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Bruno Gadelha
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2020 – today
- 2025
- [j11]Márcia Lima, Igor Steinmacher, Denae Ford, Grace Vorreuter, Ludimila Gonçalves, Tayana Conte, Bruno Gadelha:
How are discussions linked? A link analysis study on GitHub Discussions. J. Syst. Softw. 219: 112196 (2025) - 2024
- [j10]Gretchen Torres de Macedo, Awdren de Lima Fontão, Bruno Gadelha:
Building soft skills through a role-play based approach for Requirements Engineering remote education. J. Braz. Comput. Soc. 30(1): 1-16 (2024) - [j9]Marcela Pessoa, Márcia Lima, Fernanda Pires, Gabriel Haydar, Rafaela Melo, Luiz A. L. Rodrigues, David B. F. Oliveira, Elaine Harada T. de Oliveira, Leandro Galvão, Bruno Gadelha, Seiji Isotani, Isabela Gasparini, Tayana Conte:
A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments. IEEE Trans. Learn. Technol. 17: 527-541 (2024) - [c65]Kethelen do Carmo Souza, Genildo Gomes, Bruno Gadelha, Tayana Conte:
Using GenderMag to enhance UX on educational platforms. CIbSE 2024: 396-403 - 2023
- [j8]Patrícia G. F. Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
Much more than a prediction: Expert-based software effort estimation as a behavioral act. Empir. Softw. Eng. 28(4): 98 (2023) - [j7]Márcia Lima, Igor Steinmacher, Denae Ford, Evangeline Liu, Grace Vorreuter, Tayana Conte, Bruno Gadelha:
Looking for related posts on GitHub discussions. PeerJ Comput. Sci. 9: e1567 (2023) - [c64]Ilmara Monteverde Martins Ramos, David Brito Ramos, Bruno Freitas Gadelha, Elaine Harada Teixeira de Oliveira:
An Automated Approach to Assist Teachers in Recommending Groups of Students Associated with Collaborative Learning Techniques Using Learning Paths in Virtual Learning Environments. AIED (Posters/Late Breaking Results/...) 2023: 109-114 - [c63]Nayane Maia, Ana Carolina Oran, Bruno Gadelha:
Expectation vs Reality: Analyzing the Competencies of Software Testing Teams. ICEIS (2) 2023: 152-159 - [c62]Genildo Gomes, Tayana Conte, Thais Castro, Bruno Gadelha:
Engagement, Participation, and Liveness: Understanding Audience Interaction in Technology-Based Events. ICEIS (2) 2023: 264-275 - [c61]José Carlos Duarte, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
An Experience in the Gather.town: Factors That Promote Immersion in Systems for the Metaverse. ICEIS (2) 2023: 304-311 - [c60]Brendo Campos, José Carlos Duarte, Genildo Gomes, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
A Problem Analysis in Game-Based Student Response System from UX Elements Perspective. ICEIS (2) 2023: 328-335 - [c59]Solano Oliveira, Alexandre Cristo, Miguel Geovane, André Xavier, Roseno Silva, Sabrina Rocha, Leonardo C. Marques, Genildo Gomes, Bruno Gadelha, Tayana Conte:
UXNator: A Tool for Recommending UX Evaluation Methods. ICEIS (2) 2023: 336-343 - [c58]Patrícia G. F. Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
Moving on from the Software Engineers' Gambit: An Approach to Support the Defense of Software Effort Estimates. ICSE 2023: 703-715 - [c57]Simone Dornelas Costa, Carolina De Freitas Manso, Leonardo Carneiro Marques, Bruno Freitas Gadelha, Tayana Uchôa Conte, Monalessa Perini Barcellos:
Using Networked Ontologies to support UX Evaluation in Immersive Context. IHC 2023: 69:1-69:12 - [c56]Ana Carolina Oran, Rayfran Rocha Lima, Bruno Gadelha, Nayane Maia, Williamson Silva, Luis Rivero:
Empowering Technical Skills and Soft Skills in Software Engineering Students through Problem-Based Learning. SBES 2023: 348-357 - [c55]Eriky Souza, Carla Façanha, Conceição Rocha, Max Barbosa, Sabrina Rocha de Souza, Genildo Gomes, Tanara Lauschner, Bruno Gadelha, Tayana Conte:
IoThinking: A Design Thinking technique to support the design of IoT systems. SBES 2023: 458-463 - [c54]Gretchen Torres de Macedo, Awdren L. Fontão, Bruno Gadelha:
UIProtoCheck: A Checklist for Semantic Inspection of User Interface Prototypes. SBES 2023: 485-490 - [c53]Patrícia Gomes Fernandes Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
SwEDeL: Software Estimates' Defense Lenses Designed from Negotiation Methods. SBQS 2023: 352-354 - [i4]Patrícia Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
Moving on from the software engineers' gambit: an approach to support the defense of software effort estimates. CoRR abs/2302.07229 (2023) - 2022
- [j6]Patrícia Gomes Fernandes Matsubara, Bruno F. Gadelha, Igor Steinmacher, Tayana Uchôa Conte:
SEXTAMT: A systematic map to navigate the wide seas of factors affecting expert judgment software estimates. J. Syst. Softw. 185: 111148 (2022) - [c52]Brenda Aguiar, Franciane Alves, Paulo Gustavo, Vinícius Monteiro, Elizamara Almeida, Leonardo C. Marques, José Carlos Duarte, Bruno Gadelha, Tayana Conte:
Investigating Remote Teaching: How Google Meet and Zoom Affect Teachers and Students' Experience. CSEDU (1) 2022: 265-272 - [c51]Myrian Rodrigues, Barbara Nery, Miguel Castro, Victor Klisman, José Carlos Duarte, Bruno Gadelha, Tayana Conte:
Let's Play! or Don't? The Impact of UX and Usability on the Adoption of a Game-based Student Response System. CSEDU (1) 2022: 273-280 - [c50]Laísa O. Paiva, Moisés Barbosa, Solano Oliveira, Max Barbosa, Victor Klisman, José Carlos Duarte, Genildo Gomes, Bruno Gadelha, Tayana Conte:
To the Next Level! an Exploratory Study on the Influence of User Experience on the Acceptance of a Gamified Learning Platform. CSEDU (1) 2022: 281-288 - [c49]Romualdo Azevedo, Gretchen T. Macedo, Genildo Gomes, Atacílio Cunha, Joethe Moraes de Carvalho, Fabian Oliveira Lopes, Tayana Conte, Alberto Castro, Bruno Gadelha:
Analysing Usability and UX in Peer Review Tools. CSEDU (2) 2022: 361-371 - [c48]Andriele O. Costa, Ada Suzany Franco de Araújo, Thais Helena Chaves de Castro, Elaine Harada T. de Oliveira, Eliana Alves Moreira, Katia Vega, Bruno F. Gadelha, Maria Cecília Calani Baranauskas:
Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluation. ICALT 2022: 266-268 - [c47]Gretchen Torres de Macedo, Lucas Viana, Bruno Gadelha:
Towards Meaning in User Interface Prototypes. ICEIS (2) 2022: 235-246 - [c46]Patrícia G. F. Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
The best defense is a good defense: adapting negotiation methods for tackling pressure over software project estimates. ICSE (NIER) 2022: 91-95 - [c45]Miguel Silva, Lígia Márcia Teixeira, Afonso Silva, Genildo Gomes, Leonardo Barreto, Bruno Gadelha, Tayana Conte:
Developers in focus! Developer Experience Analysis in a Collaborative Modeling Tool. SBES 2022: 68-77 - [c44]Fabian Oliveira Lopes, Ana Carolina Oran, Bruno Gadelha:
Assessing DX through the correlation between affectivity and self-assessed productivity in a public institution. SBQS 2022: 5:1-5:10 - [c43]Sérgio Ricardo De Oliveira Cavalcante, Bruno Gadelha, Edson Oliveira, Igor Steinmacher, Walter Takashi Nakamura, Tayana Conte:
Joy to the Work: How Does Software Team Formation Strategy Influence Job Satisfaction? SBQS 2022: 15:1-15:10 - [c42]Gretchen Torres de Macedo, Awdren de Lima Fontão, Bruno Freitas Gadelha:
Prototyping in Software Quality Assurance: A Survey With Software Practitioners. SBQS 2022: 19:1-19:10 - [e1]Edna Dias Canedo, Davi Viana, Vinicius C. Garcia, Carla I. M. Bezerra, Ismayle de Sousa Santos, Bruno Gadelha, Ivan Machado, Sérgio Soares, Uirá Kulesza, Breno de França, Tayana Conte, José Carlos Maldonado, Sheila S. Reinehr, Andreia Malucelli, Adriano Bessa Albuquerque, Gleison Santos, Monalessa Perini Barcellos, Rodrigo Pereira dos Santos, Crescencio Lima, Danilo Monteiro, Adriana Damian, Larissa Rocha:
Proceedings of the XXI Brazilian Symposium on Software Quality, SBQS 2022, Curitiba, Brazil, November 7-10, 2022. ACM 2022, ISBN 978-1-4503-9999-9 [contents] - [i3]Patrícia G. F. Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
The best defense is a good defense: adapting negotiation methods for tackling pressure over software project estimates. CoRR abs/2203.13623 (2022) - [i2]Márcia Lima, Igor Steinmacher, Denae Ford, Evangeline Liu, Grace Vorreuter, Tayana Conte, Bruno Gadelha:
Looking for related discussions on GitHub Discussions. CoRR abs/2206.11971 (2022) - 2021
- [j5]Ana Carolina Oran, Gleison Santos, Bruno Gadelha, Tayana Conte:
A framework for evaluating and improving requirements specifications based on the developers and testers perspective. Requir. Eng. 26(4): 481-508 (2021) - [j4]Gustavo de Freitas Martins, Genildo Gomes, Júlia Luiza Conceição, Leonardo C. Marques, Dan da Silva, Thais Castro, Bruno Gadelha, Rosiane de Freitas:
Bumbometer digital crowd game: collaboration through competition in entertainment events. J. Interact. Syst. 12(1): 294-307 (2021) - [j3]Leonardo C. Marques, Patrícia Gomes Fernandes Matsubara, Walter Takashi Nakamura, Bruna Moraes Ferreira, Igor Scaliante Wiese, Bruno F. Gadelha, Luciana Martinez Zaina, David F. Redmiles, Tayana Uchôa Conte:
Understanding UX Better: A New Technique to Go beyond Emotion Assessment. Sensors 21(21): 7183 (2021) - [j2]Ilmara Monteverde Martins Ramos, David Brito Ramos, Bruno Freitas Gadelha, Elaine Harada Teixeira de Oliveira:
An Approach to Group Formation in Collaborative Learning Using Learning Paths in Learning Management Systems. IEEE Trans. Learn. Technol. 14(5): 555-567 (2021) - [c41]José Cezar de Souza Filho, Walter Takashi Nakamura, Lígia Márcia Teixeira, Rógenis Pereira da Silva, Bruno F. Gadelha, Tayana Uchôa Conte:
Towards a Data-Driven Requirements Elicitation Tool through the Lens of Design Thinking. ICEIS (2) 2021: 283-290 - [c40]Genildo Gomes, Isabelle Rêgo, Moises Gomes, Júlia Luiza Conceição, Artur Andrade, Tayana Conte, Thais Castro, Bruno Gadelha:
It's a Match! A Knowledge based Recommendation System for Matching Technology with Events. ICEIS (2) 2021: 525-532 - [c39]Franciane Alves, Brenda Aguiar, Vinícius Monteiro, Elizamara Almeida, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment. ICEIS (2) 2021: 541-548 - [c38]Victor Klisman, Luan Souza Marques, João Pedro de Lima, Leonardo C. Marques, Genildo Gomes, Tayana Conte, Bruno Gadelha:
LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation. ICEIS (2) 2021: 549-556 - [c37]Patrícia G. F. Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Uchôa Conte:
Buying time in software development: how estimates become commitments? CHASE@ICSE 2021: 61-70 - [c36]Atacílio Cunha, Tayana Conte, Bruno Gadelha:
Code Review is just reviewing code? A qualitative study with practitioners in industry. SBES 2021: 269-274 - [c35]Patrícia Matsubara, Igor Steinmacher, José Carlos Maldonado, Bruno Gadelha, Tayana Conte:
Trust yourself! Or maybe not: factors related to overconfidence and uncertainty assessments of software effort estimates. SBES 2021: 452-461 - [c34]Walter Takashi Nakamura, José Cezar de Souza Filho, Lígia Márcia Teixeira, Afonso Silva, Rógenis Pereira da Silva, Bruno Gadelha, Tayana Conte:
Requirements Behind Reviews: How do Software Practitioners See App User Reviews to Think of Requirements? SBQS 2021: 12 - [c33]Atacílio Costa Cunha, Tayana Conte, Bruno Gadelha:
What really matters in Code Review? A study about challenges and opportunities related to code review in industry. SBQS 2021: 18 - [c32]Elizamara Almeida, Vinícius Monteiro, Franciane Alves, Brenda Aguiar, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
Thinking About Gender: Combinando Design Thinking e GenderMag na Elicitação de Requisitos para um Software de Apoio a Avaliação de UX. WER 2021 - [c31]Moisés Barbosa, Isabelle Brilhante, Artur Andrade, Júlia Luiza Conceição, Genildo Gomes, Tayana Conte, Bruno Gadelha:
Diversidade de Gênero and Elicitação de Requisitos: Uso do GenderMag como Estratégia de Identificação de Requisitos de Usabilidade. WER 2021 - [i1]Patrícia Matsubara, Igor Steinmacher, Bruno Gadelha, Tayana Conte:
Buying time in software development: how estimates become commitments? CoRR abs/2105.08018 (2021) - 2020
- [j1]Ursula Campos, Adriana Lopes, Edson Oliveira, Bruno Gadelha, Tayana Conte:
e-VOL BPMN: a technique to support the evolution and learning of BPMN diagrams. IET Softw. 14(1): 50-58 (2020) - [c30]Júlia Luiza Conceição, Rosiane de Freitas, Bruno Gadelha, João Gustavo Kienen, Sérgio Anders, Brendo Cavalcante:
Applying supervised learning techniques to Brazilian music genre classification. CLEI 2020: 102-107 - [c29]Gustavo de Freitas Martins, Rosiane de Freitas, Bruno Gadelha:
A mobile game based on participatory sensing with real-time client-server architecture for large entertainment events. CLEI 2020: 332-339 - [c28]Sérgio Cavalcante, Bruno Gadelha, Edson César Cunha de Oliveira, Tayana Conte:
How to Better Form Software Development Teams? An Analysis of Different Formation Criteria. ICEIS (2) 2020: 90-100 - [c27]Williamson Silva, Bruno Gadelha, Igor Steinmacher, Tayana Conte:
Towards an open repository for teaching software modeling applying active learning strategies. ICSE (SEET) 2020: 162-172 - [c26]Gustavo de Freitas Martins, Genildo Gomes, Júlia Luiza Conceição, Leonardo C. Marques, Dan da Silva, Thais Castro, Bruno Gadelha, Rosiane de Freitas:
Enhanced interaction: audience engagement in entertainment events through the Bumbometer app. IHC 2020: 13:1-13:9 - [c25]Ada Suzany Franco de Araújo, Katia Vega, Thais Castro, Bruno Gadelha:
Beauty tech nails: towards interaction and functionality. IHC 2020: 41:1-41:6 - [c24]Genildo Gomes, Rosiane de Freitas, Thais Castro, Bruno Gadelha:
InteraHeu: heuristics for technological interaction on events. IHC 2020: 50:1-50:6 - [c23]Leonardo C. Marques, Mauro Amazonas, Thais Castro, Willian Assunção, Luciana A. M. Zaina, Bruno Gadelha, Tayana Conte:
UX trek: a post-interaction journey from immersive experience logs. IHC 2020: 60:1-60:6 - [c22]Márcia Lima, Edson Oliveira, Tayana Conte, Bruno Gadelha:
Clouds are heavy!: A storm of relevant project-related terms to support newcomers' onboarding. SBES 2020: 319-324 - [c21]Leonardo C. Marques, Patrícia Matsubara, José Cezar de Souza Filho, Genildo Gomes, Bruno Gadelha, Tayana Conte:
Challenges and Learning from Remote Teaching of Usability and UX: An Experience Report. SBQS 2020: 42
2010 – 2019
- 2019
- [c20]Márcia Lima, Iftekhar Ahmed, Tayana Conte, Elizamary Nascimento, Edson Oliveira, Bruno Gadelha:
Land of Lost Knowledge: An Initial Investigation into Projects Lost Knowledge. ESEM 2019: 1-6 - [c19]Awdren L. Fontão, Bruno Gadelha, Alberto Nogueira de Castro Júnior:
Balancing Theory and Practice in Software Engineering Education - A PBL, toolset based approach. FIE 2019: 1-8 - [c18]Lucas Viana, Thais Castro, Bruno Gadelha:
Identifying Cognitive Profiles in Blended Learning using the Multiple Intelligences Theory. FIE 2019: 1-7 - [c17]Victor Vasconcelos, Mauro Amazonas, Thais Castro, Rosiane Rodrigues, Hugo Fuks, Katia Vega, Bruno Gadelha:
Redefining Audience Role in Live Performances. HCI (1) 2019: 358-377 - [c16]Patricia Chourio, Romualdo Azevedo, Alberto Castro, Bruno Gadelha:
Most common errors in software modeling using UML. SBES 2019: 244-253 - [c15]Márcia Lima, Victor Valle, Estevão Costa, Fylype Lira, Bruno Gadelha:
Software Engineering Repositories: Expanding the PROMISE Database. SBES 2019: 427-436 - 2018
- [c14]Mauro Amazonas, Victor Vasconcelos, Adriano Brandão, Gustavo Kienem, Thais Castro, Bruno Gadelha, Hugo Fuks:
Collaborative Music Composition Based on Sonic Interaction Design. HCI (21) 2018: 335-346 - [c13]Victor Vasconcelos, Mauro Amazonas, Thais Castro, Rosiane de Freitas, Bruno Gadelha:
Watch or Immerse?: Redefining Your Role in Big Shows. IHC 2018: 41:1-41:9 - [c12]Williamson Silva, Bruno Gadelha, Igor Steinmacher, Tayana Conte:
What are the differences between group and individual modeling when learning UML? SBES 2018: 308-317 - 2017
- [c11]Elizamary Nascimento, Williamson Silva, Breno Bernard Nicolau de França, Bruno Gadelha, Tayana Conte:
Um Modelo sobre as Dificuldades para Especificar Casos de Uso. CIbSE 2017: 263-276 - [c10]Elaine H. T. Oliveira, José Reginaldo Hughes Carvalho, Horacio A. B. Fernandes de Oliveira, Bruno F. Gadelha, Ketlen T. Lucena, David Brito Ramos, Ilmara Monteverde Martins Ramos, Priscilla B. Nascimento, Irene Andrea V. A. Carvalho:
Higher Education in the Amazon: Challenges and Initiatives. HEFA 2017: 17-31 - [c9]Bruno Gadelha, Alberto Castro:
A Reference Model for Teaching Collaborative Mobile Systems. SBES 2017: 374-383 - 2016
- [c8]Ingrid Nascimento, Williamson Silva, Bruno Gadelha, Tayana Conte:
Userbility: A Technique for the Evaluation of User Experience and Usability on Mobile Applications. HCI (1) 2016: 372-383 - [c7]Daniel Xavier, Davi Viana, Bruno Gadelha:
Um estudo sobre a relação entre Processo e Motivação em Equipes de Desenvolvimento de Software [A Study on the Relationship Between Process and Motivation in Software Development Teams]. SBSI 2016: 76-83 - [c6]Ingrid Costa, Williamson Silva, Adriana Lopes, Luis Rivero, Bruno Gadelha, Elaine Harada T. de Oliveira, Tayana Conte:
An Empirical Study to Evaluate the Feasibility of a UX and Usability Inspection Technique for Mobile Applications. SEKE 2016: 595-599 - 2014
- [c5]Ketlen K. Teles Lucena, Jath da S. e Silva, Vitor Bremgartner, Elaine Harada T. de Oliveira, Bruno F. Gadelha:
MobiMonitor: A mobile app for monitoring distance courses in the Amazon region. FIE 2014: 1-8 - [c4]Natacsha Raposo, Hélio Rios, David Lima, Bruno Gadelha, Thais Castro:
An application of mobility aids for the visually impaired. MUM 2014: 180-189 - 2010
- [c3]Bruno Gadelha, Elder Cirilo, Marco Aurélio Gerosa, Alberto Castro, Hugo Fuks, Carlos José Pereira de Lucena:
An Approach for Developing Component-Based Groupware Product Lines Using the Groupware Workbench. SPLC 2010: 446-450
2000 – 2009
- 2009
- [c2]Bruno Gadelha, Ingrid Nunes, Hugo Fuks, Carlos José Pereira de Lucena:
An Approach for Developing Groupware Product Lines Based on the 3C Collaboration Model. CRIWG 2009: 328-343 - 2008
- [c1]Bruno Gadelha, Sionise Gomes, Hugo Fuks, Alberto Nogueira de Castro Júnior:
FLOCOS: Sistema Colaborativo A Construcao de Objetos de Aprendizagem Funcionais. SBSC 2008: 215-223
Coauthor Index
aka: Thais Castro
aka: Tayana Uchôa Conte
aka: Leonardo Carneiro Marques
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last updated on 2024-10-23 20:35 CEST by the dblp team
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