Stylized foliage

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ArtStation - Stylized 3D Kreuzberg, Berlin 3d Stylized Environment, Dome Model, Stylized Plants, Stylized Foliage, Stylized Forest, Stylized 3d, Nature 3d, Plant Texture, Game Textures

This was my practical part for my Bachelor's Thesis at Cologne Game Lab! My main goal was to recreate this beautiful part of Berlin in a small playable level intended for a first-person shooter with several paths to choose from and corners to explore. The artstyle was intended to be stylized, so for texturing I used both procedural techniques in Substance Designer and hand-painting in Painter and Clip Studio Paint. During the development I did not have a lot of access to Zbrush so I had to…

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ArtStation - RAWMEN - Stylized Environment Art, Allan Huang Jungle Environment Art, Stylised 3d Environment, Foliage Concept Art, 3d Stylized Environment, Stylized Environment Concept Art, Flower Concept Art, Stylized Plants, Bush Painting, Stylized Foliage

I had the pleasure of creating plants and foliage for our game upcoming game Rawmen. Foliage textures were created from high poly models in Maya and Zbrush and then finished in Substance Designer. Additionally sculpted other assets and tiling textures.

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Environment Painting, Environment Props, Tree Textures, Hand Painted Textures, Conifer Trees, Game Environment, Magic Design, Game Concept Art, Forest Design

In this tutorial, I share my way of creating stylized fluffy conifer trees. I hope you enjoy it and it will be helpful for you! The basis of this method is the tree creation using the billboard shader + trees canopy created in Maya and Zbrush programs. Buy source files from this tutorial: https://www.artstation.com/marketplace/p/DnM50/stylized-fluffy-pines

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