City Design Project
City Design Project
City Design Project
_____________________________
City Design
For your final assessment in the unit on angle pairs,
parallel and perpendicular lines, you are going to
design a city.
You may work in teams of NO MORE THAN 3
STUDENTS on this task. Use this document as a
checklist for your project. You will be graded
according to the attached rubric.
1. Before beginning the project, decide on a name
for your city.
2. Your city may have many different streets, but it
must contain all of the following:
o
at least five pairs of streets that meet at right angles to each other
VERY IMPORTANT!
Place each of the following on your drawing according to the given specifications:
a.
b.
c.
d.
a gas station and a hardware store on streets that are parallel to each other;
e.
the hospital and a general store on a transversal street, and both on the same side of the transversal;
f.
g.
a park in the city with streets as boundaries and in the shape of a different triangle;
h.
i.
j.
k.
You may add anything else you wish to your city representation, but a sheet identifying each addition must
accompany your model. If you wish, you may make a three-dimensional model of your city.
l.
Name(s): _____________________
_____________________________
3
3
3
4
4
5
5
3
3
Superior
Good
62-70 pts
50-61 pts
Completion
All required elements
70 points
Score:
27-30 pts
Neatness/
Creativity/
Effort
30 points
Score:
22-26 pts
Acceptable
40-49 pts
Required elements are
correctly placed in the
project with no more
than 5 errors. Most
things are labeled with
no more than 4 labels
missing or unreadable.
18-21 pts
Some effort has gone
into the layout and
appearance of the
design, but there are
errors which have not
been carefully corrected,
or some of the work has
been hastily completed.
TOTAL GRADE
This grade will be entered as both a project grade out of 50 and as a quiz grade out of 50.
Unacceptable
0-39 pts
More than 5 errors or
omissions in the
project; more than 4
labels missing or
unreadable.
0-17 pts
The incompleteness
and/or sloppiness of
the design reflects the
lack of effort in its
creation.