Papers by Luigi Pagliarini
Proceedings of International Conference on Artificial Life and Robotics, 2022
Bookmarks Related papers MentionsView impact
MAG (an Italian acronym which stands for Musical Genetic Algorithms) is an electronic art piece i... more MAG (an Italian acronym which stands for Musical Genetic Algorithms) is an electronic art piece in which a multifaceted software attempts to “translate ” musical expression into a corresponding static or animated graphical expressions. The mechanism at the base of such “translation ” consists in a quite complex and articulated algorithm that, in short, is based on artificial learning. Indeed, MAG implements different learning techniques to allow artificial agents to learn about music flow by developing an adaptive behaviour. In our specific case, such a technique consists of a population of neural networks – one dimensional artificial agents that populate their two dimensional artificial world, and which are served by a simple input output control system – that can use both genetic and reinforcement learning algorithms to evolve appropriate behavioural answers to an impressively large shapes of inputs, through both a fitness formula based genetic pressure, and, eventually, a user-ma...
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics, 2019
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics, Jan 10, 2019
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics, 2017
Bookmarks Related papers MentionsView impact
2015 IEEE International Conference on Advanced Intelligent Mechatronics (AIM), 2015
We describe an artistic method used for the psychological analysis of group dynamics. The design ... more We describe an artistic method used for the psychological analysis of group dynamics. The design of the artistic system, which mediates group dynamics, emerges from our studies of modular Playware and remixing Playware. Inspired from remixing modular Playware, where users remix samples in the form of physical and functional modules, we created an artistic instantiation of such a concept with the Parallel Relational Universes, allowing arts alumni to remix artistic expressions. Here, we report the data emerged from a first pre-test, run with gymnasium's alumni. We then report both the artistic and the psychological findings. We describe the modern artificial intelligence implementation of this instrument. Between an art piece and a psychological test, at a first cognitive analysis, it seems to be a promising research tool. In the discussion we speculate about potential industrial applications, as well.
Bookmarks Related papers MentionsView impact
With the development of cheap robotic tools, it has become possible to allow children to use robo... more With the development of cheap robotic tools, it has become possible to allow children to use robots as a toy and in educational environments. For the purpose of increasing children's awareness and knowledge about technology, we have developed tools that allow them to interact with robots in an easy and straightforward manner, e.g. exemplified through our design and realisation of RoboCup Junior. Some of these techniques arise from the fields of evolutionary computation, adaptive systems, agents, and artificial neural networks and we show how they can be used in edutainment robotics in order to provide easy access to the robot technology. The user-guided approaches that we developed include user-guided behaviour-based systems, user-guided evolutionary robotics, user-guided coevolutionary robotics, and morphological development. All these techniques are applied to allow children to develop their own robot behaviours in a very easy and fast manner.
Bookmarks Related papers MentionsView impact
We present the robot art and how it may inspire to create a new type of wearable termed modular r... more We present the robot art and how it may inspire to create a new type of wearable termed modular robotic wearable. Differently from the related works, modular robotic wearable aims at making no use of mechatronic devices (as, for example, in Cyberpunk and related research branches) and mostly relies on “simple” plug-and-play circuits, ranging from pure sensors-actuators schemes to artefacts with a smaller level of elaboration complexity. Indeed, modular robotic wearable focuses on enhancing the body perception and proprioperception by trying to substitute all of the traditional exoskeletons perceptive functions in most of the cases strongly rigid, cabled and centralized through the use of local sensing circuits. It is exemplified here with the early prototype art work called Fatherboard, and the concept is believed to be applicable to different application fields, such as sport, health and entertainment. Key-Words: robot art, wearable, modular technology, playware, interactivity
Bookmarks Related papers MentionsView impact
Journal of Robotics, Networking and Artificial Life, 2014
Bookmarks Related papers MentionsView impact
As an example of a modern approach to artificial intelligence that puts emphasis on the balance b... more As an example of a modern approach to artificial intelligence that puts emphasis on the balance between control, electronic hardware, material, sensory system and energy, we developed the Viki humanoid robots. In contrast to the top-down approach of equipping a humanoid with as many sensors, motors, power, etc. as possible, we developed a bottom-up approach to the construction of humanoids. The approach is shown with the development of the Viki humanoid that won the RoboCup Humanoids Free Style World Championship 2002. By finding the right balance and relationship between these components of the system, it becomes possible to develop biped walking and other humanoid behaviors with much simpler hardware and control than is traditionally envisioned for humanoids. Indeed, the Viki humanoid robots were able to win the world championship though they include much less sensors, motors and energy use than their competitors. In this paper, we describe the Viki humanoids in details in terms o...
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Utilizing principles from parallel and distributed processing combined with inspiration from modu... more Utilizing principles from parallel and distributed processing combined with inspiration from modular robotics, we developed the modular interactive tiles. As an educational tool, the modular interactive tiles facilitate the learning of multi-agent systems and interactive agent-based games. The modular and physical property of the tiles provides students with hands-on experience in exploring the theoretical aspects underlying multi-agent systems which often appear as challenging to students. By changing the representation of the cognitive challenging aspects of multi-agent systems education to a physical (hands-on) one, the challenge may become much easier and fun to face for the students.
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics, Jan 10, 2019
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics
Bookmarks Related papers MentionsView impact
2015 IEEE International Conference on Advanced Intelligent Mechatronics (AIM), 2015
As a branch of mechatronic research in interactivity, and in robot art, we describe the concept o... more As a branch of mechatronic research in interactivity, and in robot art, we describe the concept of implementing Playware based tools inspired by modern AI robotic systems for audio-video performances. We develop immersive and personalizable tools that can allow any user to manipulate both audio and video output in a very easy manner, thanks to mechatronical wearable interfaces. In this light, we describe two of our systems that explore the concept of run-time composition of a variety of input and output modalities, e.g. both music and graphical expression. Indeed, we developed both hardware/software tools by which it is possible to allow any user to create new song versions of music (e.g. the MusicTiles app) and software that are able to translate the musical experience in to a visual one (e.g. the MAG software). By interfacing these technologies into mechatronic systems, it is now possible to create a run-time audio-video performance that is original and unique. This can further be combined with modular wearable - inspired by modular robotics - to interact and control the performance. This mechatronic wearable concept and its implementations exemplify how to convey a user-centered experience in playware technology.
Bookmarks Related papers MentionsView impact
Proceedings of International Conference on Artificial Life and Robotics
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Uploads
Papers by Luigi Pagliarini
ISBN: 978-84-608-3848-7.
• Low Cost Diplomatic Bag: MEL stop. —Antonio Ortuño, Brian Mackern, Carla Cruz, Demian Schopf, Gustavo Romano, Paul Cullen, Peter Burke, Rut Massó, Rute Rosas, Volkan Diyaroglu, Quique Ramírez, Arcángel Constantini, Ciro Múseres, Isabel Löfgren + Mats Hjelm, Luigi Pagliarini, RAfachEL Co: Rafael Marchetti & Rachel Rosalen. Dentro del Proyecto Valija diplomática low cost para ART-EX (http://www.art-ex.es). Immigration Museum. Melbourne. Australia. 12.15.
• Valija diplomática low cost: escala SCL. —Antonio Ortuño, Brian Mackern, Carla Cruz, Demian Schopf, Gustavo Romano, Paul Cullen, Peter Burke, Rut Massó, Rute Rosas, Volkan Diyaroglu, Quique Ramírez, Arcángel Constantini, Ciro Múseres, Isabel Löfgren + Mats Hjelm, Luigi Pagliarini, RAfachEL Co: Rafael Marchetti & Rachel Rosalen. Dentro del Proyecto Valija diplomática low cost para ART-EX (http://www.art-ex.es). Centro Cultural de España. Santiago. Chile. 09.15.
• Valija diplomática low cost: Embarcando. —Antonio Ortuño, Brian Mackern, Carla Cruz, Demian Schopf, Gustavo Romano, Paul Cullen, Peter Burke, Rut Massó, Rute Rosas, Volkan Diyaroglu, Quique Ramírez, Arcángel Constantini, Ciro Múseres, Isabel Löfgren + Mats Hjelm, Luigi Pagliarini, RAfachEL Co: Rafael Marchetti & Rachel Rosalen. Dentro del Proyecto Valija diplomática low cost para ART-EX (http://www.art-ex.es). Espacio expositivo AENA (Aeropuerto Adolfo Suárez). Madrid-Barajas. España. 06.15.
• VALIJA DIPLOMÁTICA —Ciro Múseres. Dentro del Proyecto Valija diplomática low cost para ART-EX (http://www.art-ex.es). Centro Cultural de España en Buenos Aires, CCEBA (Sede Florida). Buenos Aires. Argentina. 02-03.15.