default search action
VR 2013: Lake Buena Vista, FL, USA
- Sabine Coquillart, Joseph J. LaViola Jr., Dieter Schmalstieg:
2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013. IEEE Computer Society 2013, ISBN 978-1-4673-4795-2 - Benjamin Lok, Greg Welch:
Message from the General Chairs. - Richard Satava:
Keynote speaker: Virtual reality: Current uses in medical simulation and future opportunities & medical technologies that VR can exploit in education and training. - Mark Mine:
Keynote speaker: Welcome to the future! technology and innovation at disney. - Jeremy N. Bailenson:
Keynote speaker: Infinite reality: Avatars, eternal life, new worlds, and the dawn of the virtual revolution. - Lawrence J. Rosenblum:
The 2012 virtual reality career award. - Dieter Schmalstieg:
The 2012 virtual reality technical achievement award. - Henry Fuchs:
The 2013 virtual reality career award. - Mark Billinghurst:
The 2013 virtual reality technical achievement award. - Markus Tatzgern, Denis Kalkofen, Dieter Schmalstieg:
Dynamic compact visualizations for augmented reality. 3-6 - Samsun (Sem) Lampotang, David E. Lizdas, Didier Rajon, Isaac Luria, Nikolaus Gravenstein, Yashwant Bisht, Wilhelm Schwab, William Friedman, Frank Bova, Albert Robinson:
Mixed simulators: Augmented physical simulators with virtual underlays. 7-10 - Kaloian Petkov, Charilaos Papadopoulos, Arie E. Kaufman:
Visual exploration of the infinite canvas. 11-14 - Aitor Rovira, David Swapp, Richard Southern, Jian J. Zhang, Mel Slater:
The impact of enhanced projector display on the responses of people to a violent scenario in immersive virtual reality. 15-18 - Sam Corbett-Davies, Andreas Dünser, Richard D. Green, Adrian J. Clark:
An advanced interaction framework for augmented reality based exposure treatment. 19-22 - Andrew Maimone, Xubo Yang, Nate Dierk, Andrei State, Mingsong Dou, Henry Fuchs:
General-purpose telepresence with head-worn optical see-through displays and projector-based lighting. 23-26 - Sangyoon Lee, Hong Hua:
A robust camera-based method for optical distortion calibration of head-mounted displays. 27-30 - Yosuke Kurihara, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto:
Virtual alteration of body material by periodic vibrotactile feedback. 31-34 - Christoph W. Borst, Mores Prachyabrued:
Nonuniform and adaptive coupling stiffness for virtual grasping. 35-38 - Lu Chen, Hongbo Fu, Wing Ho Andy Li, Chiew-Lan Tai:
Scalable maps of random dots for middle-scale locative mobile games. 39-42 - Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey:
Burnar: Involuntary heat sensations in augmented reality. 43-46 - Feng Zheng, Ryan Schubert, Greg Welch:
A general approach for closed-loop registration in AR. 47-50 - Luan Le Ngoc, Roy S. Kalawsky:
Evaluating usability of amplified head rotations on base-to-final turn for flight simulation training devices. 51-54 - Ashirwad Joseph Chowriappa, Raul Wirz, Aditya R. Ashammagari, Thenkurussi Kesavadas:
A convex decomposition methodology for collision detection. 57-58 - Adrian S. Johnson, Yu Sun:
Exploration of spatial augmented reality on person. 59-60 - Ana-Despina Tudor, Sandra Poeschl, Nicola Doering:
Virtual audience customization for public speaking training procedures. 61-62 - Wilson J. Sarmiento, Vitor A. M. Jorge, Anderson Maciel, Luciana Porcher Nedel, César A. Collazos, Jackson Oliveira, Frederico Faria:
Awareness of other: Evaluating the impact of proximity cues in collaborative tasks. 63-64 - Jason Drummond, Anthony Steed:
Visual masking parameters for virtual environments. 65-66 - Andrei Sherstyuk, Anton Treskunov:
Head tracking for 3D games: Technology evaluation using CryENGINE2 and faceAPI. 67-68 - Andrei Sherstyuk, Anton Treskunov:
Natural head motion for 3D social games. 69-70 - Ashish Dhital, Amy Ulinski Banic:
Navigation in a virtual environment by dichotic listening: Simultaneous audio cues for user-directed BCI classification. 71-72 - Atsushi Umakatsu, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura:
Pinch-n-Paste: Direct texture transfer interaction in augmented reality. 73-74 - Benjamin Izatt, Kate Scholberq, Ryan P. McMahan:
Super-KAVE: An immersive visualization tool for neutrino physics. 75-76 - Carlo Camporesi, Marcelo Kallmann, Jay J. Han:
VR solutions for improving physical therapy. 77-78 - Carlo Camporesi, Marcelo Kallmann:
A framework for immersive VR and full-body avatar interaction. 79-80 - David Borland:
Integrating head and full-body tracking for embodiment in virtual characters. 81-82 - David J. Zielinski, Ryan P. McMahan, Wenjie Lu, Silvia Ferrari:
ML2VR: providing MATLAB users an easy transition to virtual reality and immersive interactivity. 83-84 - Dong Li, Jinghui Xie, Dongdong Weng, Yan Mo:
Full-field of view display combined with motion interaction device. 85-86 - Dong Li, Jinghui Xie, Dongdong Weng, Yuqian Li:
Touch experience in augmented reality. 87-88 - Eric R. Bachmann, Jeanette Holm, Michael A. Zmuda, Eric Hodgson:
Collision prediction and prevention in a simultaneous two-user immersive virtual environment. 89-90 - Gayani Samaraweera, Rongkai Guo, John Quarles:
Latency and avatars in virtual environments and the effects on gait for persons with mobility impairments. 93-94 - M. Seetha Ramaiah, Ankit Vijay, Geetika Sharma, Amitabha Mukerjee:
Head motion animation using avatar gaze space. 95-96 - David Cyborra, Moritz Albert, Frank Steinicke, Gerd Bruder:
Touch & move: A portable stereoscopic multi-touch table. 97-98 - Grigore C. Burdea, Colin Defais:
Repetitive bimanual integrative therapy (RABIT) virtual rehabilitation system. 99-100 - Jacob Freiberg, Timofey Grechkin, Bernhard E. Riecke:
Poster: Do walking motions enhance visually induced self-motion illusions in virtual reality? 101-102 - Jeffrey Cashion, Chadwick A. Wingrave, Joseph J. LaViola Jr.:
Automatic 3D selection technique assignment using real-time scenario analysis. 103-104 - Jue Wang, Keith J. Bennett:
A virtual reality study on Santa Maria Crater on Mars. 105-106 - Mark A. Livingston, Kenneth R. Moser:
Effectiveness of occluded object representations at displaying ordinal depth information in augmented reality. 107-108 - Khrystyna Vasylevska, Hannes Kaufmann, Mark T. Bolas, Evan A. Suma:
Flexible spaces: A virtual step outside of reality. 109-110 - Loïc Fricoteaux, Indira Thouvenin:
OSE: An adaptive user interface for fluvial navigation training. 111-112 - Henrique Galvan Debarba, Jerônimo Grandi, Anderson Maciel, Luciana Porcher Nedel, Ronan Boulic:
Towards a disambiguation canvas. 113-114 - Mateus Bisotto Nunes, Luciana Porcher Nedel, Valter Roesler:
Motivating people to perform better in exergames: Collaboration vs. competition in virtual environments. 115-116 - Mustafa Tolga Eren, Murat Cansoy, Selim Balcisoy:
Multi-view augmented reality for underground exploration. 117-118 - Natsumi Isobe, Michiteru Kitazaki:
Perceiving biological motions of real dog actions and human mimicry. 119-120 - Niels C. Nilsson, Stefania Serafin, Rolf Nordahl:
Unintended positional drift and its potential solutions. 121-122 - Nir Amar, Meir Raviv, Barak David, Oleg Chernoguz, Jihad El-Sana:
Synthesizing reality for realistic physical behavior of virtual objects in augmented reality applications for smart-phones. 123-124 - Norihiro Sugita, Makoto Yoshizawa, Yoshihisa Kojima, Akira Tanaka, Makoto Abe, Noriyasu Homma, Toshitsugu Kikuchi, Kazunori Seki, Yasunobu Handa:
Evaluation of navigation skill of elderly people using the cycling wheel chair in a virtual environment. 125-126 - Ruimin Zhang, Scott A. Kuhl:
Flexible and general redirected walking for head-mounted displays. 127-128 - Sandra Poeschl, Konstantin Wall, Nicola Doering:
Integration of spatial sound in immersive virtual environments an experimental study on effects of spatial sound on presence. 129-130 - Sang Chul Ahn, Heedong Ko, Steven Feiner:
Webizing mobile AR contents. 131-132 - Sebastian Pick, Frank Wefers, Bernd Hentschel, Torsten W. Kuhlen:
Virtual air traffic system simulation - Aiding the communication of air traffic effects. 133-134 - Steven Braeger, Yiyan Xiong, Charles E. Hughes:
Photometric display calibration for embedded MR environments. 135-136 - Tadatoshi Kurogi, Masano Nakayama, Katsunari Sato, Sho Kamuro, Charith Lasantha Fernando, Masahiro Furukawa, Kouta Minamizawa, Susumu Tachi:
Haptic transmission system to recognize differences in surface textures of objects for telexistence. 137-138 - Takuya Arakawa, Kazuhiro Kasada, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Augmented reality system for overlaying a scene in a video onto real world and reliving the camera operator's experience. 139-140 - Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Perceived forward velocity increases with tactile flow on seat pan. 141-142 - Tomohiro Amemiya, Hiroaki Gomi:
Camera pose estimation with a two-dimensional marker Grid for haptic navigation. 143-144 - Ulrich Eck, Christian Sandor:
HARP: A framework for visuo-haptic augmented reality. 145-146 - Vitor A. M. Jorge, Anderson Maciel, Luciana Porcher Nedel, Jackson Oliveira, Frederico Faria:
What is the effect of interface complexity on risk perception tasks? 147-148 - Weiwei Zhao, Vis. Madhavan:
Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality. 149-150 - Yasuyuki Yanagida, Masashi Kajima, Shunpei Suzuki, Yuya Yoshioka:
Pilot study for generating dynamic olfactory field using scent projectors. 151-152 - Yohei Sano, Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Dent-softness illusion in mixed reality space: Further experiments and considerations. 153-154 - Yossiri Ariyakul, Tomoyuki Aizawa, Takamichi Nakamoto:
Visual-olfactory presentation system using a miniaturized olfactory display based on SAW streaming and electroosmotic pumps. 155-156 - Joseph L. Gabbard, J. Edward Swan II, Adam Zarger:
Color blending in outdoor optical see-through AR: The effect of real-world backgrounds on user interface color. 157-158 - Brittany Dao, Joseph L. Gabbard:
Early steps towards understanding text legibility in handheld augmented reality. 159-160 - Stefania Serafin, Niels C. Nilsson, Erik Sikström, Amalia de Götzen, Rolf Nordahl:
Estimation of detection thresholds for acoustic based redirected walking techniques. 161-162 - Alexandre Cardoso, Edgard Lamounier Jr., Gerson Lima, Luciene Chagas de Oliveira, Leandro Mattioli, Gesmar Junior, Alexandre Carvalho Silva, Kenedy Lopes Nogueira, Paulo do Prado, Jose Newton Ferreira:
VRCEMIG: A virtual reality system for real time control of electric substations. 165-166 - Haruka Matsukura, Tatsuhiro Yoneda, Hiroshi Ishida:
Smelling screen: Presenting a virtual odor source on a LCD screen. 167-168 - Vitor A. M. Jorge, Luciana Porcher Nedel, Anderson Maciel, Jackson Oliveira, Frederico Faria:
AES-risk: An environment for simulation of risk perception. 169 - Eduardo Filgueiras Damasceno, Alexandre Cardoso, Edgard Afonso Lamounier Jr.:
An middleware for motion capture devices applied to virtual rehab. 171-172 - Itsuo Kumazawa, Ryo Koizumi:
An actuated stage for a tablet computer: Generation of tactile feedback and communication using the motion of the whole tablet. 173-174 - Sho Kimura, Kazuhisa Yanaka:
Real-time rendering of extended fractional view integral photography. 175-176 - Xun Luo:
Using game engine to enhance mobility modeling in network simulations. 177-178 - Yuta Murofushi, Natsumi Isobe, Ryosuke Tasaki, Kazuhiko Terashima, Michiteru Kitazaki:
Shugo-robot face by visual psychophysics lab and center for human-robot symbiosis research. 179-180 - Natsumi Isobe, Michiteru Kitazaki:
Animal biological motion and its fake motion by visual psychophysics lab. 181-182 - Mark T. Bolas, James Iliff, Perry Hoberman, Nathan Burba, Thai Phan, Ian McDowall, Palmer Luckey, David M. Krum:
Open virtual reality. 183-184 - Evan A. Suma, David M. Krum, Thai Phan, Mark T. Bolas:
Rapid generation of personalized avatars. 185 - Pekka Nisula, Jussi Kangasoja, Minna Karukka:
Creating 3D Projection on tangible objects. 187-191 - Aryabrata Basu, Kyle Johnsen, Kenneth Bogert, Peter Wins:
Immersive virtual reality on-the-go. 193-194 - Jeffrey W. Bertrand, Lauren Cairco Dukes, Patrick S. Dukes, Elham Ebrahimi, Austen L. Hayes, Naja A. Mack, Jerome McClendon, Dhaval Parmar, Toni Bloodworth Pence, Blair Shannon, Aliceann Wachter, Yanxiang Wu, Sabarish V. Babu, Larry F. Hodges:
Serious games for training, rehabilitation and workforce development. 195-196 - Hiroyuki Iizuka, Mika Sunagawa, Masataka Niwa, Hideyuki Ando, Taro Maeda:
Detecting CNV-like variation when remembering and generating continuous motion. 1-2 - Hideyuki Ando, Taro Maeda, Yohei Miyazaki, Junji Watanabe:
Three-dimensional perception in multi-slit vision for public display. 1-4 - Sho Tsugawa, Yukiko Mogi, Yusuke Kikuchi, Fumio Kishino, Kazuyuki Fujita, Yuichi Itoh, Hiroyuki Ohsaki:
On estimating depressive tendencies of Twitter users utilizing their tweet data. 1-4 - Yuichi Fujii, Fumio Kishino, Kazuyuki Fujita, Yuichi Itoh:
U-brella: A portable umbrella-shaped device for vibrationizing information. 1-4 - Kosuke Nakajima, Yuichi Itoh, Yusuke Hayashi, Kazuaki Ikeda, Kazuyuki Fujita, Takao Onoye:
Emoballoon: A balloon-shaped interface recognizing social touch interactions. 1-4 - Jun Fukano, Tomohiro Mashita, Takahiro Hara, Kiyoshi Kiyokawa, Haruo Takemura, Shojiro Nishio:
A next location prediction method for smartphones using blockmodels. 1-4 - Masanori Ishino, Sho Tsugawa, Hiroyuki Ohsaki:
On the robustness of centrality measures against link weight quantization in real weighted social networks. 1-4 - Kazuyuki Fujita, Yuichi Itoh, Kazuki Takashima, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino:
Ambient party room: A room-shaped system enhancing communication for parties or gatherings. 1-4 - Kazuaki Aoki, Shigeki Sato, Takahiro Tanaka, Kinya Fujita:
A feasibility of office interruptibility estimation based on ceiling camera images and sounds. 1-4 - Junya Nakase, Koichi Moriyama, Kiyoshi Kiyokawa, Masayuki Numao, Mayumi Oyama, Satoshi Kurihara:
Learning system for adapting users with user's state classification by vital sensing. 1-2 - Hugo Álvarez, Iker Aguinaga, Diego Borro:
Providing guidance for maintenance operations using automatic markerless augmented reality system. 1 - Georg Gerstweiler, Hannes Kaufmann, Olga Kosyreva, Christian Schönauer, Emanuel Vonach:
Parallel tracking and mapping in Hofburg Festsaal. 1-2 - Konstantina Kilteni, Ilias Bergstrom, Mel Slater:
Drumming in immersive virtual reality: The body shapes the way we play. 1 - Pekka Nisula, Jussi Kangasoja, Minna Karukka:
Creating 3D Projection on tangible object. 1 - Mikel Sagardia, Katharina Hertkorn, Thomas Hulin, Robin Wolff, Johannes Hummel, Janki Dodiya, Andreas Gerndt:
An interactive virtual reality system for on-orbit servicing. 1 - Christian Schönauer, Emanuel Vonach, Georg Gerstweiler, Hannes Kaufmann:
3D building reconstruction and thermal mapping in fire brigade operations. 1-2
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.