3d foliage

Discover Pinterest’s best ideas and inspiration for 3d foliage. Get inspired and try out new things.
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ArtStation - Project Dragon - Vegetation / Foliage 3d Foliage, Games Like Stardew Valley, Fantasy Tavern, Green Silhouette, Stylized Tree, Fantasy Tree, Poly Art, 3d Environment, 3d Landscape

Please read our article for all the details and credits: https://airbornstudios.artstation.com/blog/v3p88/in-which-we-cherish-and-bid-adieu-to-project-dragon-part-2-3d-envprop-work Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D…

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ArtStation - Elodie - Forest Biome Foliage 3d Foliage, Stylized Foliage, Forest Biome, Stylized Environment, Environment Projects, Game Textures, Concept Art Tutorial, Hand Painted Textures, 3d Modelle

Really excited to share some of the stuff we have been working on here at Elodie! Check out some of my teammates work a well: https://www.artstation.com/awfulwaffles https://www.artstation.com/alexiveroth https://www.artstation.com/ayhanaydogan https://www.artstation.com/siobhandeswardt https://www.artstation.com/slipgatecentral

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ArtStation - Stylized 3D Kreuzberg, Berlin Substance Designer Stylized, 3d Stylized Environment, Dome Model, Stylized Plants, Stylized Foliage, Substance Designer Tutorial, Stylized 3d, Game Textures, Plant Texture

This was my practical part for my Bachelor's Thesis at Cologne Game Lab! My main goal was to recreate this beautiful part of Berlin in a small playable level intended for a first-person shooter with several paths to choose from and corners to explore. The artstyle was intended to be stylized, so for texturing I used both procedural techniques in Substance Designer and hand-painting in Painter and Clip Studio Paint. During the development I did not have a lot of access to Zbrush so I had to…

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3d Foliage, Stylized Foliage, Blockout 3d Environment, 3d Forest Environment, Unreal Stylized Environment, Low Poly Vegetation, Environment Projects, Tech Art, Reference Images

One of my larger projects on Wayfinder involves curating and improving the foliage material system. With so many different types of plants and biomes, we needed robust material setups that could handle the varied foliage types (trees, grasses, shrubs, groundcover, etc) while not putting undue stress on performance while having thousands of these actors rendered at any given time. Additionally, I wanted to include as much dynamic interaction as possible to help the levels feel alive and…

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Sphere Texture, 3d Foliage, Flower Sphere, Surreal Flowers, 3d Sphere, Pink Grass, Render Design, Wild Flower Meadow, Tree Textures

Nothing much to say besides I was gettin tired of creating classic materials and focusing on doing everything procedural. I still love renderballs and the appeal of mapping something on spherical shapes, so I went for something completely new. The whole project is nearly completely procedural. Most of the assets were used from Megascans, while creating some of the foliage inside Speedtree. Scattering and color variation are mostly driven by scattering inside Blender and slightly adjusting…

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