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IEEE Transactions on Learning Technologies, Volume 3
Volume 3, Number 1, January-March 2010
- Wolfgang Nejdl, Peter Brusilovsky:
Editorial. 1-3 - Mike Sharples, Jeremy Roschelle:
Guest Editorial: Special Section on Mobile and Ubiquitous Technologies for Learning. 4-6 - Carsten Ullrich, Ruimin Shen, Ren Tong, Xiaohong Tan:
A Mobile Live Video Learning System for Large-Scale Learning—System Design and Evaluation. 6-17 - Divya Viswanathan, Jan Blom:
New Metaphors from Old Practices—Mobile Learning to Revitalize Education in Developing Regions of the World. 18-23 - Vanja Garaj:
m-Learning in the Education of Multimedia Technologists and Designers at the University Level: A User Requirements Study. 24-32 - Gill Clough:
Geolearners: Location-Based Informal Learning with Mobile and Social Technologies. 33-44 - Grace Ngai, Stephen C. F. Chan, Joey C. Y. Cheung, Winnie W. Y. Lau:
Deploying a Wearable Computing Platform for Computing Education. 45-55 - Jungho Park, David Parsons, Hokyoung Ryu:
To Flow and Not to Freeze: Applying Flow Experience to Mobile Learning. 56-67 - Don Passey:
Mobile Learning in School Contexts: Can Teachers Alone Make It Happen?. 68-81
Volume 3, Number 2, April-June 2010
- Wolfgang Nejdl, Peter Brusilovsky:
EIC Editorial. 82 - Erik Duval, David A. Wiley:
Guest Editorial: Open Educational Resources. 83-84 - Brett E. Shelton, Jon Scoresby, Tim Stowell, Michael R. Capell, Marco A. Alvarez, K. Chad Coats:
A Frankenstein Approach to Open Source: The Construction of a 3D Game Engine as Meaningful Educational Process. 85-90 - Rafael de Santiago, André Luís Alice Raabe:
Architecture for Learning Objects Sharing among Learning Institutions—LOP2P. 91-95 - Hugh C. Davis, Leslie Carr, Jessie M. N. Hey, Yvonne Margaret Howard, David E. Millard, Debra Morris, Su White:
Bootstrapping a Culture of Sharing to Facilitate Open Educational Resources. 96-109 - Bjorn Hassler, Alan McNeil Jackson:
Bridging the Bandwidth Gap: Open Educational Resources and the Digital Divide. 110-115 - Teemu Leinonen, Jukka Purma, Hans Poldoja, Tarmo Toikkanen:
Information Architecture and Design Solutions Scaffolding Authoring of Open Educational Resources. 116-128 - Muhammad Wannous, Hiroshi Nakano:
NVLab, a Networking Virtual Web-Based Laboratory that Implements Virtualization and Virtual Network Computing Technologies. 129-138 - Andrés Moreno, Mike Joy, Niko Myller, Erkki Sutinen:
Layered Architecture for Automatic Generation of Conflictive Animations in Programming Education. 139-151 - Anuradha Phalke, Susan Lysecky:
Adapting the eBlock Platform for Middle School STEM Projects: Initial Platform Usability Testing. 152-164 - Fabian Abel, Ig Ibert Bittencourt, Evandro de Barros Costa, Nicola Henze, Daniel Krause, Julita Vassileva:
Recommendations in Online Discussion Forums for E-Learning Systems. 165-176
Volume 3, Number 3, July - September 2010
- Wolfgang Nejdl, Peter Brusilovsky:
EIC Editorial. 177 - Roland Hübscher:
Assigning Students to Groups Using General and Context-Specific Criteria. 178-189 - Nobel Khandaker, Leen-Kiat Soh:
ClassroomWiki: A Collaborative Wiki for Instructional Use with Multiagent Group Formation. 190-202 - Khaled Bachour, Frédéric Kaplan, Pierre Dillenbourg:
An Interactive Table for Supporting Participation Balance in Face-to-Face Collaborative Learning. 203-213 - Kris Scott, Rachid Benlamri:
Context-Aware Services for Smart Learning Spaces. 214-227 - Suleyman Cetintas, Luo Si, Yan Ping Xin, Casey Hord:
Automatic Detection of Off-Task Behaviors in Intelligent Tutoring Systems with Machine Learning Techniques. 228-236 - Raheel Siddiqi, Christopher J. Harrison, Rosheena Siddiqi:
Improving Teaching and Learning through Automated Short-Answer Marking. 237-249 - Neil Y. Yen, Timothy K. Shih, Louis R. Chao, Qun Jin:
Ranking Metrics and Search Guidance for Learning Object Repository. 250-264 - Nuno Sousa, Gustavo R. Alves, Manuel G. Gericota:
An Integrated Reusable Remote Laboratory to Complement Electronics Teaching. 265-271 - Patrick Salamin, Tej Tadi, Olaf Blanke, Frédéric Vexo, Daniel Thalmann:
Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training. 272-276
Volume 3, Number 4, October - December 2010
- Wolfgang Nejdl, Peter Brusilovsky:
Editorial. 277 - Timothy K. Shih, Kurt Squire, Rynson W. H. Lau:
Guest Editorial: Special Section on Game-Based Learning. 278-280 - Kristoffer Getchell, Alan Miller, Ross Nicoll, Rebecca Sweetman, Colin Allison:
Games Methodologies and Immersive Environments for Virtual Fieldwork. 281-293 - Teemu Henrikki Laine, Carolina Islas Sedano, Mike Joy, Erkki Sutinen:
Critical Factors for Technology Integration in Game-Based Pervasive Learning Spaces. 294-306 - Morris S. Y. Jong, Junjie J. Shang, Fong-lok Lee, Jimmy Ho-Man Lee:
An Evaluative Study on VISOLE - Virtual Interactive Student-Oriented Learning Environment. 307-318 - Jui-Feng Weng, Shian-Shyong Tseng, Tsung-Ju Lee:
Teaching Boolean Logic through Game Rule Tuning. 319-328 - James M. Thomas, R. Michael Young:
Annie: Automated Generation of Adaptive Learner Guidance for Fun Serious Games. 329-343 - Xiangfeng Luo, Xiao Wei, Jun Zhang:
Guided Game-Based Learning Using Fuzzy Cognitive Maps. 344-357 - Javier Sanz-Rodriguez, Juan Manuel Dodero, Salvador Sánchez-Alonso:
Ranking Learning Objects through Integration of Different Quality Indicators. 358-363
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