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I don't know if this has already been asked, but how do you handle changing the in-game moons into weeks? Like, since the objects age differently to the cats in-game, how to you deal with them aging in-game?
I actually go into the files and de-age them manually ! I typically keep all the adults around 50-70 moons in file, but where it gets tedious is keeping the children an apprentice (under 9) and kit (under 6). This is optional since as the creator you can interpret events however you want, I just like the apprentice and kit statutes for them since they fit better! Apricot (the apprentice) has an apprentice like role with his in game mentor too, and I usually have them patrol together so that they do their lessons together.
Early in the comic before my friend helped me figure this out, we did have an elderly character pass away from old age, since that happened in game. Some of the other characters were also getting quite old in game but luckily the de-aging in file started shortly after. Mousetrap would have been the next to go and in game she's only in her 40s 😔
I've also started recently bringing the experience down to around middle from time to time too, because it was creating a thing where new characters had a way higher chance of negative patrol results than old ones (who, living so many moons in game, would be maxed out) and though I definitely don't want to invite problems to these characters I also wanted things to be more even !
Astronomy Daily - The Podcast: S04E47 In this episode of Astronomy Daily, host Steve Dunkley welcomes you to another thrilling exploration of the cosmos, featuring the latest updates from the world of astronomy and space science. From the mysterious Space Force spaceplane to the discovery of a fast-moving star, this episode is packed with intriguing stories that will leave you eager for more cosmic knowledge. Highlights: - Space Force's X37B Spaceplane: Get a rare glimpse of the US Space Force's shadowy X37B spaceplane, which has been orbiting Earth for over a year. We discuss the recent photo released by the Space Force, showcasing the vehicle's solar panels and open payload bay, along with the mission's objectives and its new aerobraking maneuver. - Asteroid 2024 YR4 Update: Hear the latest on asteroid 2024 YR4, which has sparked rumors of potential destruction in 2032. Thankfully, updated calculations show an extremely low probability of impact with Earth, while its chances of colliding with the Moon have slightly increased. - SpaceX's Static Fire Test: Dive into the details of SpaceX's recent long-duration static fire test of Ship 34, which lasted nearly a minute. We explore the implications of this test for future launches and the ongoing modifications to the spacecraft following previous anomalies. - Fast-Moving Star Discovery: Discover an astonishing new find: a small, fast-moving star racing through the center of our galaxy, possibly with a planet in orbit. This star is estimated to be traveling at an incredible speed of 1.2 million miles per hour, making it a candidate for the fastest known exoplanet system. - The Science of 21 Centimeter Radiation: Learn about the significance of 21 centimeter radiation in the search for extraterrestrial life. This fundamental frequency, linked to hydrogen atoms, is considered a universal calling card for potential communication with intelligent civilizations across the cosmos. For more cosmic updates, visit our website at astronomydaily.io. Join our community on social media by searching for #AstroDailyPod on Facebook, X, YouTubeMusic, and TikTok. Don't forget to subscribe to the podcast on Apple Podcasts, Spotify, iHeartRadio, or wherever you get your podcasts. Thank you for tuning in. This is Steve signing off. Until next time, keep looking up and stay curious about the wonders of our universe. 00:00 - Welcome back to Astronomy Daily 01:05 - Space Force's X37B spaceplane update 07:30 - Asteroid 2024 YR4 risk assessment 12:15 - SpaceX's static fire test of Ship 34 18:00 - Discovery of fast-moving star 22:30 - The significance of 21 centimeter radiation 27:00 - Conclusion and upcoming content ✍️ Episode References X37B Spaceplane Insights [Space Force](https://www.spaceforce.mil) Asteroid 2024 YR4 Information [NASA NEO](https://www.nasa.gov/neo) SpaceX Ship 34 Updates [SpaceX](https://www.spacex.com) Fast-Moving Star Discovery [NASA Goddard](https://www.nasa.gov/goddard) 21 Centimeter Radiation Research [NASA](https://www.nasa.gov) Astronomy Daily [Astronomy Daily](http://www.astronomydaily.io) Become a supporter of this podcast: https://www.spreaker.com/podcast/astronomy-daily-space-news-discoveries--5648921/support.
Julian and friends fandom? Hi? Hheelloo?
(I did it again,yeeaahh don't hit me )
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⏪, I wonder?
The surface level thing I tend to think about is of course the ghost vision with EMF, I wish that I went about it a different way. It's been soft retconned already but I feel like I could have done more or differently.
On a larger scale, if I had known about certain plot points or deaths I think I would have been able to set it up more leading up into it. Like some characters like Car Key, Exit and Roadflare missed out on a lot of development and though they still would have been around for the same amount of updates, maybe I could have given them more scenes.
Some of the really early pages are rough and there's typos and stuff I'd like to fix, but I do have a lot of fun with the spontaneity of clangen so it's just part of the process !
Does anyone even 🌌
There's some ! None of these are strictly "true" (there's no confirmation or denying of a canon god/afterlife/etc)
We don't have any 1:1 real earth religions since this is an object world with different history and geography, but there may be some beliefs that are similar or different to what people may know.
We have:
-A lot of the characters could be lightly described as agnostic