Probopass (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tri Attack Normal Special 08080 100100% 10
011 Magnetic Flux Electric Status 0000 00——% 20
011 Magnet Rise Electric Status 0000 00——% 10
011 Gravity Psychic Status 0000 00——% 5
011 Wide Guard Rock Status 0000 00——% 10
011 Tackle Normal Physical 04040 100100% 35
011 Iron Defense Steel Status 0000 00——% 15
011 Block Normal Status 0000 00——% 5
011 Magnet Bomb Steel Physical 06060 00——% 20
Evo.Evo. Tri Attack Normal Special 08080 100100% 10
044 Iron Defense Steel Status 0000 00——% 15
077 Block Normal Status 0000 00——% 5
1010 Magnet Bomb Steel Physical 06060 00——% 20
1313 Thunder Wave Electric Status 0000 09090% 20
1616 Rest Psychic Status 0000 00——% 10
1919 Spark Electric Physical 06565 100100% 20
2222 Rock Slide Rock Physical 07575 09090% 10
2525 Power Gem Rock Special 08080 100100% 20
2828 Rock Blast Rock Physical 02525 09090% 10
3131 Discharge Electric Special 08080 100100% 15
3434 Sandstorm Rock Status 0000 00——% 10
3737 Earth Power Ground Special 09090 100100% 10
4040 Stone Edge Rock Physical 100100 08080% 5
4343 Lock-On Normal Status 0000 00——% 5
4343 Zap Cannon Electric Special 120120 05050% 5
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM64Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SudowoodoNosepassProbopass
Block Normal Status —% 5
GeodudeGeodudeGravelerGravelerGolemGolemOnixSteelixSudowoodo
Double-Edge Normal Physical 120 100% 15
DwebbleYamask
Endure* Normal Status —% 10
GeodudeGravelerGolem
Magnitude Ground Physical 100% 30
GeodudeGeodudeGravelerGravelerFerroseedFerrothorn
Rollout Rock Physical 30 90% 20
GeodudeGeodudeGravelerGravelerGolemGolemOnixSteelixRoggenrolaBoldoreGigalithDwebbleCrustle
Stealth Rock Rock Status —% 20
Probopass
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Probopass in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Probopass in that game.
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Block Normal Status —% 5
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magnet Rise Electric Status —% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Probopass can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Probopass cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Nosepass (Pokémon)/Generation VII learnset Harden Normal Status —% 30
Nosepass (Pokémon)/Generation VII learnset Rock Throw Rock Physical 50 90% 15
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Ancient Power Rock Special 06060 100}}100% 5
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Headbutt Normal Physical 07070 100}}100% 15
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By transfer, only via prior Evolution
Generation VII
Prior evolution:
→Nosepass
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Defense Curl Normal Status 0000 00—}}—% 40
III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI Helping Hand Normal Status 0000 00—}}—% 20
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Self-Destruct Normal Physical 200200 100}}100% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an Evolution of Probopass
  • Click on the generation numbers at the top to see transfer-only moves for other generations