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ITS 2011: Kobe, Japan
- Jun Rekimoto, Hideki Koike, Kentaro Fukuchi, Yoshifumi Kitamura, Daniel Wigdor:
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2011, Kobe, Japan, November 13-16, 2011. ACM 2011, ISBN 978-1-4503-0871-7
Gestures
- Mathias Frisch, Ricardo Langner, Raimund Dachselt:
Neat: a set of flexible tools and gestures for layout tasks on interactive displays. 1-10 - Amartya Banerjee, Jesse Burstyn, Audrey Girouard, Roel Vertegaal:
Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops. 11-20 - Nicolai Marquardt, Johannes Kiemer, David Ledo, Sebastian Boring, Saul Greenberg:
Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit. 21-30 - Bonifaz Kaufmann, Martin Hitz:
Eye-Shield: protecting bystanders from being blinded by mobile projectors. 31-34
Hardware
- Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA touch display: a furry and scalable multi-touch display. 35-44 - Fabian Hennecke, Franz Berwein, Andreas Butz:
Optical pressure sensing for tangible user interfaces. 45-48 - Andreas Dippon, Gudrun Klinker:
KinectTouch: accuracy test for a very low-cost 2.5D multitouch tracking system. 49-52 - Pedro Lopes, Ricardo Jota, Joaquim A. Jorge:
Augmenting touch interaction through acoustic sensing. 53-56 - Yasushi Matoba, Toshiki Sato, Hideki Koike:
Enhanced interaction with physical toys. 57-60
Graspable interfaces
- Christian Winkler, Christian Reinartz, Diana Nowacka, Enrico Rukzio:
Interactive phone call: synchronous remote collaboration and projected interactive surfaces. 61-70 - Haipeng Mi, Masanori Sugimoto:
HATs: interact using height-adjustable tangibles in tabletop interfaces. 71-74 - Max Möllers, Jan O. Borchers:
TaPS widgets: interacting with tangible private spaces. 75-78 - Shogo Fukushima, Hiroyuki Kajimoto:
Palm touch panel: providing touch sensation through the device. 79-82 - Minghui Sun, Xiang Cao, Hyunyoung Song, Shahram Izadi, Hrvoje Benko, François Guimbretière, Xiangshi Ren, Ken Hinckley:
Enhancing naturalness of pen-and-tablet drawing through context sensing. 83-86
Human factors
- Dustin Freeman, Ravin Balakrishnan:
Tangible actions. 87-96 - Jonathan Chaboissier, Tobias Isenberg, Frédéric Vernier:
RealTimeChess: Lessons from a Participatory Design Process for a Collaborative Multi-Touch, Multi-User Game. 97-106 - Daniel Klinkhammer, Markus Nitsche, Marcus Specht, Harald Reiterer:
Adaptive personal territories for co-located tabletop interaction in a museum setting. 107-110
Interaction techinques on and above the surface
- Sven Strothoff, Dimitar Valkov, Klaus H. Hinrichs:
Triangle cursor: interactions with objects above the tabletop. 111-119 - Nikola Banovic, Frank Chun Yat Li, David Dearman, Koji Yatani, Khai N. Truong:
Design of unimanual multi-finger pie menu interaction. 120-129 - Sungahn Ko, KyungTae Kim, Tejas D. Kulkarni, Niklas Elmqvist:
Applying mobile device soft keyboards to collaborative multitouch tabletop displays: design and evaluation. 130-139
Interacting with data and virtual objects
- Kimberly Mikulecky, Mark S. Hancock, John Brosz, Sheelagh Carpendale:
Exploring physical information cloth on a multitouch table. 140-149 - Matei Negulescu, Jaime Ruiz, Edward Lank:
ZoomPointing revisited: supporting mixed-resolution gesturing on interactive surfaces. 150-153 - Jeffrey Browne, Bongshin Lee, Sheelagh Carpendale, Nathalie Henry Riche, Timothy Sherwood:
Data analysis on interactive whiteboards through sketch-based interaction. 154-157 - Simon Voelker, Malte Weiss, Chat Wacharamanotham, Jan O. Borchers:
Dynamic portals: a lightweight metaphor for fast object transfer on interactive surfaces. 158-161
Collaboration with tables
- Andrew Clayphan, Anthony Collins, Christopher James Ackad, Bob Kummerfeld, Judy Kay:
Firestorm: a brainstorming application for collaborative group work at tabletops. 162-171 - Roberto Martínez Maldonado, Anthony Collins, Judy Kay, Kalina Yacef:
Who did what? Who said that?: Collaid: an environment for capturing traces of collaborative learning at the tabletop. 172-181
Applications
- Bettina Conradi, Verena Lerch, Martin Hommer, Robert Kowalski, Ioanna Vletsou, Heinrich Hussmann:
Flow of electrons: an augmented workspace for learning physical computing experientially. 182-191 - Nicole Sultanum, Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
"Point it, split it, peel it, view it": techniques for interactive reservoir visualization on tabletops. 192-201 - Aurélien Tabard, Juan David Hincapié-Ramos, Morten Esbensen, Jakob E. Bardram:
The eLabBench: an interactive tabletop system for the biology laboratory. 202-211
Multi-surface
- Andrew Bragdon, Robert DeLine, Ken Hinckley, Meredith Ringel Morris:
Code space: touch + air gesture hybrid interactions for supporting developer meetings. 212-221 - Manuela Waldner, Raphaël Grasset, Markus Steinberger, Dieter Schmalstieg:
Display-adaptive window management for irregular surfaces. 222-231 - Christopher McAdam, Stephen A. Brewster:
Using mobile phones to interact with tabletop computers. 232-241 - Chihiro Suga, Itiro Siio:
Anamorphicons: an extended display with a cylindrical mirror. 242-243 - Yongqiang Qin, Chun Yu, Jie Liu, Yuntao Wang, Yue Shi, Zhouyue Su, Yuanchun Shi:
uTable: a seamlessly tiled, very large interactive tabletop system. 244-245 - Bram Vandeputte, Erik Duval, Joris Klerkx:
Interactive sensemaking in authorship networks. 246-247 - Seiko Myojin, Masumi Shimizu, Mie Nakatani, Shuhei Yamada, Hirokazu Kato, Shogo Nishida:
Reminiscence Park Interface: personal spaces to listen to songs with memories and diffusions and overlaps of their spaces. 248-249 - Yusuke Shigeno, Michiya Yamamoto, Tomio Watanabe:
Analysis of pointing motions by introducing a joint model for supporting embodied large-surface presentation. 250-251 - Akifumi Sokan, Hironori Egi, Kaori Fujinami:
Spatial connectedness of information presentation for safety training in chemistry experiments. 252-253 - Yusuke Yoshimoto, Thai Hoa Dang, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Interaction design of 2D/3D map navigation on wall and tabletop displays. 254-255 - Tobias Hesselmann, Wilko Heuten, Susanne Boll:
Tap2Count: numerical input for interactive tabletops. 256-257 - Kota Amano, Akio Yamamoto:
An interaction on a flat panel display using a planar 1-DOF electrostatic actuator. 258-259 - Mariko Miki, Daisuke Iwai, Kosuke Sato:
Optically hiding of tabletop information with polarized complementary image projection: your shadow reveals it! 260-261 - Dmitry Pyryeskin, Mark S. Hancock, Jesse Hoey:
Extending interactions into hoverspace using reflected light. 262-263 - Craig Anslow, Stuart Marshall, James Noble, Robert Biddle:
SourceVis: a tool for multi-touch software visualization. 264-265 - Shigeyuki Hirai, Keigo Shima:
Multi-touch wall display system using multiple laser range scanners. 266-267 - Nuttapol Sangsuriyachot, Haipeng Mi, Masanori Sugimoto:
Novel interaction techniques by combining hand and foot gestures on tabletop environments. 268-269 - Erika Okude, Yasuaki Kakehi:
Rainterior: an interactive water display with illuminating raindrops. 270-271 - Jain Kim, Colin Meltzer, Shima Salehi, Paulo Blikstein:
Process Pad: a multimedia multi-touch learning platform. 272-273 - Christopher McAdam, Stephen A. Brewster:
Multimodal feedback for tabletop interactions. 274-275 - Christopher McAdam, Stephen A. Brewster:
Mobile phones as a tactile display for tabletop typing. 276-277 - Ali Alavi, Andreas M. Kunz, Masanori Sugimoto, Morten Fjeld:
Dual mode IR position and state transfer for tangible tabletops. 278-279 - Aleksander Krzywinski, Weiqin Chen, Erlend Røsjø:
Digital board games: peripheral activity eludes ennui. 280-281
DEMO
- Andrea Bellucci, Alessio Malizia, Ignacio Aedo:
TESIS: turn every surface into an interactive surface. 1 - Neng-Hao Yu, Sung-Sheng Tsai, Mike Y. Chen, Yi-Ping Hung:
TUIC open source SDK: enabling tangible interaction on unmodified capacitive multi-touch displays. 1 - Takashi Nagamatsu, Sachio Echizen, Teruhiko Akazawa, Junzo Kamahara:
WobblySurface: tactile feedback by holding/releasing a surface panel. 1 - Haruna Eto, Yasushi Matoba, Toshiki Sato, Kentaro Fukuchi, Hideki Koike:
Biri-biri: pressure-sensitive touch interface with electrical stimulation. 1 - Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA2 touch display. 1 - Nao Akechi, Tsukasa Mizumata, Ryuuki Sakamoto:
Hovering fingertips detection on diffused surface illumination. 1 - Stefan Krägeloh, Tobias Bliem, Jarg Pickel, Christian Vey, Rinat Zeh:
Tocalize: token localization on tablet computer displays. 1 - Toshiki Sato, Yasushi Matoba, Nobuhiro Takahashi, Hideki Koike:
Interactive surface that can dynamically change the shape and touch sensation. 1 - Kentaro Fukuchi, Ryusuke Nakabayashi, Toshiki Sato, Yuta Takada:
Ficon: a tangible display device for tabletop system using optical fiber. 1
ITS 2011 doctoral symposium
- Andrew Clayphan:
Core infrastructures and interfaces for context-travel at a tabletop. 1 - Florian Daiber:
Interaction with stereoscopic data on and above multi-touch surfaces. 2 - Roberto Martínez Maldonado:
Mining the collaborative learning process at the tabletop to offer adapted support. 3 - Narges Mahyar:
Supporting note taking in co-located collaborative visual analytics on large interactive surfaces. 4
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