Zero Suit Samus (SSBU)/Forward smash
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Zero Suit Samus forward smash hitbox visualizations | ||||
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Overview[edit]
Update History[edit]
- Forward smash now has a sourspot at close range.
Hitboxes[edit]
Timing[edit]
The attack's angle is decided on frame 22, instead of the charge interval like other forward smashes, and only affects the second hit.
Charges between | 9-10 |
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Hit 1 | 13-14 |
Angle check | 22 |
Hit 2 | 26-28 |
Interruptible | 65 |
Animation length | 83 |
Lag time |
Charge interval |
Hitbox |
State change |
Interruptible |
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