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12th CMMR 2016: São Paulo, Brazil
- Mitsuko Aramaki, Richard Kronland-Martinet, Sølvi Ystad:
Bridging People and Sound - 12th International Symposium, CMMR 2016, São Paulo, Brazil, July 5-8, 2016, Revised Selected Papers. Lecture Notes in Computer Science 10525, Springer 2017, ISBN 978-3-319-67737-8
Music Structure Analysis - Music Information Retrieval
- Masatoshi Hamanaka, Keiji Hirata, Satoshi Tojo:
deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning Technique. 3-21 - Guillaume Blot, Pierre Saurel, Francis Rousseaux:
Melody and Rhythm Through Network Visualization Techniques. 22-40 - Xiuyan Ni, Ligon Liu, Robert M. Haralick:
Music Generation with Relation Join. 41-64 - Marcos Laia, Flávio Luiz Schiavoni, Daniel Madeira, Dárlinton B. F. Carvalho, João Pedro Moreira Ferreira, Júlio Resende, Rodrigo Ferreira:
The Framework of Copista: An OMR System for Historical Music Collection Recovery. 65-87
Sound, Motion and Gesture
- Lennie Gandemer, Gaëtan Parseihian, Christophe Bourdin, Richard Kronland-Martinet:
Recent Findings on Sound and Posture: A Position Paper. 91-108 - Jocelyn Rozé, Richard Kronland-Martinet, Mitsuko Aramaki, Christophe Bourdin, Sølvi Ystad:
Eluding the Influence of Postural Constraints on Cellists' Bowing Movements and Timbral Quality. 109-124 - Ezgi Ucar:
Eclipse: A Wearable Instrument for Performance Based Storytelling. 125-133
Music Composition, Public Spaces and Mobility
- Julián Jaramillo Arango:
Sound Interaction Design and Creation in the Context of Urban Space. 137-149 - Gaëtan Parseihian, Christophe Bourdin, Vincent Bréjard, Richard Kronland-Martinet:
Increasing Pleasantness and Security Using 3D-Sound Design in Public Transport. 150-168
Computer-Supported Interactive Systems for Music Production Performance and Listening
- Damián Anache:
Using Pure Data for Real-Time Granular Synthesis Control Through Leap Motion. 171-179 - Muhammad Hafiz Wan Rosli, Andrés Cabrera:
Angkasa: A Software Tool for Spatiotemporal Granulation. 180-191 - Thomas Deacon, Tony Stockman, Mathieu Barthet:
User Experience in an Interactive Music Virtual Reality System: An Exploratory Study. 192-216
Image/Sound Interaction - Digital Games
- Wilson Kazuo Mizutani, Fabio Kon:
VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital Games. 219-228 - Peter Sinclair, Roland Cahen, Jonathan Tanant, Peter Gena:
New Atlantis: Audio Experimentation in a Shared Online World. 229-246 - Fernando Rocha, Eli Stine:
Estilhaço 1 and 2: Conversations Between Sound and Image in the Context of a Solo Percussion Concert. 247-255
Interactive Music Production
- Danilo Rossetti:
The Qualities of the Perceived Sound Forms: A Morphological Approach to Timbre Composition. 259-283 - Flávio Luiz Schiavoni:
Event-Based Ubiquitous Music Interaction with MCMM: A Musical Communication Modeling Methodology. 284-298
New Digital Instruments - Multisensory Experiences
- André Montes Rodrigues, Marcelo Knörich Zuffo, Olavo Da Rosa Belloc, Regis Rossi Alves Faria:
A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality. 301-315 - Felipe Reinoso Carvalho, Abdellah Touhafi, Kris Steenhaut, Raymond van Ee, Carlos Velasco:
Using Sound to Enhance Taste Experiences: An Overview. 316-330 - Paulo C. Chagas:
Revolt and Ambivalence: Music, Torture and Absurdity in the Digital Oratorio The Refrigerator. 331-346 - Gabriel Rimoldi, Jônatas Manzolli:
Dynamic Mapping Strategies Using Content-Based Classification: A Proposed Method for an Augmented Instrument. 347-356 - Ivan Franco, Marcelo M. Wanderley:
Prynth: A Framework for Self-contained Digital Music Instruments. 357-370
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