Arduino Based Hand Gesture Control of Computer Application
Arduino Based Hand Gesture Control of Computer Application
Arduino Based Hand Gesture Control of Computer Application
GESTURE CONTROL OF
COMPUTER APPLICATION
GAURAV SAWARDEKAR
KEYWORDS:
Arduino, Media Player ( VLC )
AIM:
To control a Media Player
To overcome drawbacks by traditional Human – Computer
Interaction.
INTRODUCTION
ROBOTICS
Human Machine Interface( HMI )
Man Machine Interaction: Using Hand Gestures
HARDWARE
Arduino UNO X 1
Ultrasonic Sensors X 2
USB Cable
Connecting Wires
A Laptop
METHODOLOGY
Gesture Control
Processing of Data
Data received by Arduino
Sent to the Software
Data is read
Ultra-Sonic Sensors:
Principle - Sound Waves
ILLUSTRATION
CIRCUIT DIAGRAM SYSTEM MODEL
PROGRAMMING OF ARDUINO
5 DIFFERENT TASKS :
PYTHON
PROGRAMMING:
Play/Pause Video To Invoke Keyboard Click
Increase Volume Actions
Decrease Volume
Switch to Next Tab
Fast Forward / Slow Motion of Video
6 HAND GESTURES
PLAY OR PAUSE VOLUME UP/ DOWN SWITCHING OF TABS
Yes
If hand gestures match
with the data in database
Execute operation
corresponding to that
gesture
TO OVERCOME : • TRADITIONAL INPUT DEVICES
Drawbacks of • DISABLED PEOPLE
Traditional HMI • SINGLE POINT OF INPUT
• INCREASES COMPLEXITY
DRAWBACKS OF:
• Need to be learned & remembered
HAND GESTURE • Must be correctly recognized
SYSTEM • Lack accuracy
• Use of ultrasonic sensors
APPLICATION
S
Gaming Technology
Sign Language Interpretation
Remote Control
Robotic Wheel Chairs
Home Appliances
CONCLUSION
Could render traditional input devices
FUTURE SCOPE :
a. Medical Field
b. Public Hand Gesture System