, Stefan Wundrak, André Stork:
Using ontologies and STEP standards for the semantic simplification of CAD models in different engineering domains. Appl. Ontology 1(3-4): 263-279 (2006) - [j6]Carlos Toro, Jorge Posada, Stefan Wundrak, André Stork:
Improving Virtual Reality Applications in CAD through Semantics. Int. J. Virtual Real. 5(4): 39-46 (2006) - [c24]Holger Graf, Serna P. Serna, André Stork:
Adaptive Quality Meshing for "on-the-fly" Volumetric Mesh Manipulations within Virtual Environments. VECIMS 2006: 178-183 - [c23]Pedro Santos, André Stork, Alexandre Buaes, Joaquim A. Jorge:
PTrack: Introducing a Novel Iterative Geometric Pose Estimation for a Marker-based Single Camera Tracking System. VR 2006: 143-150 - [c22]Pedro Santos, André Stork, Alexandre Buaes, Joaquim A. Jorge:
Innovative geometric pose reconstruction for marker-based single camera tracking. VRCIA 2006: 237-244 - 2005
- [c21]Neyir Sevilmis, André Stork, Tim Smithers, Jorge Posada, Massimiliano Pianciamore, Rui Castro, Ivan Jimenez, Gorka Marcos, Marco Mauri, Paolo Selvini, Bruno Thelen, Vincenzo Zecchino:
Knowledge Sharing by Information Retrieval in the Semantic Web. ESWC 2005: 471-485 - [c20]Jorge Posada, Carlos Toro, Stefan Wundrak, André Stork:
Ontology Supported Semantic Simplification of Large Data Sets of Industrial Plant CAD Models for Design Review Visualization. KES (3) 2005: 184-190 - 2004
- [c19]Iván Macía, Ana Susperregui, Eduardo Carrasco, María Teresa Linaza, L. Mihalic, André Stork:
Application of Virtual Showcase Technologies in Real Scenarios: The Case of San Telmo Museum. Computer Graphics International 2004: 428-435 - [c18]Tim Smithers, Jorge Posada, André Stork, Massimiliano Pianciamore, Nuno Ferreira, Stephan Grimm, Ivan Jimenez, Sergio Di Marca, Gorka Marcos, Marco Mauri, Paolo Selvini, Neyir Sevilmis, Bruno Thelen, Vincenzo Zecchino:
Information Management and Knowledge Sharing in WIDE. EWIMT 2004 - [c17]Timo Fleisch, Florian Rechel, Pedro Santos, André Stork:
Constraint Stroke-Based Oversketching for 3D Curves. SBM 2004: 161-165 - [c16]Timo Fleisch, Gino Brunetti, Pedro Santos, André Stork:
Stroke-Input Methods for Immersive Styling Environments. SMI 2004: 275-283 - [c15]Paul Benölken, Holger Graf, André Stork:
Texture Based Flow Visualization in Augmented and Virtual Reality Environments. WSCG (Posters) 2004: 21-24 - 2003
- [c14]Pedro Santos, Holger Graf, Timo Fleisch, André Stork:
3D Interactive Augmented Reality in Early Stages of Product Design. HCI (4) 2003: 1203-1207 - 2002
- [j5]Bernhard Nett, Andreas Becks, André Stork, Arno Ritter, Iris Herbst, Marco Durissini, Volker Wulf, Matthias Jarke:
Unterstützung von Anlagenplanung durch einen kooperativen Planungstisch (Supporting Co-operative Plant Design: The Planners' Table). i-com 1(3): 17-28 (2002) - [j4]Thomas Kirste, Holger Diener, L. Miguel Encarnação, Oliver Hein, André Stork, Oliver Bimber:
Die Zukunft interaktiver Systeme: Herausforderungen an die Usability-Forschung (The Future of Interactive Systems: Challenges to the Usability Research). Informationstechnik Tech. Inform. 44(1): 40-48 (2002) - [c13]Paul Benölken, André Stork:
Geometry Compression for Collaborative CAD Applications. CAD 2002: 121-130 - [c12]André Stork, Oliver Bimber:
Projection-based Augmented Reality in Engineering Applications. CAD 2002: 241-248 - [c11]Holger Graf, Gino Brunetti, André Stork:
CAD2VR or How to Efficiently Integrate VR into the Product Development Process. CAD 2002: 249-258 - [c10]Michele Fiorentino, Raffaele De Amicis, Giuseppe Monno, André Stork:
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design. ISMAR 2002: 86-96 - [c9]Michele Fiorentino, Raffaele De Amicis, Giuseppe Monno, André Stork:
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design. ISMAR 2002: 318 - 2001
- [j3]Oliver Bimber, L. Miguel Encarnação, André Stork:
Mixed reality - beyond conventions. Comput. Graph. 25(5): 727-730 (2001) - 2000
- [b1]André Stork:
Effiziente 3D-Interaktions- und Visualisierungstechniken für Benutzer-zentrierte Modellierungssysteme. Darmstadt University of Technology, Germany, 2000, pp. 1-186 - [j2]Oliver Bimber, L. Miguel Encarnação, André Stork:
A multi-layered architecture for sketch-based interaction within virtual environments. Comput. Graph. 24(6): 851-867 (2000) - [c8]André Stork:
Interaktive Zusammenbausimulation mittels implizit generierter Assembly-Attribute. CAD 2000: 437-454
1990 – 1999
- 1998
- [c7]André Stork, Uwe Jasnoch, Joachim Rix:
Virtual Reality und Kooperation als integraler Bestandteil von CAD: Eine vereinheitlichte System-Architektur. CAD 1998: 34-52 - [c6]Uwe von Lukas, T. Krautstein, Ralf Schultz, André Stork, H.-J. Widmer:
Einführung von Telekooperationstechniken in der Produktentwicklung. CAD 1998: 306- - [c5]André Stork:
An Algorithm for Fast 3D Picking and Snapping using a 3D Input Device and 3D Cursor. CAD Tools and Algorithms for Product Design 1998: 113-127 - 1997
- [c4]André Stork, Martin Maidhof:
Efficient and Precise Solid Modelling Using a 3D Input Device. Symposium on Solid Modeling and Applications 1997: 181-194 - 1996
- [j1]Joaquim S. Madeira, André Stork, Markus H. Gross:
An approach to computer-supported cartooning. Vis. Comput. 12(1): 1-17 (1996) - [c3]André Stork, Gino Brunetti, Ana Sofia Vieira:
Intuitive Semantically Constrained Interaction in Feature-Based Parametric Design. CAD 1996: 77-90 - [c2]L. Miguel Encarnação, André Stork:
Adaptionsmöglichkeiten in modernen CAD-Systemen: Bewertung, Konzeption und Realisierung. CAD 1996: 342-356 - [c1]Uwe Jasnoch, Holger Kress, R. Quester, André Stork:
Eine plattformübergreifende Umgebung zur kooperativen Produktentwicklung. CAD 1996: 384-398
Coauthor Index
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