E-Commerce Answer Set - 2
E-Commerce Answer Set - 2
E-Commerce Answer Set - 2
PART –B
3. a) Write about E-Commerce framework.
The architectural framework for e-commerce consists of six layers of
functionalityor services as follows:
1.Application services.
2.Brokerage services, data or transaction management.
3.Interface and support layers.
4.Secure messaging, security and electronic document interchange.
5.Middleware and structured document interchange, and
6. .Network infrastructure and the basic communication services.
1.Applications:
In the application layer services of e-commerce, it is decided that what type of
e-commerce application is going to be implemented. There are three types of
distinguished e-commerce applications i.e., consumer to business application, business-to-
business application and intra-organizational application.
2.Information Brokerage and Management Layer:
This layer is rapidly becoming necessary in dealing with the voluminous amounts of
information on the networks. This layer works as an intermediary who provides
service integration between customers and information providers, given some
constraint such as low price, fast services or profit maximization for a client. For
example, a person wants to go to USA from India.
The person checks the sites of various airlines for the low-price ticket with the
best available service. For this he must know the URLs of all the sites. Secondly, to search
the services and the best prices, he also has to feed the details of the journey again and
again on different sites.
If there is a site that can work as information broker and can arrange the ticket as per
the need of the person, it will save the lot of time and efforts of the person. This isjust
one example of how information brokerages can add value.
Another aspect of the brokerage function is the support for data management
and traditional transaction services. Brokerages may provide tools to accomplish
more sophisticated, time-delayed updates or future-compensating transactions.
3.Interface and Support Services:
The third layer of the architectural framework is interface layer. This layer provides
interface for e-commerce applications. Interactive catalogs and directory support
services are the examples of this layer.
Technical definition of multimedia is the use of digital data in more than one format,
such as the combination of text, audio, video, images, graphics, numerical data,
holograms, and animations in a computer file/document.
PART –C
•Multimedia content can be considered both fuel and traffic for electronic commerce
applications.
•The technical definition of multimedia is the use of digital data in more than one format,
such as the combination of text, audio, video, images, graphics, numerical data,
holograms, and animations in a computer file/document. See in Fig.
•E-Commerce requires robust servers to store and distribute large amounts of digital
content to consumers.
•These Multimedia storage servers are large information warehouses capable of handling
various content, ranging from books, newspapers, advertisement catalogs, movies,
games, & X-ray images.
•These servers, deriving their name because they serve information upon request, must
handle large-scale distribution, guarantee security, & complete reliability
•Clients are devices plus software that request information from servers or interact known
as message passing
•The client server model, allows client to interact with server through request-reply
sequence governed by a paradigm known as message passing.
•The server manages application tasks, storage & security & provides scalability-ability
to add more clients and client devices( like Personal digital assistants to Pc’s. See in fig.
•The internal processes involved in the storage, retrieval & management of multimedia
data objects are integral to e-commerce applications.
•A multimedia server is a hardware & software combination that converts raw data into
usable information & then dishes out.
•It captures, processes, manages, & delivers text, images, audio & video.
2. Geographical information systems that require storage & navigation over maps
4. Postproduction studios
5. shopping kiosks.
•The figure which is of video–on demand consist video servers, is an link between the
content providers (media) & transport providers (cable operators)