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Juha Arrasvuori
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2010 – 2019
- 2014
- [j2]Andrés Lucero, Evangelos Karapanos, Juha Arrasvuori, Hannu Korhonen:
Playful or Gameful?: creating delightful user experiences. Interactions 21(3): 34-39 (2014) - 2013
- [j1]Andrés Lucero, Juha Arrasvuori:
The PLEX Cards and its techniques as sources of inspiration when designing for playfulness. Int. J. Arts Technol. 6(1): 22-43 (2013) - [c14]Thomas Olsson, Kaisa Väänänen-Vainio-Mattila, Timo Saari, Andrés Lucero, Juha Arrasvuori:
Reflections on experience-driven design: a case study on designing for playful experiences. DPPI 2013: 165-174 - 2011
- [c13]Juha Arrasvuori, Marion Boberg, Jussi Holopainen, Hannu Korhonen, Andrés Lucero, Markus Montola:
Applying the PLEX framework in designing for playfulness. DPPI 2011: 24:1-24:8 - 2010
- [c12]Hannu Korhonen, Juha Arrasvuori, Kaisa Väänänen-Vainio-Mattila:
Let users tell the story: evaluating user experience with experience reports. CHI Extended Abstracts 2010: 4051-4056 - [c11]Andrés Lucero, Juha Arrasvuori:
PLEX Cards: a source of inspiration when designing for playfulness. Fun and Games 2010: 28-37 - [c10]Rod Walsh, Marion Boberg, Juha Arrasvuori, Hannu Korhonen, Tanja Walsh:
Introducing game and playful experiences to other application domains through personality and motivation models. ICE-GIC 2010: 134-141 - [c9]Juha Arrasvuori, Jukka Holm:
Background music reactive games. MindTrek 2010: 135-142 - [c8]Hannu Korhonen, Juha Arrasvuori, Kaisa Väänänen-Vainio-Mattila:
Analysing user experience of personal mobile products through contextual factors. MUM 2010: 11 - [c7]Juha Arrasvuori, Hannu Korhonen, Kaisa Väänänen-Vainio-Mattila:
Exploring playfulness in user experience of personal mobile products. OZCHI 2010: 88-95
2000 – 2009
- 2009
- [c6]Jarmo Kauko, Juha Arrasvuori:
Utilizing Displayless Space in Collocated Games. DiGRA Conference 2009 - 2007
- [c5]Juha Arrasvuori, Jukka Holm:
Designing interactive music mixing applications for mobile devices. DIMEA 2007: 20-27 - [c4]Khalid Aallouche, Homam Albeiriss, Redouane Zarghoune, Juha Arrasvuori, Antti J. Eronen, Jukka Holm:
Implementation and evaluation of a background music reactive game. IE 2007: 1 - 2006
- [c3]Jukka Holm, Juha Arrasvuori, Kai Havukainen:
Modifying game content with personal media. Advances in Computer Entertainment Technology 2006: 86 - [c2]Jukka Holm, Juha Arrasvuori, Kai Havukainen:
Using MIDI to Modify Video Game Content. NIME 2006: 65-70 - 2005
- [c1]Jukka Holm, Kai Havukainen, Juha Arrasvuori:
Personalizing game content using audio-visual media. Advances in Computer Entertainment Technology 2005: 298-301
Coauthor Index
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