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Frédéric Vexo
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2020 – today
- 2023
- [b2]Mario A. Gutiérrez A., Frédéric Vexo, Daniel Thalmann:
Stepping into Virtual Reality, Second Edition. Springer 2023, ISBN 978-3-031-36486-0, pp. 1-272
2010 – 2019
- 2012
- [c34]Mathieu Hopmann, Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Vintage radio interface: analog control for digital collections. CHI Extended Abstracts 2012: 649-660 - 2011
- [j14]Mathieu Hopmann, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop Interfaces. Trans. Comput. Sci. 12: 1-18 (2011) - [c33]Mathieu Hopmann, Patrick Salamin, Nicolas Chauvin, Frédéric Vexo, Daniel Thalmann:
Natural activation for gesture recognition systems. CHI Extended Abstracts 2011: 173-183 - 2010
- [j13]Patrick Salamin, Tej Tadi, Olaf Blanke, Frédéric Vexo, Daniel Thalmann:
Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training. IEEE Trans. Learn. Technol. 3(3): 272-276 (2010) - [c32]Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo:
Virtual Shelf: Sharing Music Between People and Devices. CW 2010: 53-59 - [c31]Tej Tadi, Patrick Salamin, Frédéric Vexo, Daniel Thalmann, Olaf Blanke:
Brain activity underlying third person and first person perspective training in virtual environments. SIGGRAPH Posters 2010: 139:1
2000 – 2009
- 2009
- [c30]Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo:
Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control. Edutainment 2009: 306-315 - [c29]Patrick Salamin, Alexandre Wetzel, Daniel Thalmann, Frédéric Vexo:
Stay Tuned! An Automatic RSS Feeds Trans-coder. INTETAIN 2009: 228-233 - [c28]Patrick Salamin, Daniel Thalmann, Frédéric Vexo:
Context aware, multimodal, and semantic rendering engine. VRCAI 2009: 11-16 - 2008
- [b1]Mario Arturo Gutierrez Alonso, Frédéric Vexo, Daniel Thalmann:
Stepping into virtual reality. Springer 2008, ISBN 978-1-8480-0116-9, pp. I-XV, 1-214 - [j12]Achille Peternier, Frédéric Vexo, Daniel Thalmann:
The Mental Vision Framework - A Platform for Teaching, Practicing and Researching with Computer Graphics and Virtual Reality. Trans. Edutainment 1: 242-260 (2008) - [c27]Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo:
Thanks to Geolocalized Remote Control: The Sound Will Follow. CW 2008: 371-376 - [c26]Patrick Salamin, Daniel Thalmann, Frédéric Vexo, Stéphanie Giroud:
Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation. Edutainment 2008: 381-390 - [c25]Patrick Salamin, Daniel Thalmann, Frédéric Vexo:
Improved third-person perspective: a solution reducing occlusion of the 3PP? VRCAI 2008 - 2007
- [j11]Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann:
Semantic Representation of Individualized Reaction Movements for Virtual Humans. Int. J. Virtual Real. 6(1): 25-33 (2007) - [j10]Sylvain Cardin, Daniel Thalmann, Frédéric Vexo:
A wearable system for mobility improvement of visually impaired people. Vis. Comput. 23(2): 109-118 (2007) - [j9]Mario Gutiérrez, Alejandra García-Rojas, Daniel Thalmann, Frédéric Vexo, Laurent Moccozet, Nadia Magnenat-Thalmann, Michela Mortara, Michela Spagnuolo:
An ontology of virtual humans. Vis. Comput. 23(3): 207-218 (2007) - [j8]Renaud Ott, Daniel Thalmann, Frédéric Vexo:
Haptic feedback in mixed-reality environment. Vis. Comput. 23(9-11): 843-849 (2007) - [c24]Xavier Righetti, Sylvain Cardin, Daniel Thalmann, Frédéric Vexo:
Immersive flight for surveillance applications. 3DUI 2007: 30 - [c23]Renaud Ott, Vincent Perrot, Daniel Thalmann, Frédéric Vexo:
MHaptic : a Haptic Manipulation Library for Generic Virtual Environments. CW 2007: 338-345 - [c22]Patrick Salamin, Daniel Thalmann, Frédéric Vexo:
Visualization Learning for Visually Impaired People. Edutainment 2007: 171-181 - [c21]Achille Peternier, Sylvain Cardin, Frédéric Vexo, Daniel Thalmann:
Practical design and implementation of a cave system - high quality four walls cave howto. GRAPP (AS/IE) 2007: 129-136 - 2006
- [j7]Sylvain Cardin, Frédéric Vexo, Daniel Thalmann:
Vibro-Tactile Interface for Enhancing Piloting Abilities During Long Term Flight. J. Robotics Mechatronics 18(4): 381-391 (2006) - [j6]Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann, Amaryllis Raouzaiou, Kostas Karpouzis, Stefanos D. Kollias, Laurent Moccozet, Nadia Magnenat-Thalmann:
Emotional face expression profiles supported by virtual human ontology. Comput. Animat. Virtual Worlds 17(3-4): 259-269 (2006) - [c20]Mario Arturo Gutierrez Alonso, Frédéric Vexo, Daniel Thalmann:
Standardized Virtual Reality, Are We There Yet? CW 2006: 191-197 - [c19]Achille Peternier, Daniel Thalmann, Frédéric Vexo:
Mental Vision: A Computer Graphics Teaching Platform. Edutainment 2006: 223-232 - [c18]Achille Peternier, Frédéric Vexo, Daniel Thalmann:
Wearable Mixed Reality System In Less Than 1 Pound. EGVE 2006: 35-44 - [c17]Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann:
Individualized reaction movements for virtual humans. GRAPHITE 2006: 79-85 - [c16]Daniel Thalmann, Patrick Salamin, Renaud Ott, Mario Gutiérrez, Frédéric Vexo:
Advanced Mixed Reality Technologies for Surveillance and Risk Prevention Applications. ISCIS 2006: 13-23 - [c15]Laurent Moccozet, Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann, Nadia Magnenat-Thalmann:
In Search for Your Own Virtual Individual. SAMT 2006: 26-40 - [c14]Renaud Ott, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Advanced virtual reality technologies for surveillance and security applications. VRCIA 2006: 163-170 - [c13]Patrick Salamin, Daniel Thalmann, Frédéric Vexo:
The benefits of third-person perspective in virtual and augmented reality? VRST 2006: 27-30 - 2005
- [j5]Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Semantics-based representation of virtual environments. Int. J. Comput. Appl. Technol. 23(2-4): 229-238 (2005) - [j4]Frédéric Vexo:
Virtual reality technology (2nd edn). Grigore C. Burdea and Philippe Coiffet, Wiley, New York, 2003. No. of pages: xvi+444. ISBN 0-471-36089-9. Comput. Animat. Virtual Worlds 16(5): 559-560 (2005) - [c12]Nadia Magnenat-Thalmann, Daniel Thalmann, Pascal Fua, Frédéric Vexo, HyungSeok Kim:
EG 2005 Tutorial on Mixed Realities in Inhabited Worlds. Eurographics (Tutorials) 2005: 1-78 - [c11]Renaud Ott, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation. WHC 2005: 401-409 - [c10]Alejandra García-Rojas, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations. MLMI 2005: 206-217 - [c9]Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Semantic Virtual Environments with Adaptive Multimodal Interfaces. MMM 2005: 277-283 - 2004
- [j3]Tolga Abaci, Rachel de Bondeli, Ján Cíger, Mireille Clavien, Fatih Erol, Mario Gutiérrez, Stéphanie Noverraz, Olivier Renault, Frédéric Vexo, Daniel Thalmann:
Magic wand and the Enigma of the Sphinx. Comput. Graph. 28(4): 477-484 (2004) - [j2]Sébastien Schertenleib, Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Conducting a Virtual Orchestra. IEEE Multim. 11(3): 40-49 (2004) - [c8]Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Creating Cyberworlds: Experiences in Computer Science Education. CW 2004: 401-408 - [c7]Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Reflex Movements for a Virtual Human: A Biology Inspired Approach. SETN 2004: 525-534 - [c6]Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environment. VR 2004: 125-132 - [c5]Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Colorplate: The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environments. VR 2004: 284 - [c4]Mario Gutiérrez, Patrick Lemoine, Daniel Thalmann, Frédéric Vexo:
Telerehabilitation: controlling haptic virtual environments through handheld interfaces. VRST 2004: 195-200 - 2003
- [j1]Daniel Thalmann, Frédéric Vexo:
MPEG-4 Character Animation. Künstliche Intell. 17(4): 39- (2003) - [c3]Tolga Abaci, Rachel de Bondeli, Ján Cíger, Mireille Clavien, Fatih Erol, Mario Gutiérrez, Stéphanie Noverraz, Olivier Renault, Frédéric Vexo, Daniel Thalmann:
The Enigma of the Sphinx. CW 2003: 106-113 - [c2]Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
Controlling Virtual Humans Using PDAs. MMM 2003: 150- - [c1]Ján Cíger, Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann:
The magic wand. SCCG 2003: 119-124
Coauthor Index
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