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Frontiers in Virtual Reality, Volume 4
Volume 4, March 2023
- Samuel Ang, John Quarles:
Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies. - Kai Reaver:
Augmented reality as a participation tool for youth in urban planning processes: Case study in Oslo, Norway. - Stefan P. Thoma, Matthias Hartmann, Jonas Christen, Boris Mayer, Fred W. Mast, David Weibel:
Increasing awareness of climate change with immersive virtual reality. - Xinyi Tu, Juuso Autiosalo, Riku Ala-Laurinaho, Chao Yang, Pauli Salminen, Kari Tammi:
TwinXR: Method for using digital twin descriptions in industrial eXtended reality applications. - Christos Hadjipanayi, Domna Banakou, Despina Michael-Grigoriou:
Art as therapy in virtual reality: A scoping review. - Gabin Personeni, Adriana Savescu:
Ecological validity of virtual reality simulations in workstation health and safety assessment. - Hartmut Koenitz, Lissa Holloway-Attaway, Andrew Perkis:
Editorial: Interactive digital narratives representing complexity. - Tien-Chi Huang, Maria Limniou, Wen-Chi Vivian Wu:
Editorial: Virtual learning environments in educational institutions. - Filipa Cunha, Sara Campos, Vitor Simões-Silva, Victòria Brugada-Ramentol, Bebiana Sá-Moura, Hossein Jalali, Amir Bozorgzadeh, Maria João Trigueiro:
The effect of a virtual reality based intervention on processing speed and working memory in individuals with ADHD - A pilot-study. - Ramy Kirollos, Wasim Merchant:
Comparing cybersickness in virtual reality and mixed reality head-mounted displays. - Minami Takahashi, Hikaru Nagano, Yuichi Tazaki, Yasuyoshi Yokokohji:
Effective haptic feedback type for robot-mediated material discrimination depending on target properties. - Mahdiyeh Sadat Moosavi, Pierre Raimbaud, Christophe Guillet, Jérémy Plouzeau, Frédéric Mérienne:
Weight perception analysis using pseudo-haptic feedback based on physical work evaluation. - Hiroshi Sakuma, Hideyuki Takahashi, Kohei Ogawa, Hiroshi Ishiguro:
Immersive role-playing with avatars leads to adoption of others' personalities. - Samuel Rundel, Raffaele De Amicis:
Leveraging digital twin and game-engine for traffic simulations and visualizations. - Loën Boban, Lucas Strauss, Hugo Decroix, Bruno Herbelin, Ronan Boulic:
Unintentional synchronization with self-avatar for upper- and lower-body movements. - Thammathip Piumsomboon, Youngho Lee, Parinya Punpongsanon:
Editorial: Supernatural enhancements of perception, interaction, and collaboration in mixed reality. - Tad T. Brunyé, Grace E. Giles:
Methods for eliciting and measuring behavioral and physiological consequences of stress and uncertainty in virtual reality. - Arthur Maneuvrier, Ngoc-Doan-Trang Nguyen, Patrice Renaud:
Predicting VR cybersickness and its impact on visuomotor performance using head rotations and field (in)dependence. - Sojung Bahng, Victoria McArthur, Ryan M. Kelly:
Designing immersive stories with novice VR creators: a study of autobiographical VR storytelling during the COVID-19 pandemic. - Evelien Heyselaar, Nathan Caruana, Mincheol Shin, Leonhard Schilbach, Emily S. Cross:
Editorial: Do we really interact with artificial agents as if they are human? - Manuel Bachmann, Abimanju Subramaniam, Jonas Born, David Weibel:
Virtual reality public speaking training: effectiveness and user technology acceptance. - Jacob Moore, Harald Scheirich, Shreeraj Jadhav, Andinet Enquobahrie, Beatriz Paniagua, Andrew Wilson, Aaron Bray, Ganesh Sankaranarayanan, Rachel B. Clipp:
The interactive medical simulation toolkit (iMSTK): an open source platform for surgical simulation. - Zhuang Chang, Huidong Bai, Li Zhang, Kunal Gupta, Weiping He, Mark Billinghurst:
Corrigendum: The impact of virtual agents' multimodal communication on brain activity and cognitive load in Virtual Reality. - Judith Josupeit:
Cybersickness as the virtual reality sickness questionnaire (VRSQ) measures it!? -an environment-specific revision of the VRSQ. - So-youn Jang, Jisu Park, Maria Engberg, Blair MacIntyre, Jay D. Bolter:
RealityMedia: immersive technology and narrative space. - Kamilla Pedersen, Peter Musaeus:
A phenomenological approach to virtual reality in psychiatry education. - Kuniharu Sakurada, Ryota Kondo, Fumihiko Nakamura, Michiteru Kitazaki, Maki Sugimoto:
Investigating the perceptual attribution of a virtual robotic limb synchronizing with hand and foot simultaneously. - Nancy A. Baker, Augusta Polhemus, Megan Kenney, Rina Bloch, Nathan Ward, James Intriligator, Robert Edwards:
Examining the difference between 10- and 20-min of immersive virtual reality on symptoms, affect, and central sensitization in people with chronic back pain. - Caroline Kühnel, Eda D. Kecelioglu, Steven Maltby, Rebecca J. Hood, Brendon Knott, Elizabeth Ditton, Frederick Rohan Walker, Murielle G. Kluge:
Direct comparison of virtual reality and 2D delivery on sense of presence, emotional and physiological outcome measures. - David J. Harris, Tom Arthur, James Kearse, Mayowa Olonilua, Eleanor K. Hassan, Toby C. De Burgh, Mark R. Wilson, Samuel J. Vine:
Exploring the role of virtual reality in military decision training. - Alessio Travaglini, Esther Brand, Pascal Meier, Oliver Christ:
Job relevance or perceived usefulness? What features of immersive virtual reality software predict intention to use in a future project-based-learning scenario: a mixed method approach. - D. Michael Franklin, Charles Silvestro, Robert A. Carrillo, Yewon Yang, Dharani Annadurai, Sangavai Ganesan, Divya Sai Jyothi Vasantham, Soujanya Mettu, Mehal Patel, Manasi S. Patil, Nandini Devi Akurathi:
The impact of meditation aided by VR technology as an emerging therapeutic to ease cancer related anxiety, stress, and fatigue. - Chen Li, Pui Yin Yip:
Remote arts therapy in collaborative virtual environment: A pilot case study. - Daniel Zielasko, Christoph W. Borst, Sungchul Jung, Arindam Dey:
Editorial: Everyday Virtual and Augmented Reality: Methods and Applications, Volume II. - Dennis Reimer, Iana Podkosova, Daniel Scherzer, Hannes Kaufmann:
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR. - Tim Fick, J. W. Meulstee, M. H. Köllen, J. A. M. Van Doormaal, T. P. C. Van Doormaal, E. W. Hoving:
Comparing the influence of mixed reality, a 3D viewer, and MRI on the spatial understanding of brain tumours. - Georgina Cárdenas-López, Raúl Durón-Figueroa, Soledad Quero:
Editorial: Current use of virtual reality and e-therapy for the treatment of trauma and stress-related disorders. - Erratum: Real-time affect detection in virtual reality: a technique based on a three-dimensional model of affect and EEG signals.
- Maximilian Rettinger, Gerhard Rigoll:
Touching the future of training: investigating tangible interaction in virtual reality. - Jiayan Zhao, Bernhard E. Riecke, Jonathan W. Kelly, Jeanine K. Stefanucci, Alexander Klippel:
Editorial: Human spatial perception, cognition, and behaviour in extended reality. - Louisa Dahmani, Miryam Idriss, Kyoko Konishi, Greg L. West, Veronique D. Bohbot:
Considering environmental factors, navigation strategies, and age. - Yuki Harada, Makoto Wada:
Autism-related traits are related to effectiveness of immersive visual guidance on spatial cognitive ability: a pilot study. - Domna Banakou, Mel Slater:
A comparison of two methods for moving through a virtual environment: walking in place and interactive redirected walking. - Leyla Haghzare, Xiaona Ping, Matthew Arnison, David Monaghan, David Karlov, Vanessa Honson, Juno Kim:
Digital fabrics for online shopping and fashion design. - Shuva Chowdhury, Marc Aurel Schnabel, Tian Tian Sky Lo:
Editorial: Metaverse in co-virtual city design. - Tiffany D. Do, Steve Zelenty, Mar González-Franco, Ryan P. McMahan:
VALID: a perceptually validated Virtual Avatar Library for Inclusion and Diversity. - Michael J. Lukacs, Mathias Babin, James P. Dickey, C. W. James Melling, David M. Walton:
Development and tolerability of a novel virtual- and proprioception-based car crash simulator as a new research tool in motor vehicle trauma research. - Hélène Buche, Aude Michel, Nathalie Blanc:
When virtual reality supports patients' emotional management in chemotherapy. - Richard Nguyen, Charles Gouin-Vallerand, Maryam Amiri:
Hand interaction designs in mixed and augmented reality head mounted display: a scoping review and classification. - Christian Rack, Tamara Fernando, Murat Yalçin, Andreas Hotho, Marc Erich Latoschik:
Who is Alyx? A new behavioral biometric dataset for user identification in XR. - Yuchen Wang, Yin-Shan Lin:
Public participation in urban design with augmented reality technology based on indicator evaluation. - Yuanjie Wu, Stephan G. Lukosch, Heide K. Lukosch, Robert W. Lindeman, Ryan Douglas McKee, Shunsuke Fukuden, Cameron Ross, Dave Collins:
Training mental imagery skills of elite athletes in virtual reality. - Phil Lopes, Jan-Niklas Voigt-Antons, Jaime Andres Garcia, David Melhart:
Editorial: User states in extended reality media experiences for entertainment games. - Priya Ganapathi, Keyur Sorathia:
User elicited gesture-based locomotion techniques for immersive VEs in a seated position: a comparative evaluation. - Lisa Thomaschewski, Nico Feld, Benjamin Weyers, Annette Kluge:
I sense that there is someone else: an exploratory study on the influence of the media richness of Augmented Reality-based assistance systems on team experience and performance. - Courtney Hutton Pospick, Evan Suma Rosenberg:
Creating and manipulating 3D paths with mixed reality spatial interfaces. - Morgan McGrath Lewis, Colin Waltz, Kathryn Scelina, Logan Scelina, Kelsey Owen, Karissa Hastilow, Mandy Miller Koop, Anson B. Rosenfeldt, Jay L. Alberts:
Older adults exhibit declines in instrumental activities of daily living during a virtual grocery shopping task. - Niels Hinricher, Simon König, Chris Schröer, Claus Backhaus:
Effects of virtual reality and test environment on user experience, usability, and mental workload in the evaluation of a blood pressure monitor. - Mina C. Johnson-Glenberg, Christine S. P. Yu, Frank Liu, Charles Amador, Yueming Bao, Shufan Yu, Robert LiKamWa:
Embodied mixed reality with passive haptics in STEM education: randomized control study with chemistry titration. - Belmir Jose De Jesus Junior, Léa Perreault, Marilia K. S. Lopes, Marie-Claude Roberge, Alcyr Alves de Oliveira, Tiago H. Falk:
Using multisensory virtual reality nature immersion as a therapeutic modality for improving HRV and cognitive functions in post-traumatic stress disorder: a pilot-study. - Tiernan J. Cahill, James J. Cummings:
Effects of congruity on the state of user presence in virtual environments: Results from a breaching experiment. - Pitch Sinlapanuntakul, Jenna Korentsides, Barbara S. Chaparro:
Exploring the user experience (UX) of a multi-window augmented reality environment. - Markus H. Winkler, Yonghui Li, Paul Pauli, Andreas Mühlberger:
Modulation of smoking cue reactivity by social context - Implications for exposure therapy in virtual reality. - Rashi Ghosh, Pedro Guillermo Feijóo García, Jacob Stuart, Chase Wrenn, Benjamin Lok:
Evaluating face gender cues in virtual humans within and beyond the gender binary. - Yui Suga, Masahiro Takeuchi, Satoshi Tanaka, Hiroyuki Kajimoto:
Softness presentation by combining electro-tactile stimulation and force feedback. - Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Different realities: a comparison of augmented and virtual reality for the sensemaking process. - Olive K. L. Woo, Antoinette M. Lee:
A perspective on potential psychological risks and solutions of using virtual reality in palliative care. - Ïo Valls-Ratés, Oliver Niebuhr, Pilar Prieto:
Encouraging participant embodiment during VR-assisted public speaking training improves persuasiveness and charisma and reduces anxiety in secondary school students. - Andrew Vincent, Paul Frewen:
Being where, with whom, and when it happens: spatial, interpersonal, and temporal presence while viewing live streaming of collegiate sports in virtual reality. - Daniel Schwajda, Judith Friedl, Fabian Pointecker, Hans-Christian Jetter, Christoph Anthes:
Transforming graph data visualisations from 2D displays into augmented reality 3D space: A quantitative study. - R. K. Venkatesan, Domna Banakou, Mel Slater, Manivannan M.:
Haptic feedback in a virtual crowd scenario improves the emotional response. - Erik Seesjärvi, Matti Laine, Kaisla Kasteenpohja, Juha Salmi:
Assessing goal-directed behavior in virtual reality with the neuropsychological task EPELI: children prefer head-mounted display but flat screen provides a viable performance measure for remote testing. - Samantha Lewis-Fung, Danielle Tchao, Hannah Gabrielle Gray, Emma Nguyen, Susanna Pardini, Laurence R. Harris, Dale Calabia, Lora Appel:
Designing virtual reality exposure scenarios to treat anxiety in people with epilepsy: Phase 2 of the AnxEpiVR clinical trial. - Victoria D. Chamizo, Pierre Bourdin, Magdalena Méndez-López, Juan Jose Santamaria:
Editorial: From paper and pencil tasks to virtual reality interventions: improving spatial abilities in girls and women. - Ian Chard, Nejra van Zalk, Lorenzo Picinali:
Virtual reality exposure therapy for reducing social anxiety associated with stuttering: the role of outcome expectancy, therapeutic alliance, presence and social presence. - Nesse van der Meer, Vivian van der Werf, Willem-Paul Brinkman, Marcus Specht:
Virtual reality and collaborative learning: a systematic literature review. - Arne Kildahl-Andersen, Erlend Fagertun Hofstad, Hanne Sorger, Tore Amundsen, Thomas Langø, Håkon Olav Leira, Gabriel Kiss:
Bronchoscopy using a head-mounted mixed reality device - a phantom study and a first in-patient user experience. - Gary Bente, Ralf Schmälzle, Nolan T. Jahn, Andrea Schaaf:
Measuring the effects of co-location on emotion perception in shared virtual environments: An ecological perspective. - Nicolas Delcombel, Thierry Duval, Marc-Oliver Pahl:
Cybercopters Swarm: Immersive analytics for alerts classification based on periodic data. - Jacob Stuart, Anita Stephen, Karen Aul, Michael D. Bumbach, Shari Huffman, Brooke Russo, Benjamin Lok:
Using augmented reality filters to display time-based visual cues. - Chi-Lan Yang, Keigo Matsumoto, Songping Yu, Leo Sawada, Kiyoaki Arakawa, Daisuke Yamada, Hideaki Kuzuoka:
Understanding the effect of a virtual moderator on people's perception in remote discussion using social VR. - Alex van den Berg, Bart de Vries, Zoë Breedveld, Annelouk van Mierlo, Marnix Tijhuis, Laura Marchal-Crespo:
Embodiment of virtual feet correlates with motor performance in a target-stepping task: a pilot study. - Davide Borghetti, Carlotta Zanobini, Ilenia Natola, Saverio Ottino, Angela Parenti, Victòria Brugada-Ramentol, Hossein Jalali, Amir Bozorgzadeh:
Evaluating cognitive performance using virtual reality gamified exercises. - Martin Feick, Donald Degraen, Fabian Hupperich, Antonio Krüger:
MetaReality: enhancing tactile experiences using actuated 3D-printed metamaterials in Virtual Reality. - Laura J. Thomas:
The future potential of virtual reality countermeasures for maintaining behavioural health during long duration space exploration. - Valentin Bauer, Tifanie Bouchara, Olivier Duris, Charlotte Labossière, Marie-Noëlle Clément, Patrick Bourdot:
Head-mounted augmented reality to support reassurance and social interaction for autistic children with severe learning disabilities. - Markku Kilpeläinen, Jukka Häkkinen:
An effective method for measuring text legibility in XR devices reveals clear differences between three devices. - Jascha Grübel:
The design, experiment, analyse, and reproduce principle for experimentation in virtual reality. - Katie Wilson, Phillip E. Pfeiffer:
Feedback in augmented and virtual reality piano tutoring systems: a mini review. - Frontiers Production Office:
Erratum: Attenuation of the dynamic pupil light response during screen viewing for arousal assessment. - S. M. Ali Mousavi, Wendy Powell, Max M. Louwerse, Andrew T. Hendrickson:
Behavior and self-efficacy modulate learning in virtual reality simulations for training: a structural equation modeling approach. - Ramy Kirollos, Chris M. Herdman:
Visual-vestibular sensory integration during congruent and incongruent self-rotation percepts using caloric vestibular stimulation. - Omeed Ashtiani, Hung-Jui Guo, Balakrishnan Prabhakaran:
Impact of motion cues, color, and luminance on depth perception in optical see-through AR displays. - Leonardo Pavanatto, Shakiba Davari, Carmen Badea, Richard Stoakley, Doug A. Bowman:
Virtual monitors vs. physical monitors: an empirical comparison for productivity work. - Andre A. Paradise, Sushrut Surve, Jovan C. Menezes, Madhav Gupta, Vaibhav Bisht, Kyung Rak Jang, Cong Liu, Suming Qiu, Junyi Dong, Jane Shin, Silvia Ferrari:
RealTHASC - a cyber-physical XR testbed for AI-supported real-time human autonomous systems collaborations. - Martin Guy, Jean-Marie Normand, Camille Jeunet-Kelway, Guillaume Moreau:
The sense of embodiment in Virtual Reality and its assessment methods. - Marco A. Bühler, Sean D. Lynch, Trineta M. Bhojwani, Ahlam Zidan, Félix Fiset, Bradford J. McFadyen, Anouk Lamontagne:
Influence of surgical masks on the avoidance of virtual pedestrians. - Cristina Gil-López, Jaime Guixeres, Javier Marín-Morales, Carmen Torrecilla, Edu Williams, Mariano Alcañiz:
Is mixed reality technology an effective tool for retail? A vividness and interaction perspective. - Maria C. R. Harrington:
Virtual nature makes knowledge beautiful. - Benjamin Arnfred, Johanna Kvist Svendsen, Ali Adjourlu, Carsten Horthøj:
Scoping review of the hardware and software features of virtual reality exposure therapy for social anxiety disorder, agoraphobia, and specific phobia. - Delfina Bilello, Lucy J. Swancott, Juliane A. Kloess, Stephanie Burnett Heyes:
Adolescent risk-taking and decision making: a qualitative investigation of a virtual reality experience of gangs and violence. - Erratum: Supporting the creation of non-linear everyday AR experiences in exhibitions and museums: an authoring process based on self-contained building blocks.
- Andres Pinilla, Jan-Niklas Voigt-Antons, Jaime Andres Garcia, William L. Raffe, Sebastian Möller:
Corrigendum: Real-time affect detection in virtual reality: A technique based on a three-dimensional model of affect and EEG signals. - Florian Ramousse, Pierre Raimbaud, Patrick Baert, Clémentine Helfenstein-Didier, Aurélia Gay, Catherine Massoubre, Bogdan Galusca, Guillaume Lavoué:
Does this virtual food make me hungry? effects of visual quality and food type in virtual reality. - Anthony Steed, Dan Archer, Lisa Izzouzi, Nels Numan, Kalila Shapiro, David Swapp, Dinah Lammiman, Robert W. Lindeman:
Immersive competence and immersive literacy: Exploring how users learn about immersive experiences. - Héloise Baillet, Simone Burin-Chu, Laure Lejeune, Morgan Le Chénéchal, Régis Thouvarecq, Nicolas Benguigui, Pascale Leconte:
Impact of task constraints on a 3D visuomotor tracking task in virtual reality. - Michael Bonfert, Maiko Hübinger, Rainer Malaka:
Challenges of controlling the rotation of virtual objects with variable grip using force-feedback gloves. - Sebastian Oberdörfer, Domna Banakou, Ayush Bhargava:
Editorial: The light and dark sides of virtual reality. - Qiner Lyu, Kentaro Watanabe, Hiroyuki Umemura, Akihiko Murai:
Design-thinking skill enhancement in virtual reality: A literature study. - Smiti Kahlon, Philip Lindner, Tine Nordgreen:
Gamified virtual reality exposure therapy for adolescents with public speaking anxiety: a four-armed randomized controlled trial. - Jingjing Li, Walton Wider, Yoichi Ochiai, Muhammad Ashraf Fauzi:
A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience. - Vladimir Goriachev, Timo Kuula, Petri Tikka, Jaakko Karjalainen, Kaj Helin:
Development and user evaluation of an immersive light field system for space exploration. - David R. Glowacki:
VR models of death and psychedelics: an aesthetic paradigm for design beyond day-to-day phenomenology. - Andrea Bönsch, Jonathan Ehret, Daniel Rupp, Torsten W. Kuhlen:
Wayfinding in immersive virtual environments as social activity supported by virtual agents. - Mathieu Lutfallah, Marco Ketzel, Andreas M. Kunz:
Redirected walking for exploration of unknown environments. - Katarina Vagaja, Klaus Linkenkaer-Hansen, Athanasios Vourvopoulos:
Avatar embodiment prior to motor imagery training in VR does not affect the induced event-related desynchronization: a pilot study. - T. Yoshida, A. Zushi, Y. Yoshida, H. Maemura, S. Ono, S. Tanigawa:
Acute effects of an instructional movie on drop jump performance and lower limb kinematic and kinetic variables. - Mengyu Chen, Marko Peljhan, Misha Sra:
EntangleVR++: evaluating the potential of using entanglement in an interactive VR scene creation system. - Alex Close, Stephen Field, Robert J. Teather:
Visual thinking in virtual environments: evaluating multidisciplinary interaction through drawing ideation in real-time remote co-design. - Owen Hellum, Christopher Steele, Yiming Xiao:
SONIA: an immersive customizable virtual reality system for the education and exploration of brain networks. - Olive K. L. Woo, Antoinette M. Lee, Royce Ng, Daniel Eckhoff, Raymond Lo, Álvaro Cassinelli:
Flourishing-Life-Of-Wish Virtual Reality Relaxation Therapy (FLOW-VRT-Relaxation) outperforms traditional relaxation therapy in palliative care: results from a randomized controlled trial. - John Desnoyers-Stewart, Margherita Bergamo Meneghini, Ekaterina R. Stepanova, Bernhard E. Riecke:
Real human touch: performer-facilitated touch enhances presence and embodiment in immersive performance. - Safanah Abbas, Heejin Jeong:
Unveiling gender differences: a mixed reality multitasking exploration. - Yuki Ban, Masahiro Inazawa, Chisato Kato, Shin'ichi Warisawa:
VR communication simulation with scripted dialog elicits HPA axis stress. - Adriana Bastardas-Albero, Berta Vall, Carles Pérez-Testor, Josep-María Losilla:
Which effective virtual reality (VR) interventions exist for the prevention and rehabilitation of intimate partner violence (IPV)?
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