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Stop Motion Animation Pre-production Booklet

Pre-Production Booklet for Animation

Name: Emily Manning

Order of contents (italics show areas you must add in yourself)

Assessment criteria

LO2

Mind maps of ideas

Risk assessment

Format of your animation

Subject and storyline

Character notes and profiles

Movement of characters

Moodboard

Sets/backgrounds

Audio and soundtrack

Sound table

Props list

Audience

Storyboard and script (add script to booklet)

Frame rates

Lighting design

Production schedule

Crew details

LO3

Frame Numbers

Dope Sheets
Stop Motion Animation Pre-production Booklet

How to use this booklet


You will need to complete every page of this booklet, and all sections / questions
required.

Assessment criteria for Distinction grade;

LO2

Plans will show a full consideration of movement and continuity, perspective, point of view,
transitions and special effects.

Precise and workable planning of timing and synchronisation to a soundtrack will be


produced. It will be clear at this stage, from the documentation, what the finished piece will
look and sound like.

Learners will follow industry conventions and terminology used in storyboard production
correctly.

Plans for the construction of models, sets and props will be realistic and clear.

Drawings, script and storyboard will all show a creative interpretation of the idea.

LO3:

The documentation linked to the production will be full and detailed and there will be
evidence that the production management and scheduling of the project has been effective
and carried out in a professional manner. The techniques used in the production of the work
are likely to be related to an understanding of current trends in the industry.

Both LO2 and LO3

In all practical activity learners will be capable of working autonomously and effectively. They
will work on their own initiative, will not need constant support or supervision, will give the
work their full commitment, work positively and cooperatively with others, and meet
deadlines. In other words, they will have the kind of self-management skills that would be
expected of them in a professional context. Note also that this criterion should not be taken
to mean that learners do not seek advice or that they work without discussing things with
their tutor, but rather that they are not dependent upon the support of others and that when
they take advice they weigh it carefully for themselves.
Stop Motion Animation Pre-production Booklet

Planning

Treatment
Timothy is a ghost who is lonely, in this stop motion we realise that he is trying to find love,
set in a forest. At the start of the film we see a shot of the forest, and then the ghost fades in,
walks towards the camera and pauses. We then see a speech bubble appear, where a
diagram shows his feelings. Then we see a figure walk past the ghost and timothy
approaches her, we hear them speak but Timothys voice will be ghost moans and the
characters voices are muffled. We then see a close up of a tear rolling down the characters
face. Then she runs off, and we see a close up of the ghost who has question marks appear
around him. Then another thought bubble is shown. We see Timothy make a rose appear,
and then someone comes over to pick it up, Timothy then speaks to her and she runs away.
We see a shot of the character dropping the rose on the floor and her running away. Then I
will cut to a close up of the rose wilting. We see a tear run down his face and he fades away.
Then we cut to a different location where he is flying through the night sky. Then he fades
away and fades in a new forest location. He is crying, and a figure comes over to hand him a
rose, we then see them stand next to each other and a heart appears above then. Finally,
the title of the film appears.
Stop Motion Animation Pre-production Booklet

How will you meet the requirements of your brief?

I will meet the requirements by making sure that the length of my production is a minute
long, aimed at all genders and ages which will be shown through the characters I use and
the story line, fitting into the genres horror, comedy or drama. Containing two characters.
Additionally, I will make sure that I use eighteen frames per second in order for the video to
run smoothly. The deadline for this work is 6th January 2017, I will meet this by planning my
time effectively.

Risk assessment: Are there any health and safety issues you may encounter?

When building the set, to cut card I may choose to use a Stanley knife or scissors which
could cause an injury. To prevent this from happening I will be careful when using them. Any
cables on the floor could be a trip hazard, so I will try to minimize this as much as possible.
Furthermore, the use of lighting may be a hazard as the lights could heat up and burn
someone if they get touched.

Discuss any legal issues you may face. Eg; sound, plagiarism, age restrictions

I may encounter legal issues over the sound that I use. To prevent this, I will make sure I use
royalty free background music. Plagiarism could become an issue if my stop motion is
similar to something that has already be done, therefore I will make sure to search the
internet to see if any high end companies have done a similar production to mine already. I
do not think that my production would get any age restriction due to the content.

http://www.bbfc.co.uk/what-classification/digital-age-ratings

http://www.plagiarism.org/

Use of possible formats


Circle which of the following formats your animation will take;

stop-frame techniques
time lapse photography
Stop Motion Animation Pre-production Booklet

plasticine animation
Claymation
using found objects
modelling
puppetry
combined formats

Why are you using that particular format?

The particular formats that I will use are plasticine animation and Claymation as there is no
restrictions to what I can create, it also means that I can use whatever colour clay I want,
meaning that it will match my black and white theme.

What are the different possibilities you could explore using this format?

I could explore the use of armatures, seeing if they will work well with the type of characters I
am using, making each character easier to move and stronger. Additionally, I will be working
with black and white plasticine, which I can mix together to make different tones of grey.

What are the limitations of using this format? (i.e what problems/ obstacles might you
have?)

It may be more difficult to make the clay figures look good, this can be prevented by using
armatures to make the characters more realistic and appealing. Additionally, it may be more
difficult to show smooth movement when moving the figures from frame to frame which can
also be prevented to the use of armatures. Using them means that It will make the figures
easier to move. Furthermore, smoother frames can be achieved by using a higher frame rate
and making object movements smaller. The materials I am using may dry out quickly, so I
will need to shoot my stop motion quickly and preserve my figures effectively.

What imaginative or inventive animations have you seen which use this format?

Add in links and screen shots of three examples of animations using this format.
Stop Motion Animation Pre-production Booklet

This video is of a stop motion set


which is all in white, this gave me
inspiration to have my production
set and characters in black and
white. I think it is successful by the
camera work used.

https://www.youtube.com/watch?v=w5K2HUg11sQ&t=148s

This video is a Claymation of a


monster in a forest. This has given
me inspiration for my production as
I could use clay to make my
characters, and have it set in a
woodland scene.

https://www.youtube.com/watch?v=N6b-dLM5yfE

This video is of a set made of card


board cut outs, and all in black and
white. This was my main inspiration
for me production as this is what I
would like my set to look like. I
think the most successful part of
this is the lighting, as it casts
shadows.

https://www.youtube.com/watch?v=_kLJU_1mPDY
Stop Motion Animation Pre-production Booklet

Subject
What will the subject of your animation be?

The subject of the animation is Timothy who is a ghost who we see throughout the whole of
the production, he

Storyline

Describe the storyline of your animation. What events will happen to your characters?

My story line will follow the story of Timothy the ghost, who is lonely and wants to find love.
We see him approach multiple people, who get scared and run away. He gets upset and we
see his heart breaking more and more. Eventually, he finds someone who isnt scared and
they fall in love, Timothy gets handed a flower and we see his heart fixed.

Characters
What characters will be in your animation?

My animation will consist of my main character, who is a ghost. Then multiple stick figures,
who will have no facial features other than eyes and all look the same, just different shades
of grey.
Stop Motion Animation Pre-production Booklet

Complete the character profiles for each character in your animation

Name: Timothy
M/F: Male
Age 18
Costume: N/A (Made of plasticine)

Occupation: Spooking

Hobbies: Painting

Character He doesnt have a lot of friends as he is a ghost, he has two


Background: brothers and lives with his parents. When he grows up he wants to
be an artist.

Name: Alice
M/F: Female
Age 17
Costume: N/A (Made of plasticine)

Occupation: Student

Hobbies: Photography

Character She enjoys being outside and going on walks, she moved from
Background: America to pursues her dream of being a professional
photographer.
Stop Motion Animation Pre-production Booklet

Name: Elizabeth
M/F: Female
Age 18
Costume: N/A (Made of Plasticine)

Occupation: Student

Hobbies: Drawing

Character She likes nature and wants to be a scientist when she grows up,
Background: she has an older sister and grew up with her parents. She recently
moved out to the local area and likes it.

Name: Sharon
M/F: Female
Age 17
Costume: N/A (Made of Plasticine)

Occupation: Cleaner

Hobbies: Running

Character Enjoys listening to music and sports. She has a twin brother, she
Background: wants to travel after college and get inspired. She enjoys making
short films and taking photographs, Sharon is a very creative
person and can now drive.

Name: Minnie
M/F: Female
Age 17
Costume: N/A (Made of plasticine)

Occupation: Florist

Hobbies: swimming

Character Minnie comes from a broken home, she enjoys making short film
Background: and would like to pursue a career in the television sector. She
enjoys seshing and interested in Jamaican heritage
Stop Motion Animation Pre-production Booklet

Add in images and drawings/ sketches of what they will look like.

What will they be made of?

All my characters will be made of plasticine. The ghost will have a white cloth over it.

Movement of characters
Stop Motion Animation Pre-production Booklet

How are you going to make your characters move?

I will build my stick men around wire armatures, this will enable me to move them easier. I
will keep them very basic in order for movement to be smoother. My ghost will be made of
clay, wire in order to make movement easier.

What is the purpose of an armature?

The purpose of an armature is to give a clay figure a skeleton, it makes them easier to move
and build.

Will you use them for your characters?

Yes, all my characters will consist of wires in a stick figure shape, with clay put around it.

If so, how will you make it?

I will make a human figure out of wire and then put plasticine around it.
Stop Motion Animation Pre-production Booklet

Mood board
Create a mood board showing what look your animation will have. Add images showing
ideas of mise-en-scene, characters, costumes and colours that will be present in the
different shots.
Stop Motion Animation Pre-production Booklet

Sets / backgrounds
Will your set be;

A three wall set

A blue/green screen

An existing location

A Combination of two or more of the above

Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Stop Motion Animation Pre-production Booklet

Add in photographs of your sets/backgrounds.


Stop Motion Animation Pre-production Booklet

Sound Table

Production Name:

Producer:

https://www.youtube.com/watch?v=Ubbvbje8UEA

https://www.youtube.com/watch?v=Wxu_WxO3suI

Shot Action Description Diegetic/non/diegetic Atmosphere Musice type


of Sound created and
atmosphere

1-18 Background Background Non diegetic Spooky Spooky


music music from
Youtube
(copy right
free)

4-5 Popping Popping Diegetic Happy Sound effect


sounds sound is
played as
images
appear

From
Youtube
(copy right
free)

7-9 Speech Ghost and Diegetic Shocked Speech


figure have a
Character 1 conversation.
(Audio is
muffled so
the viewer
cannot hear
what theyre
saying)

(Speech from
Charlotte)

7 Speech Ghost and Diegetic Spooky Speech


figure have a
Timothy conversation.
Ghost moans
Stop Motion Animation Pre-production Booklet

are heard.

(Speech from
Morgan)

10 Speech Ghost Diegetic Spooky Speech


hmmm
Timothy

11 Popping Popping Diegetic Happy Sound effect


sounds sound is
played as
images
appear

16 Character Character Diegetic Shocked Speech


two speech cries(speech
from
Charlotte)

18 Scrunched Sound of Diegetic Happy Sound effect


piece of rose wilting
paper

20 Music Background Non-Diegetic Spooky Sad


change music

21- Music Background Non-Diegetic Spooky Spooky


28 change music

22 Character 3 Character Diegetic Shocked Speech


speech speaks
24
(Speah from
Charlotte)

22 Ghost Ghost moans Diegetic Spooky Speech


speech
24
Stop Motion Animation Pre-production Booklet

Props List
What props / models / furniture etc will you need to make your animation?

PROPS LIST

Production Name:

Producer:

Item Script Description Character/location Notes


page

Paint All Black, to paint the The set


background of my set background

Clay All Black and white Used to make the Black and white clay
characters of my can be mixed
X1 500g black stop motion together to create
X1 500b white grey tones

X1 50g blue

X1 50g red

Cardboard box All To put my set into

Cardboard All Black Used to create


trees to glue onto
X12 A4 sheets my set

Hot glue gun All Used to glue objects


such as cardboard
onto my set

Fairy lights All represent stars Background Holes will be put into
the background and
white these lights will be
pierced through

Spot light All Used to light up the Placed where it is


set not seen on
camera

Cardboard Used as the sky in background


another scene of the
production

Camera All To take the Off the set


photographs
Stop Motion Animation Pre-production Booklet

SD card All To store the Extra may be needed


photographs incase storage runs
out

Audience
Define the following characteristics of your audience;

Gender

Male and Female

Age

14-38

Interests

Romance/horror style productions

What forms of animation might they already watch?

Claymation

What images do you think they enjoy watching?

Corpse Bride, The Nightmare Before Christmas, Casper the friendly ghost, and Street of
Crocodile

What might they consider distasteful or offensive?

Violence in the production

How will you ensure that your animation will suit your chosen audience?

I will make sure that it fits into the genre of romance.


Stop Motion Animation Pre-production Booklet

How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)

My animation will be uploaded to YouTube, so watched online.

https://youtu.be/zaLr9Uyp1Ig

I produced a focus group in order to find out if my target audience was appropriate, the
agreed with what I had stated above. They said that younger audiences may have found it
quite scary, so make it child friendly.
Stop Motion Animation Pre-production Booklet

Storyboard
Who? Complete a storyboard for your animation.
Which
Where?
characters/ What is the
objects are in location for the
the scene? shot?

Say What? Lighting


Is there any Natural
dialogue/text? Ambient
Torchlight
Spotlight
Direction of
light?

And Camera? Time?


then.? What is the Duration of the
What happens? camera angle? shot / number
Describe the of frames
Is there any
action. action is held
movement from
for.
the camera?
Stop Motion Animation Pre-production Booklet

Think carefully about the shots you will be using. Consider the range of shots/angles
to give interest and perspective

Shots Camera Angles


Extreme long shot Birds-eye view
Long Shot High angle
Medium Shot Eye-level
Two Shot Low angle
Over the Shoulder Oblique / canted angle
Medium Close up Worms-eye view
Close up Ground Shot
Extreme close up

Movement Editing
Pan Montage
Tilt Cross cutting
Tracking Shot Match cut
Zoom Shot, reverse shot
Eye-line match
Jump cut
Tracking shot
Stop Motion Animation Pre-production Booklet
Stop Motion Animation Pre-production Booklet

Frame Rates
What is the duration of your animation in minutes? (minimum 30 seconds)

1 minute

In seconds?

60

How many frames per second for video?

18

There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?

1080
Stop Motion Animation Pre-production Booklet

Lighting Design

Where will you be photographing your animation?

I will be photographing my animation at college and at home

Does it have natural daylight?

No

If so, you will need to block this out. Explain why.

I have not used natural lighting in order to make sure the lighting is consistent

Do you have a constant light source(s) such as a lamp?

Yes

Where will you place your light source(s) to create interesting effects?

I will place LED strips, and place them in front and behind of the trees. I will turn the lights off
in the room so that the only light source is the lights on the set. Additionally, there will be
fairy lights put through the background, to represent starts, this will also help to light up the
set,
Stop Motion Animation Pre-production Booklet

(LO3)

Frame numbers
You will need to label your images as frames

The first 24 frames will be written as;

0_1

0_2 etc etc

the following 24 will be

1_1

1_2

1_3

Ensure your clips are labeled as such. Screen shot the folder your clips are in, and copy the
image underneath.
Stop Motion Animation Pre-production Booklet

Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-by-
shot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.

A dope sheet is usually split into 5 different sections.

To indicate what action occurs on which frame number


To see what action is happening in this shot.
To see what dialogue used in this scene.
To show what level of animation is happening.
To give camera instructions (angle).

For example;

Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.

i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.

This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Stop Motion Animation Pre-production Booklet

Dialogue / Camera
Frame Path of action Animation
Soundtrack cue instructions

0_1 Title Mellow relaxed N/A N/A


background
music

Frame Path of action Dialogue / Animation Camera


Soundtrack cue instructions

3_1 Shot of set N/A Long shot

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

5_1 Shot of Ghost Add figure onto Long shot


the center of the
set

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

8_1 Ghost moves towards the Move ghost Long shot


camera towards the
camera

8_2

8_3

8_4

8_5

8_6

8_7

8_8

8_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

9_1 Ghost moves towards the Move ghost Long shot


camera towards the
camera

9_2

9_3
Stop Motion Animation Pre-production Booklet

9_4

9_5

9_6

9_7

9_8

9_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

10_1 Ghost moves towards the Move ghost Long shot


camera towards the
camera

10_2

10_3

10_4

10_5

10_6

10_7

10_8

10_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

11_1 Ghost moves towards the Move ghost Long shot


camera towards the
camera

11_2

11_3

11_4

11_5

11_6

11_7

11_8

11_9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

12_1 Camera slowly becomes Ghost stays Long shot


out of focus/blurry stationary
Turn focus ring

12_2 Turn focus ring

12_3 Turn focus ring

12_4 Turn focus ring

12_5 Turn focus ring

12_6 Turn focus ring

12_7 Turn focus ring

12_8 Turn focus ring

12_9 Turn focus ring

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

13_1 Shot of black background N/A Long shot

(lasts two frames) Birds eye view

13_2

13_3 Bubble appears Place bubble in Long shot


appropriate
(Lasts three frames) position Birds eye view

13_4

13_5

13_6 Bubble appears Place bubble in Long shot


appropriate
(Lasts three frames) position Birds eye view

13_7

13_8

13_9 Bubble appears Place bubble in Long shot


appropriate
position Birds eye view

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

14_1 Thought bubble appears Place thought Long shot


bubble into
(Lasts five frames) position Birds eye view
Stop Motion Animation Pre-production Booklet

14_2

14_3

14_4

14_5

14_6 Ghost appears Place ghost into Long shot


position
(Lasts six frames) Birds eye view

14_7

14_8

14_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

15_1

15_2

15_3 Plus sign appears Place plus sign Long shot


into position
(Lasts 8 frames) Birds eye view

15_4

15_5

15_6

15_7

15_8

15_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

16_1

16_2 Figure appears Place figure into Long shot


position
(Lasts 5 frames) Birds eye view

16_3

16_4

16_5

16_6

16_7
Stop Motion Animation Pre-production Booklet

16_8 Equal sign appears Place plus sign Long shot


into position
(Lasts three frames) Birds eye view

16_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

17_1

17_2 Figure appears Place plus sign Long shot


into position
(Lasts four frames Birds eye view

17_3

17_4

17_5

17_6 Heart appears Place heart into


position
(Lasts 15 frames)

1_7

17_8

17_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

18_1

18_2

18_3

18_4

18_5

18_6

18_7

18_8

18_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

19_1

19_2
Stop Motion Animation Pre-production Booklet

19_3

19_4 Ghost moves towards Place ghost on Long shot


figure set

19_5

19_6

19_7 Figure moves towards Place figure on Long shot


ghost set

19_8

19_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

20_1

20_2

20_3

20_4

20_5

20_6

20_7

20_8

20_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

21_1

21_2

21_3

21_4

21_5

21_6

21_7 Ghost speaks Ghost moves Long shot


back and forth
slowly to show
dialogue

21_8

21_9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

2_1

22_2

22_3

22_4

22_5

22_6

22_7

22_8

22_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

23_1

23_2

23_3

23_4

23_5

23_6

23_7

23_8

23_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

24_1

24_2

24_3

24_4

24_5

24_6

24_7
Stop Motion Animation Pre-production Booklet

24_8

24_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

25_1

25_2

25_3

25_4

25_5

25_6

25_7

25_8

25_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

26_1

26_2

26_3

26_4

26_5

26_6

26_7

26_8

26_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

27_1

27_2

27_3

27_4

27_5
Stop Motion Animation Pre-production Booklet

27_6 Figure starts to cry Move blue Long shot


plastercine
down the figures
face

27_7

27_8

27_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

28_1

28_2

28_3

28_4

28_5

28_6

28_7

28_8

28_9

Dialogue /
Camera
Fame Path of action Soundtrack Animation
instructions
cue

29_1

29_2

29_3

29_4

29_5

29_6

29_7

29_8

29_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

30_1

30_2
Stop Motion Animation Pre-production Booklet

30_3

30_4

30_5

30_6

30_7

30_8

30_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

31_1 Ghost talks Move ghosts Long shot


slightly back and
forth

31_2

31_3

31_4

31_5

31_6

31_7 Figure continues to cry Move blue Close up


plastercine
down the figures
face

31_8

31_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

32_1

32_2

32_3

32_4

32_5

32_6

32_7

34_8

32_9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

33_1

33_2

33_3

33_4

33_5

33_6 Figure walks off the Move figure left Close up


screen until off camera

33_7

33_8

33_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

34_1

34_2

34_3

34_4

34_5

34_6

34_7

34_8

34_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

35_1

35_2

35_3

35_4

35_5 Ghost turns towards the Rotate ghost Close up


camera from facing away round
Stop Motion Animation Pre-production Booklet

35_6

35_7

35_8

35_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

36_1

36_2

36_3

36_4

36_5

36_6

36_7

36_8

36_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

37_1

37_2 Question mark appears Place plasticine Close up


on set

37_3

37_4

37_5 Question mark appears Place plasticine Close up


on set

37_6

37_7

37_8

37_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

38_1

38_2
Stop Motion Animation Pre-production Booklet

38_3 Question mark appears Place plasticine Close up


on set

38_4

38_5

38_6

38_7 Shot of black background N/A Long shot

(lasts two frames) Birds eye view

38_8

38_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

39_1

39_2

39_3

39_4

39_5

39_6 Bubble appears bubble in Long shot


appropriate
(Lasts three frames ) position Birds eye view

39_7

39_8

39_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

40_1 Bubble appears bubble in Long shot


appropriate
(Lasts one frames) position Birds eye view

40_2 Bubble appears bubble in Long shot


appropriate
(Lasts one frames) position Birds eye view

40_3 Speech bubble appears bubble in Long shot


appropriate
(Lasts one frames) position Birds eye view

40_4 Ghost appears Place ghost on Long shot


thought bubble
(Lasts 6 frames) Birds eye view

40_5
Stop Motion Animation Pre-production Booklet

40_6

40_7

40_8

40 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

41_1

41_2 Plus sign appears Place plus sign Long shot


on thought
(Lasts three frames) bubble Birds eye view

41_3

41_4

41_5 Rose appears Place rose on Long shot


thought bubble
(Lasts four frames) Birds eye view

41_6

41_7

41_8

41 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

42_1 Plus sign appears Place plus sign Long shot


on thought
(Lasts three frames) bubble Birds eye view

42_2

42_3

42_4 Figure appears Place figure on Long shot


thought bubble
(Lasts three frames) Birds eye view

42_5

42_6

42_7 Equal sign appears Place sign on Long shot


thought bubble
(Lasts five frames) Birds eye view

42_8

42 _9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

43_1

43_2

43_3 Heart appears Place heart on Long shot


thought bubble
(Lasts 12 frames) Birds eye view

43_4

43_5

43_6

43_7

43_8

43 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

44_1

44_2

44_3

44_4

44_5

44_6 Ghost has a rose, figure Place ghost on Long shot


walks to rose and picks it set and move
up figure towards it

44_7

44_8

44 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

45_1

45_2

45_3

45_4

45_5
Stop Motion Animation Pre-production Booklet

45_6

45_7

45_8

45 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

46_1

46_2

46_3

46_4

46_5

46_6

46_7

46_8

46 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

47_1

47_2

47_3

47_4

47_5

47_6

47_7

47_8

47 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

48_1

48_2

48_3
Stop Motion Animation Pre-production Booklet

48_4

48_5

48_6

48_7 Figure picks up rose Make figure take Close up


the rose and
move them
towards each
other

48_8

48 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

49_1

49_2

49_3

49_4 Ghost speaks Move ghost Close up


slightly back and
forth to
represent
dialogue

49_5

49_6

49_7

49_8

49_9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

50_1

50_2

50_3

50_4

50_5

50_6

50_7 Figure begins to cry Move blue Close up


plasticine down
face
Stop Motion Animation Pre-production Booklet

50_8

50 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

51_1

51_2

51_3

51_4

51_5

51_6

51_7

51_8

51 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

52_1

52_2

52_3

52_4

52_5 Figure drop rose and Move both Mid shot


walks away figures off
camera

52_6

52_7

52_8

52 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

53_1

53_2

53_3

53_4
Stop Motion Animation Pre-production Booklet

53_5

53_6

53_7

53_8

53 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

54_1

54_2

54_3

54_4 Rose wilts Plasticine is Panning shot/


flaterned zooming in
towards subject

54_5

54_6

54_7

54_8

54 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

55_1

55_2

55_3

55_4

55_5

55_6

55_7

55_8

55 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

56_1
Stop Motion Animation Pre-production Booklet

56_2

56_3

56_4

56_5

56_6

56_7

56_8

56 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

57_1

57_2

57_3

57_4

57_5

57_6

57_7

57_8

57 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

58_1

58_2

58_3

58_4

58_5 We move to the ghost N/A Camera pans


towards ghost

Close up

58_6

58_7

58_8

58 _9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

59_1

59_2

59_3

59_4

59_5

59_6

59_7

59_8

59 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

60_1

60_2

60_3

60_4

60_5

60_6

60_7

60_8

60 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

61_1

61_2

61_3

61_4 Ghost cries Move plasticine Close up


down the ghost

61_5

61_6

61_7
Stop Motion Animation Pre-production Booklet

61_8

61 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

62_1

62_2

62_3

62_4

62_5

62_6

62_7

62_8

62 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

63_1

63_2

63_3

63_4

63_5

63_6

63_7

63_8

63 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

64_1

64_2

64_3

64_4
Stop Motion Animation Pre-production Booklet

64_5 Ghost disappears Take ghost off Close up


set
(Lasts eight frames)

64_6

64_7

64_8

64 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

65_1

65_2

65_3 We only see the ghosts N/A Long shot


tears

65_4

65_5

65_6

65_7

65_8

65 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

66_1 Ghost walks across set Move ghost Close up


from one side of
set to the other Panning

66_2

66_3

66_4

66_5

66_6

66_7

66_8

66 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue
Stop Motion Animation Pre-production Booklet

67_1

67_2

67_3

67_4

67_5

67_6

67_7

67_8

67 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

68_1

68_2

68_3

68_4

68_5

68_6

68_7

68_8

68 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

69_1

69_2

69_3

69_4

69_5

69_6

69_7

69_8

69 _9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

70_1

70_2

70_3

70_4

70_5

70_6

70_7

70_8

70 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

71_1

71_2

71_3

71_4

71_5

71_6

71_7

71_8

71 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

72_1

72_2

72_3

72_4

72_5

72_6 We see more of the set N/A Camera zooms


and see the figure in the out
background
Stop Motion Animation Pre-production Booklet

72_7

72_8

72 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

73_1

73_2

73_3

73_4

73_5

73_6 Figure walks towards Move clay from Long shot


ghost holding rose the back of the
set to the ghost

73_7

73_8

73 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

74_1

74_2

74_3

74_4

74_5

74_6

74_7

74_8

74 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

75_1

75_2

75_3
Stop Motion Animation Pre-production Booklet

75_4

75_5

75_6

75_7

75_8

75 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

76_1

76_2

76_3

76_4

76_5

76_6

76_7

76_8

76 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

77_1

77_2

77_3

77_4

77_5

77_6

77_7

77_8

77 _9
Stop Motion Animation Pre-production Booklet

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

78_1 Figure hands ghost rose Characters Close up


move closer
together

78_2

78_3

78_4

78_5

78_6

78_7

78_8

78 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

79_1

79_2

79_3 Ghost blushes Put pink circles Close up


under eyes

79_4

79_5

79_6

79_7

79_8

79 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

80_1

80_2

80_3

80_4
Stop Motion Animation Pre-production Booklet

80_5 Ghost takes rose Stick rose onto Close up


ghost

80_6

80_7

80_8 Heart appears Place heart on Close up


set

80 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

81_1

81_2

81_3 Heart appears Place heart on Close up


set

81_4

81_5

81_6 Heart appears Place heart on Close up


set

81_7

81_8

81 _9

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

82_1 Heart appears Place heart on Close up


set

82_2

82_3

82_4 Heart appears Place heart on Close up


set

82_5

82_6

82_7 LAST PHOTOGRAPH

82_8

82 _9

Dialogue / Camera
Frame Path of action Animation
Soundtrack instructions
Stop Motion Animation Pre-production Booklet

cue

83_1 Title the end

83_2

83_3

83_4

83_5

83_6

83_7

83_8

83_9
Stop Motion Animation Pre-production Booklet

Liaising with client (write notes on discussions between you and your client)

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