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Eugene d'Eon
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2020 – today
- 2024
- [j12]Eugene d'Eon, Andrea Weidlich:
VMF Diffuse: A unified rough diffuse BRDF. Comput. Graph. Forum 43(4): i-x (2024) - [j11]Dario Seyb, Eugene d'Eon, Benedikt Bitterli, Wojciech Jarosz:
From microfacets to participating media: A unified theory of light transport with stochastic geometry. ACM Trans. Graph. 43(4): 112:1-112:17 (2024) - [j10]Shlomi Steinberg, Ravi Ramamoorthi, Benedikt Bitterli, Arshiya Mollazainali, Eugene d'Eon, Matt Pharr:
A Free-Space Diffraction BSDF. ACM Trans. Graph. 43(4): 113:1-113:15 (2024) - 2023
- [c13]Eugene d'Eon, Benedikt Bitterli, Andrea Weidlich, Tizian Zeltner:
Microfacet Theory for Non-Uniform Heightfields. SIGGRAPH (Conference Paper Track) 2023: 3:1-3:10 - [c12]Johannes Jendersie, Eugene d'Eon:
An Approximate Mie Scattering Function for Fog and Cloud Rendering. SIGGRAPH Talks 2023: 47:1-47:2 - [c11]Eugene d'Eon:
Student-T and Beyond: Practical Tools for Multiple-Scattering BSDFs with General NDFs. SIGGRAPH Talks 2023: 49:1-49:2 - [i9]Shlomi Steinberg, Ravi Ramamoorthi, Benedikt Bitterli, Eugene d'Eon, Ling-Qi Yan, Matt Pharr:
A Generalized Ray Formulation For Wave-Optics Rendering. CoRR abs/2303.15762 (2023) - 2022
- [j9]Benedikt Bitterli, Eugene d'Eon:
A Position-Free Path Integral for Homogeneous Slabs and Multiple Scattering on Smith Microfacets. Comput. Graph. Forum 41(4): 93-104 (2022) - [i8]Benedikt Bitterli, Eugene d'Eon:
A Position-Free Path Integral for Homogeneous Slabs and Multiple Scattering on Smith Microfacets. CoRR abs/2205.00587 (2022) - 2021
- [j8]Eugene d'Eon:
An analytic BRDF for materials with spherical Lambertian scatterers. Comput. Graph. Forum 40(4): 153-161 (2021) - [j7]Markus Kettunen, Eugene d'Eon, Jacopo Pantaleoni, Jan Novák:
An unbiased ray-marching transmittance estimator. ACM Trans. Graph. 40(4): 137:1-137:20 (2021) - [c10]Eugene d'Eon, Jan Novák:
Zero-variance Transmittance Estimation. EGSR (DL) 2021: 15-20 - [i7]Markus Kettunen, Eugene d'Eon, Jacopo Pantaleoni, Jan Novák:
An unbiased ray-marching transmittance estimator. CoRR abs/2102.10294 (2021) - [i6]Eugene d'Eon:
An analytic BRDF for materials with spherical Lambertian scatterers. CoRR abs/2103.01618 (2021) - 2020
- [c9]Alexander Keller, Pascal Grittmann, Jirí Vorba, Iliyan Georgiev, Martin Sik, Eugene d'Eon, Pascal Gautron, Petr Vévoda, Ivo Kondapaneni:
Advances in Monte Carlo rendering: the legacy of Jaroslav Křivánek. SIGGRAPH Courses 2020: 3:1-3:366
2010 – 2019
- 2018
- [i5]Eugene d'Eon, M. M. R. Williams:
Isotropic Scattering in a Flatland Half-Space. CoRR abs/1802.02120 (2018) - [i4]Eugene d'Eon:
A reciprocal formulation of non-exponential radiative transfer, 1: Sketch and motivation. CoRR abs/1803.03259 (2018) - [i3]Eugene d'Eon:
A Reciprocal Formulation of Non-Exponential Radiative Transfer. 2: Monte Carlo Estimation and Diffusion Approximation. CoRR abs/1809.05881 (2018) - 2016
- [j6]Eric Heitz, Johannes Hanika, Eugene d'Eon, Carsten Dachsbacher:
Multiple-scattering microfacet BSDFs with the Smith model. ACM Trans. Graph. 35(4): 58:1-58:14 (2016) - [c8]Jonathan Dupuy, Eric Heitz, Eugene d'Eon:
Additional Progress Towards the Unification of Microfacet and Microflake Theories. EGSR (EI&I) 2016: 55-63 - 2014
- [j5]Eric Heitz, Eugene d'Eon:
Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals. Comput. Graph. Forum 33(4): 103-112 (2014) - [j4]Wenzel Jakob, Eugene d'Eon, Otto Jakob, Steve Marschner:
A comprehensive framework for rendering layered materials. ACM Trans. Graph. 33(4): 118:1-118:14 (2014) - [c7]Eugene d'Eon, Steve Marschner, Johannes Hanika:
A fiber scattering model with non-separable lobes. SIGGRAPH Talks 2014: 46:1 - [c6]Eugene d'Eon:
A dual-beam 3D searchlight BSSRDF. SIGGRAPH Talks 2014: 65:1 - [c5]Jaroslav Krivánek, Eugene d'Eon:
A zero-variance-based sampling scheme for Monte Carlo subsurface scattering. SIGGRAPH Talks 2014: 66:1 - 2013
- [c4]Eugene d'Eon, Steve Marschner, Johannes Hanika:
Importance sampling for physically-based hair fiber models. SIGGRAPH ASIA Technical Briefs 2013: 25:1-25:4 - [i2]Eugene d'Eon:
A Dual-Beam Method-of-Images 3D Searchlight BSSRDF. CoRR abs/1311.0955 (2013) - [i1]Eugene d'Eon:
Rigorous asymptotic and moment-preserving diffusion approximations for generalized linear Boltzmann transport in d dimensions. CoRR abs/1312.1412 (2013) - 2011
- [j3]Eugene d'Eon, Guillaume François, Martin Hill, Joe Letteri, Jean-Marie Aubry:
An Energy-Conserving Hair Reflectance Model. Comput. Graph. Forum 30(4): 1181-1187 (2011) - [j2]Eugene d'Eon, Geoffrey Irving:
A quantized-diffusion model for rendering translucent materials. ACM Trans. Graph. 30(4): 56 (2011)
2000 – 2009
- 2008
- [j1]Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Ramamoorthi, Szymon Rusinkiewicz:
A layered, heterogeneous reflectance model for acquiring and rendering human skin. ACM Trans. Graph. 27(5): 140 (2008) - 2007
- [c3]Eugene d'Eon, David P. Luebke, Eric Enderton:
Efficient Rendering of Human Skin. Rendering Techniques 2007: 147-157 - [c2]Eugene d'Eon, David P. Luebke, Eric Enderton:
A system for efficient rendering of human skin. SIGGRAPH Sketches 2007: 24 - [c1]Eugene d'Eon:
Nvidia real-time graphics research: the GeForce 8 demo suite. SIGGRAPH Computer Animation Festival 2007: 102
Coauthor Index
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last updated on 2024-10-04 20:01 CEST by the dblp team
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