Veevee Volley (move)

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Veevee Volley
ブイブイブレイク Vuivui Break
Veevee Volley VII.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Veevee Volley (Japanese: ブイブイブレイク Vuivui Break) is a damage-dealing Normal-type move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is one of the signature moves and the partner power of the partner Eevee. It acts as a fifth move that can only be used by shaking the game controller when prompted by an animated icon of Eevee waving a Joy-Con.

Effect

Artwork of Eevee using Veevee Volley

Generation VII

Veevee Volley deals damage and bypasses accuracy checks to always hit. The base power of Veevee Volley is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.

The base power of Veevee Volley varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Veevee Volley is set to 1 if the formula outputs 0.

Generation VIII onwards

Veevee Volley cannot be selected in a battle.

Description

Games Description
PE The more Eevee loves its Trainer, the greater the move's power. It never misses.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

# Pokémon Types Egg Groups Partner Power
0133 Eevee NormalIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category State Base power Max power Target Effect tag Description Playable sync pair
Sync move
Partner Promenade Veevee Volley Physical Default 300 360 An opponent No additional effect. Elaine & Eevee
6★ EX The sync buff is doubled the first time a sync move is used.
6★ EX with EX role 450 540

In other languages

Language Title
Chinese Cantonese 砰砰撃破 Pīngpīng Gīkpo
Mandarin 砰砰撃破 / 砰砰击破 Pēngpēng Jípò / Pēngpēng Jīpò
France Flag.png French Évo-Chardasso
Germany Flag.png German Evo-Crash
Italy Flag.png Italian Eeveempatto
South Korea Flag.png Korean 브이브이브레이크 Beu-ibeu-ibeureikeu
Russia Flag.png Russian Иви-Залп Ivi-Zalp
Spain Flag.png Spanish Eevimpacto


Variations of the move Pika Papow
PhysicalIC HOME.png Veevee Volley
SpecialIC HOME.png Pika Papow


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.