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← Marill
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- Bold indicates a move that gets STAB when used by Marill
- Italic indicates a move that gets STAB only when used by an Evolution of Marill
- Click on the generation numbers at the top to see level-up moves from other generations
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Game |
Move |
Type |
Power |
Accuracy |
PP
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C
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Ice Beam
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Ice
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95
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100%
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10
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- A black abbreviation in a colored box indicates that Marill can be tutored the move in that game
- A colored abbreviation in a white box indicates that Marill cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Marill
- Italic indicates a move that gets STAB only when used by an Evolution of Marill
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Event |
Move |
Type |
Power |
Accuracy |
PP
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New York City Pokémon Center
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Dizzy Punch
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Normal
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70
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100%
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10
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New York City Pokémon Center
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Hydro Pump
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Water
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120
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80%
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5
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New York City Pokémon Center
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Scary Face
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Normal
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—
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90%
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10
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- A superscript level indicates that Marill can learn this move normally in Generation II at that level
- Bold indicates a move that gets STAB when used by Marill
- Italic indicates a move that gets STAB only when used by an Evolution of Marill
- Click on the generation numbers at the top to see event moves from other generations
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