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DEFORM 2000: Geneva, Switzerland / AVATARS 2000: Lausanne, Switzerland
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Deformable Avatars, IFIP TC5/WG5.10 DEFORM'2000 Workshop, November 29-30, 2000, Geneva, Switzerland and AVATARS'2000 Workshop, November 30-December 1, 2000, Lausanne, Switzerland. IFIP Conference Proceedings 196, Kluwer 2001, ISBN 0-7923-7446-0 - Jan Neumann, Cornelia Fermüller, Yiannis Aloimonos:
Animated Heads: From 3D Motion Fields to Action Descriptions. DEFORM/AVATARS 2000: 1-11 - Scott A. King, Richard E. Parent, Barbara L. Olsafsky:
A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation. DEFORM/AVATARS 2000: 12-23 - Sumedha Kshirsagar, Stephane Garchery, Nadia Magnenat-Thalmann:
Feature Point Based Mesh Deformation Applied to MPEG-4 Facial Animation. DEFORM/AVATARS 2000: 24-34 - Yong-Jin Liu, Matthew M. F. Yuen, Shan Xiong:
A Feature-based Deformable Model for Photo-Realistic Head Modelling. DEFORM/AVATARS 2000: 35-45 - Jens Vorsatz, Hans-Peter Seidel:
Multiresolution Modeling and Interactive Deformation of Large 3D Meshes. DEFORM/AVATARS 2000: 46-58 - Johan Claes, Frank Van Reeth, Marc Ramaekers:
Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations. DEFORM/AVATARS 2000: 59-71 - Olivier Parisy, Christophe Schlick:
Object-Oriented Reformulation and Extension of Implicit Free-Form Deformations. DEFORM/AVATARS 2000: 72-84 - Jean-Christophe Nebel:
Soft Tissue Modeling from 3D Scanned Data. DEFORM/AVATARS 2000: 85-97 - Catherine Pelachaud:
Contextually Embodied Agents. DEFORM/AVATARS 2000: 98-108 - Ralf Plänkers, Pascal Fua:
On Implicit Modelling for Fitting Purposes. DEFORM/AVATARS 2000: 109-119 - Hyewon Seo, Frederic Cordier, Laurent Philippon, Nadia Magnenat-Thalmann:
Interactive Modelling of MPEG-4 Deformable Human Body Models. DEFORM/AVATARS 2000: 120-131 - Amaury Aubel, Daniel Thalmann:
Efficient Muscle Shape Deformation. DEFORM/AVATARS 2000: 132-142 - Bradley Stuart, Patrick Baker, Yiannis Aloimonos:
Towards the Ultimate Motion Capture Technology. DEFORM/AVATARS 2000: 143-157 - Dong Hoon Lee, Soon Ki Jung:
Delaunay Triangles Model for Image-Based Motion Retargeting. DEFORM/AVATARS 2000: 158-168 - Ik Soo Lim, Daniel Thalmann:
A Vector-Space Representation of Motion Data for Example-based Motion Synthesis. DEFORM/AVATARS 2000: 169-179 - Paolo Baerlocher, Ronan Boulic:
Parametrization and Range of Motion of the Ball-and-Socket Joint. DEFORM/AVATARS 2000: 180-190 - Jan M. Allbeck, Norman I. Badler:
Towards Behavioral Consistency in Animated Agents. DEFORM/AVATARS 2000: 191-205 - Christophe Urban:
PECS - A Reference Model for Human-Like Agents. DEFORM/AVATARS 2000: 206-216 - Angela Caicedo, Jean-Sébastien Monzani, Daniel Thalmann:
Communicative Autonomous Agents. DEFORM/AVATARS 2000: 217-227 - Wolfgang Müller, Ulrike Spierling, Marc Alexa, Ido Iurgel:
Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces. DEFORM/AVATARS 2000: 228-239 - Marcelo Kallmann, Etienne de Sevin, Daniel Thalmann:
Constructing Virtual Human Life Simulations. DEFORM/AVATARS 2000: 240-
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