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SIIE 2020: Online Event
- Antonio Balderas, António José Mendes, Juan Manuel Dodero:
Proceedings of the 22th International Symposium on Computers in Education, On-line, November 9-13, 2020. CEUR Workshop Proceedings 2733, CEUR-WS.org 2020
Regular papers
- Iago Cruz-García, Juan Antonio Martín-García, Diana Pérez-Marín, Celeste Pizarro:
Programming Teaching Experience for Boys and Girls following a Gamified Approach. - Danielli Veiga Carneiro Sondermann, Renata Resstel, Aline Freitas da Silva Xavier, Mariella Berger Andrade, Solange Aparecida Bolsanelo Merlo:
Reflections on Distance Education as an alternative for emergency situations that require Social Isolation at the Institute Federal of Espírito Santo. - Ramón Hervás, Iván González-Díaz, Jesús Fontecha, Ana I. Molina, Manuel A. Serrano, Carmen Lacave, Tania Mondéjar:
SmartFeedback: Augmented Audience Response System for Intelligent Feedback. - Maria João Silva, Margarida Ribeiro:
Empowering In-Service Teachers to Support Students in Using Sensors to Address Environmental Problems. - Samuel Gonçalves, Antonieta Rocha, João Paz:
Digital Collaborative Writing in Primary Education: Implementation and Potencialities. - Ana Martín Díaz, Iria Estévez-Ayres, Carlos Alario-Hoyos, Carlos Delgado Kloos:
Design of a Smart ABN Device for Early Math Education. - Adolfo Ruiz-Calleja, Juan I. Asensio-Pérez, Guillermo Vega-Gorgojo, Alejandra Martínez-Monés, Miguel L. Bote-Lorenzo, Yannis A. Dimitriadis, Eduardo Gómez-Sánchez, Sergio Serrano-Iglesias:
Una Ontología para Conectar Aprendizaje Formal e Informal en Entornos Inteligentes de Aprendizaje (An Ontology to Connect Formal and Informal Learning in Smart Learning Environments). - Ema Almeida, Nídia Salomé Morais:
The Use of Facebook and Instagram in Communication with New Students: the Case of Portuguese Public Universities. - Francisco Javier Rodríguez-Lera, Miguel Ángel Conde, David Fernández González, Francisco Jesús Rodríguez-Sedano, Ángel Manuel Guerrero-Higueras, Camino Fernández Llamas:
SUFFER: A Cloud System for Teaching Labs in Distance Education. - Francisco José García-Peñalvo, María José Rodríguez-Conde, Alicia García-Holgado, José Carlos Sánchez Prieto, Adriana Gamazo, Fernando Martínez-Abad:
Study for the Improvement of the Moroccan Public Higher Education System Based on a Strategic Plan for Learning Technologies. - Patricia Santos, Judit Martínez-Moreno, Nuria Alonso, Martina Mayrhofer, Davinia Hernández-Leo:
Facilitating Digital Equity in Educational Contexts with Teenagers at Risk of Social Exclusion: the ICT Facilitator Competence Profile. - Ana Isabel Molina, Carmen Lacave:
Group Programming in COVID-19 Time: The Experience of the Students of the ESI-CR of the UCLM. - Juanan Pereira:
Capstone Projects Aimed at Contributing to Consolidated Open Source Projects: a Practical Experience. - Patrícia Cavedini, Silvia de Castro Bertagnolli, André Peres, Ederson Luiz Locatelli:
Educational Game for Laterality Development in Early Childhood and the Importance of Participatory Design. - Charles Nicollas C. Freitas, Roberta M. M. Gouveia, Rodrigo G. F. Soares:
Métodos de Machine Learning Aplicados no Cenário da Educaçáo a Distância Brasileira (Machine Learning Techniques Applied to the Brazilian Distance Education). - Juan Manuel Verano Garri, Liliana Patricia Santacruz-Valencia, Javier Gomez:
ARMat: When Math is a Game. - António Manso, Célio Gonçalo Cardoso Marques, Paulo Santos, Vitor Alencar:
Plagiarism Detection in Algorithms - a Case Study Using Algorithmi. - Maria Cristina Costa, António Manso, Paulo Santos, João Manuel Patrício, Francisco Monteiro Vital, Gonçalo Manuel Martins Rocha, Bernardo Marques Alegria:
An Augmented Reality Information System Designed to Promote STEM Education. - Antonio García-Gutierrez, Raquel Hijón-Neira:
Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom. - Marisa Correia, Perpétua Santos Silva:
Higher Education Polithecnic Students' Perspectives on the Transition to Emergency Remote Teaching. - Maximiliano Paredes-Velasco, Mónica Gómez Rios, J. Ángel Velázquez-Iturbide:
Analysis of the Emotions Experienced by Learning Greedy Algorithms with Augmented Reality.
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