From Bulbapedia, the community-driven Pokémon encyclopedia.
The Ice type (Japanese: こおりタイプ Ice type) is one of the eighteen types. Ice-type moves are super effective against Dragon-, Flying-, Grass-, and Ground-type Pokémon, while Ice-type Pokémon are weak to Fighting-, Fire-, Rock-, and Steel-type moves.
Battle properties
Note: Type effectiveness multipliers may vary in other games outside the core series.
Additional effects
In Generation I, Ice-type Pokémon cannot get frozen by Ice-type moves, which are the only moves that can freeze their targets. In Generation II, Ice-type Pokémon cannot get frozen by Ice-type moves, but they can get frozen by the Normal-type move Tri Attack. Starting in Generation III, Ice-type Pokémon cannot get frozen at all.
Ice-type Pokémon are also immune to hail and, as of Generation VII, the move Sheer Cold. From Generation VII onwards, Sheer Cold also has increased accuracy when used by an Ice-type Pokémon.
As of Generation IX, the Defense of Ice-type Pokémon is increased by 50% during snow.
Pokémon
As of Generation IX, 58 Pokémon or 5.66% of all Pokémon are Ice-type (counting those that are Ice-type in at least one of their forms, including regional forms), making it the least common type among Pokémon, followed by the Fairy type.
The Pokémon below are listed by their current types. Some Pokémon have had their types changed.
Pure Ice-type Pokémon
Half Ice-type Pokémon
Primary Ice-type Pokémon
Secondary Ice-type Pokémon
Changed types
These Ice-type Pokémon have had their types changed.
Moves
As of Generation IX, there are 33 Ice-type moves, which makes up 3.53% of all moves (excluding those that are Ice-type only under certain circumstances), making it the third rarest type among moves, after Flying, Ground, and Dragon and before Bug, Ghost, and Fairy.
Prior to changes in Generation IV, all damaging Ice-type moves were special, but they may now also be physical depending on the attack.
Gen
|
Move
|
Category
|
Contest
|
Power
|
Accuracy
|
PP
|
Range
|
Description
|
I
|
Aurora Beam
|
Special
|
Beautiful
|
06565
|
100100%
|
2020 (max 32)
|
|
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
|
VII
|
Aurora Veil
|
Status
|
|
000—
|
000—%
|
2020 (max 32)
|
|
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
|
IV
|
Avalanche
|
Physical
|
Beautiful
|
06060
|
100100%
|
1010 (max 16)
|
|
This move's power is doubled if the target has inflicted damage on the user in the same turn.
|
I
|
Blizzard
|
Special
|
Beautiful
|
110110
|
07070%
|
055 (max 8)
|
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
|
IX
|
Chilly Reception
|
Status
|
|
000—
|
000—%
|
1010 (max 16)
|
|
The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
|
V
|
Freeze Shock
|
Physical
|
Beautiful
|
140140
|
09090%
|
055 (max 8)
|
|
The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.
|
VI
|
Freeze-Dry
|
Special
|
Beautiful
|
07070
|
100100%
|
2020 (max 32)
|
|
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
|
VII
|
Freezy Frost
|
Special
|
|
100100
|
09090%
|
1010 (max 16)
|
|
The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
|
V
|
Frost Breath
|
Special
|
Beautiful
|
06060
|
09090%
|
1010 (max 16)
|
|
The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
|
VIII
|
Glacial Lance
|
Physical
|
|
120120
|
100100%
|
055 (max 8)
|
|
The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
|
V
|
Glaciate
|
Special
|
Beautiful
|
06565
|
09595%
|
1010 (max 16)
|
|
The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.
|
VIII
|
G-Max Resonance
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
|
VIII
|
G-Max Resonance
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
|
III
|
Hail
|
Status
|
Beautiful
|
000—
|
000—%
|
1010 (max 16)
|
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
|
I
|
Haze
|
Status
|
Beautiful
|
000—
|
000—%
|
3030 (max 48)
|
|
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
|
III
|
Ice Ball
|
Physical
|
Beautiful
|
03030
|
09090%
|
2020 (max 32)
|
|
The user attacks the target for five turns. The move's power increases each time it hits.
|
I
|
Ice Beam
|
Special
|
Beautiful
|
09090
|
100100%
|
1010 (max 16)
|
|
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
|
V
|
Ice Burn
|
Special
|
Beautiful
|
140140
|
09090%
|
055 (max 8)
|
|
The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.
|
IV
|
Ice Fang
|
Physical
|
Cool
|
06565
|
09595%
|
1515 (max 24)
|
|
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
|
VII
|
Ice Hammer
|
Physical
|
|
100100
|
09090%
|
1010 (max 16)
|
|
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
|
I
|
Ice Punch
|
Physical
|
Beautiful
|
07575
|
100100%
|
1515 (max 24)
|
|
The target is attacked with an icy punch. This may also leave the target frozen.
|
IV
|
Ice Shard
|
Physical
|
Beautiful
|
04040
|
100100%
|
3030 (max 48)
|
|
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
|
IX
|
Ice Spinner
|
Physical
|
|
08080
|
100100%
|
1515 (max 24)
|
|
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
|
V
|
Icicle Crash
|
Physical
|
Beautiful
|
08585
|
09090%
|
1010 (max 16)
|
|
The user attacks by crashing large icicles onto the target. This may also make the target flinch.
|
III
|
Icicle Spear
|
Physical
|
Beautiful
|
02525
|
100100%
|
3030 (max 48)
|
|
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
|
II
|
Icy Wind
|
Special
|
Beautiful
|
05555
|
09595%
|
1515 (max 24)
|
|
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
|
VIII
|
Max Hailstorm
|
Physical
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm/snowstorm lasting five turns.
|
VIII
|
Max Hailstorm
|
Special
|
|
000—
|
000—%
|
033 (max 4)
|
|
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm/snowstorm lasting five turns.
|
I
|
Mist
|
Status
|
Beautiful
|
000—
|
000—%
|
3030 (max 48)
|
|
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
|
VIII
|
Mountain Gale
|
Physical
|
|
100100
|
08585%
|
1010 (max 16)
|
|
The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
|
II
|
Powder Snow
|
Special
|
Beautiful
|
04040
|
100100%
|
2525 (max 40)
|
|
The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
|
III
|
Sheer Cold
|
Special
|
Beautiful
|
000—
|
03030%
|
055 (max 8)
|
|
The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
|
IX
|
Snowscape
|
Status
|
|
000—
|
000—%
|
1010 (max 16)
|
|
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
|
VII
|
Subzero Slammer
|
Physical
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
|
VII
|
Subzero Slammer
|
Special
|
|
000—
|
000—%
|
011 (max 1)
|
|
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
|
VIII
|
Triple Axel
|
Physical
|
|
02020
|
09090%
|
1010 (max 16)
|
|
A consecutive three-kick attack that becomes more powerful with each successful hit.
|
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
|
Abilities
Interacting with the Ice type
A Pokémon with Protean or Libero will become an Ice-type Pokémon if it uses an Ice-type move. A Pokémon with Color Change, Imposter, Forecast, RKS System, or Multitype will become an Ice-type Pokémon if (respectively) it is hit with an Ice-type move, is sent out against an Ice-type opponent, if the weather is hail, if it is holding an Ice Memory, or if it is holding an Icicle Plate or Icium Z.
Gen
|
Ability
|
Description
|
VI
|
Refrigerate
|
Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
|
III
|
Thick Fat
|
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Exclusive Abilities
Only Ice-type Pokémon have these Abilities. This does not include signature Abilities.
Gen
|
Ability
|
Description
|
VI
|
Refrigerate
|
Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
|
VII
|
Slush Rush
|
Boosts the Pokémon's Speed stat in snow.
|
IV
|
Snow Cloak
|
Boosts the Pokémon's evasiveness in snow.
|
IV
|
Snow Warning
|
The Pokémon makes it snow when it enters a battle.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.
|
Items
|
Name
|
Description
|
|
Chill Drive
|
A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice type.
|
|
Ice Gem
|
A gem with an essence of ice. When held, it strengthens the power of a Ice-type move one time.
|
|
Ice Memory
|
A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon.
|
|
Ice Tera Shard
|
On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
|
|
Icicle Plate
|
An item to be held by a Pokémon. This stone tablet is imbued with the essence of ice and boosts the power of the holder’s Ice-type moves.
|
|
Icium Z
|
This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves.
|
|
Never-Melt Ice
|
An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of the holder's Ice-type moves.
|
|
Snowball
|
An item to be held by a Pokémon. This single-use ball of snow boosts the Attack stat if the holder is damaged by an Ice-type move.
|
|
Yache Berry
|
If a Pokémon holding this Berry is hit with a supereffective Ice-type move, the power of that move will be weakened.
|
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.
|
Notable Ice-type Trainers
- Main article: Category:Ice-type Trainers
Icons
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Icon from Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
|
Icon from Pokémon FireRed and LeafGreen
|
Icon from Generation IV
|
Icon from Generation V
|
Icon from Generation VI
|
Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon
|
Icon from Let's Go, Pikachu!; Let's Go, Eevee!
|
Icon from Pokémon Sword and Shield
|
Symbol icon from Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII)
|
Icon from Pokémon Brilliant Diamond and Shining Pearl
|
Symbol icon from Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX)
|
Icon from Pokémon Legends: Arceus
|
Symbol icon from Pokémon Legends: Arceus
|
Icon from Pokémon Scarlet and Violet
|
Tera icon from Pokémon Scarlet and Violet
|
Tera symbol icon from Pokémon Scarlet and Violet
|
In the TCG
- Main article: Water (TCG)
Due to the decreased amount of types in the TCG, Ice-type Pokémon are generally listed as Water-type Pokémon.
Ice-type Pokémon in the TCG are generally weak to Fighting and Metal with no resistances. Ice-type Pokémon are strong against Fighting and Fire Pokémon, whilst Grass and Colorless Pokémon can resist this type.
Statistical averages
Overall
Fully evolved
Trivia
- Generation VIII introduced the most Ice-type Pokémon of any generation, with eleven, and Generation VI introduced the fewest Ice-type Pokémon, with four.
- Generation I introduced the most Ice-type moves of any generation, with six, and Generation VI introduced the fewest Ice-type moves, with only one, Freeze-Dry.
- In Generation I, no Ice-type Pokémon were able to evolve. They either were in the final stage of their evolutionary line or were not part of one. The first Ice-type Pokémon that could evolve during their debut were Swinub and Smoochum.
- Although the Ice type existed since Generation I, pure Ice-type Pokémon were not introduced until Generation III.
- The Ice type has the fewest resistances of all types, only being resistant to itself.
- Only the Normal type has a lower number of resistances than the Ice-type, having no resistances (but one immunity).
- The Ice type is the only type that is super effective against Flying and Grass to not resist them in turn.
- Ice-type attacks are resisted by all types that Water-type Pokémon resist.
- The Ice type has the most unique combinations with other types of all other types, with 8.
- Similar to Fire-type moves, all Ice-type moves were Beautiful moves in Generation III.
- All Ice-type moves are eligible to be used in Sky Battles.
- The Ice type is tied with the Electric type for the fewest Pokémon who can Mega Evolve, with two each.
- It is also tied with the Ground and Ghost types for the fewest Pokémon that can Gigantamax, with one each.
- The Ice type is the only type excluded from the Central Kalos Pokédex.
- There has been at least one Ice-type specialist in every region and generation. It shares this trait with the Psychic and Fighting types.
- The Ice type has been paired up with every other type except for Normal and Poison, the most common of these being Water, with eight.
- This makes Ice the only type to have not been been paired up with Poison.
In other languages