Rane SL 3 Serato Scratch Live 2.0: - Operator'S Manual
Rane SL 3 Serato Scratch Live 2.0: - Operator'S Manual
Rane SL 3 Serato Scratch Live 2.0: - Operator'S Manual
cOpyRIght nOtIceS
2010 Rane Corporation. All rights reserved. Scratch Live and the Scratch Live logo are trademarks of Serato Audio Research. Trademarked in the U.S. and other countries. Licensed exclusively to Rane Corporation. This software is based in part on the work of the Independent JPEG Group, and uses libpng code, copyright 2000-2002 Glenn Randers-Pehrson. The Scratch Live Control Tone, the audio pressed on Scratch Live Control Vinyl and Control CDs, is copyright 2004-2010 Serato Audio Research. The Control Vinyl and Control CDs are licensed for personal use only. The creation of personal backups of the Control CD is allowed, however duplicating Control CDs for commercial benefit is strictly prohibited. For avoidance of doubt the duplication or creation of Control Vinyl for any use is strictly prohibited. Please respect our copyright. 2004-2010 Serato Audio Research. Windows XP, Vista and 7 is either a registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries. Apple, Mac, Macintosh and iTunes are trademarks of Apple Computer, Inc., registered in the US and/ or other countries.
pc
Windows Xp with Service pack 2 or higher, or Vista with Service pack 2 or higher, or Windows 7. We recommend Windows 7 over Vista. Intel processor, pentium 4 / 1.5 ghz. 1 gB Ram. Screen resolution 1024 x 768 or higher. hard drive space for storing music. available uSB port.
mac
mac OSX 10.4.11 or higher. 1 ghz g4. 1 gB Ram. Screen resolution 1024 x 768 or higher. hard drive space for storing music. available uSB port. Scratch Live is compatible with Intelbased mac computers. pLeaSe nOte: these are the minimum requirements to run Serato Scratch Live without optional plugins. For best performance or when using optional plugins we recommend you use a higher spec computer. For more information please visit www.serato.com/scratchlive.
IntROductIOn
Refer to the separate Quick Start guide that was included in the box. If you lose yours, a new copy (along with this manual and all other documentation) may be downloaded at rane. com/sl3.html. To keep up with the latest tips, and to check for Scratch Live software updates, visit the Official Scratch Live Forum at scratchlive.net
WeaR paRtS
The SL 3 interface contains no wear parts. The vinyl records and CDs are wear parts as described in the Limited Domestic Warranty section at the end of this manual.
check LISt
these items are included in the box: 1 SL 3 interface. 1 soft carry case. 1 Serato Scratch Live software install disc. 1 external universal power supply with country adaptors. 1 uSB cable. 4 stereo Rca cables. 2 control cds. 2 control vinyl records. 4 rubber feet for the SL 3. 1 quick Start guide. 1 warranty card. 1 this manual.
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12 12 12 12 12 12 13 13 13 13 13 13 13 13 13 13 14 14
cOntentS
connecting your hardware System Overview Connecting the SL 3 Turntable Setup CD Player Setup Kensington Security Slot Installing Scratch Live Mac Windows Additional Windows Drivers Starting the Software Using the Tool Tips Playing Regular Vinyl and CDs
6 6 6 6 6 6 7 7 7 7 7 7 8 8
Important Safety Instructions Copyright Notices Wear Parts Minimum System Requirements Check List
3 3 3 3 3
Power Supply
8
8 8 9
14 14 15
15 15 15 16 16 16
9
9 9 10 10
10
10 10 10 11 11
cue pOIntS
Setting Cue Points Enable Hot Cues Triggering Cue Points Editing Cue Points Customizing Cue Points
17
17 17 17 17 17
11 11
11 11 11
LOOpIng
Auto-Looping The A-Slot Loop Roll Loop Roll with MIDI
17
18 18 18 18
19
19 19 19 19 20 20 20 20 20 20 20 20 20
26 26
Library Read iTunes Library Protect Library Customize Crate Views Center On Selected Song Show All File Types Include Subcrate Tracks AutoFill Overviews Import AAC Files Font Size Album Art Size display Maximum Screen Updates Audio Cache Show Album Art On Deck plugins SP-6 DJ FX SL 3 Aux Deck Serato Playlists
33 33 33 33 33 33 33 33 34 34 34 34 34 34 34 34 34 34 34 34
FILe management
Rescan ID3 Tags Relocate Lost Files Deleting Crates and Tracks Copying and Moving Files / Folders Copying and Moving Crates Scratch Live Backup
27
27 27 27 27 27 27
RecORdIng
Record Gain Knob Sampling From Vinyl Recording Your Mix Recording Bit Depth
28
28 28 28 28
dJ FX pLugIn
Using the DJ FX Performance Mode Advanced Mode Edit Mode
21
21 21 21 21
29 30 31
31 31 31 31 31 31 31 31 31 31 31 32 32 32 32 32 32 32 32 32 32 32 32 32 32 33 33
22 22
22 22 22 22 22 23 23 23
tROuBLeShOOtIng and FRequentLy aSked queStIOnS 35 cORRupt FILe deScRIptIOnS and dIagnOSeS 36 mIXIng WIth One tuRntaBLe OR cdpLayeR 37 SL 3 SpecIFIcatIOnS ScOpe ReadIng and FIXeS decLaRatIOn OF cOnFORmIty 37 38 41
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23 23 23 24 24 24 24 24 25 25 25 26 26 26 26
LImIted WaRRanty OutSIde the u.S.a. 42 WaRRanty pROceduRe - VaLId In u.S.a. OnLy 43
cOnnectIng the SL 3
To integrate an SL 3 unit into a typical DJ setup, connect it to your turntables (or CD players) and mixer, as follows: 1. Inputs
*
RIGHT DECK
Using the provided USB cable, connect your SL 3 to an available USB 2.0 port on your computer. Make sure you connect it directly to your computer and not through a hub or splitter.
Connect your CD players or turntables to the DECK INPUTS on the Rane SL 3. *Optional Step: Connect an additional output (such as AUX OUT) from your mixer to the AUX INPUTS on the SL 3 to record your set in Scratch Live. See RecORdIng On page 28. 2. Input Level Selection
tuRntaBLe Setup
1. Set the tone arms to the specific recommendations of the cartridge used, so that the needle never leaves the record, but not heavy enough that it heats up significantly. Both produce poor tracking. 2. Grounding is extremely important when using Scratch Live. Make sure you have good connections from the ground wires of your turntables to the grounding post of your SL3. If you do not ground your turntables properly, the control signal will be noisy and the tracking of the record position will be erratic.
DIP SWITCHES
Set each input to the correct input level using the dip switches. Set the switches UP for Phono (turntables) or DOWN for Line (CD players).
3. Ensure the SL 3 is set to receive a phono level signal See Step 2 OF cOnnectIng the SL 3.
cd pLayeR Setup
3. Outputs Disable all built-in effects on the CD player, including keylock/master tempo. Ensure the SL 3 is set to receive a LINE level signal See Step 2 OF cOnnectIng the SL 3.
AUX
Connect the OUTPUTS of the SL 3 to line inputs on your mixer. Connect the AUX output to an additional line input or AUX input on your mixer to output the sample player. See Sp-6 SampLe
pLayeR On page 19.
Because the SL 3 was connected prior to installing Scratch Live, no extra hardware installation is required. nOte: Select the custom install option if you wish to change the installation location of Scratch Live.
mac
1. Insert the Software Installation CD-ROM and double-click the installer icon. or Launch the installer you just downloaded from scratchlive.net. 2. Follow the on-screen instructions. Once the installation is complete, Scratch Live will appear in your applications list. You may like to drag the Scratch Live icon to your dock for quick launching. 3. Plug in your SL 3. No extra hardware or driver installation is required.
WIndOWS
It is important that Windows users install the SL 3 drivers as well as the Scratch Live software. The easiest way to do this is to allow the Scratch Live installer to do all the work. 1. connect your SL 3 before you insert your installation cd. When you first connect it, Windows will attempt to install the drivers via the hardware wizard. Cancel and close the hardware wizard. 2. Insert the Software Installation CD-ROM. Make sure your SL 3 is connected first. If a window doesnt open automatically, browse to the CD drive. Run setup.exe. or Launch the installer you just downloaded from scratchlive.net. 3. Follow the on-screen instructions. Once the installation is complete, Scratch Live appears in the Start Menu under All Programs > Serato > Scratch Live.
With music playing in the background (from any source), put your needle on the record with the turntable stopped. If you are using CD players, the same rules apply. Have the CD deck paused or stopped while calibrating. Click and hold the estimate button until the slider stops moving. Moving the threshold slider to the left will make Scratch Live more sensitive to slow record movement, but also more sensitive to background noise. Repeat the process for each deck.
Since Scratch Live is controlled by an analog signal, there is no guarantee of what state that signal will be in by the time the software gets to interpret it. Therefore, Scratch Live needs to be able to handle a wide range of signals, and be configurable to use them optimally. Calibrating is just configuring the software to your situation. calibration is equally important for both vinyl and cd users of Scratch Live. There are two parts to the Scratch Live control signal: The directional tone, and the noise map. Listening to the control vinyl, the directional tone is the 1 kHz tone. The noise map sounds like random noise over the top of the tone. The directional tone provides the current speed and direction of the record, while the noise map tells the software precisely where on the record the needle is currently.
things to remember: Your needle must be on the record. Your turntable (or CD player) must be stationary. The background music playing must be at a similar level to which you will play your set at. Calibrate Scratch Live every time you play. tIp: If the slider jumps to the far right, then you have a problem with noise in your turntables/cd players/mixer. check all your connections and make sure your equipment is well earthed. In some situations you will not be able to improve the signal quality, and you will have to play on regardless. In this situation, stick to ReL mode.
pOWeR SuppLy
Connect the barrel connector of the power supply to the 7.5 VDC jack on the SL 3. Plug the power supply into an AC outlet. The yellow POWER indicator will light on the SL 3. The universal power supply includes different input plugs for the USA, Europe, UK and Australia. The USA plug is attached at the factory you may need to replace it in your country. To remove a plug, PUSH the button
LOCK LOCK
the ScOpeS
OPE
OPE
while turning the outer rim counterclockwise. To attach a plug, rotate it to fit into the supply and turn clockwise until it locks in place.
N
PU
SH
The power supply is regulated 7.5 volts DC, 1 amp, using a P6 type barrel plug. Any substitute must meet these specifications. -(5.5mm) +(2.5mm)
be as close to circular as possible. Use the scope zoom slider (1x to 16x) to zoom in or out as necessary. Use the scope L/R Balance and p/a Balance controls to adjust the shape of the inner ring. The number in the top left corner of the scope view gives the current absolute position within the control record or CD. The number in the top right corner is the current speed in RPM. In the bottom left is the current threshold setting, and the number in the bottom right shows the percentage of readable signal this number should be close to 85% when your system is calibrated properly.
folder or files you want to import onto the purple all... icon. This is located to the left of your screen at the top of the crates and playlist window. If you wish to import all of your music, just drag your whole music folder onto this icon. tIp: you can also import by dragging files and folders directly from Windows explorer (pc version) or Finder (mac version) into the Scratch Live library.
caLIBRatIOn tROuBLeShOOtIng
After calibration, the number in the upper right corner of the scope view should say 0.0 while the needle is on the record and the turntable is stopped. If that number is fluctuating then manually move the Estimate slider to the right until that number is stable at 0.0. If youve moved the slider all the way to -24 and its still fluctuating then you have a grounding or interference problem somewhere in the chain. If so, the first thing to check is that the grounding wire coming from your turntable is connected to your SL 3s grounding posts. Next, make sure that the SL 3 isnt sitting next to a power source such as a power strip or power box and that the RCA cables connected to the SL 3 arent laying across other power conducting cables. If you are still experiencing issues, you might have to adjust the placement of your setup. For example, make sure bass bins arent directly under the turntables. FOR mORe caLIBRatIOn
tROuBLeShOOtIng heLp See ScOpe ReadIng and FIXeS On page 38.
pLayIng muSIc
Click on the all... icon to show all the tracks in your library. Use the keyboard shortcut Shift - Left Arrow to load the highlighted track on to the Left Deck, and Shift - Right Arrow to load the highlighted track on to the Right Deck. tIp: you can also load tracks to decks using the mouse. click and drag a track from the track list area on to either Virtual deck. To start playing a track, simply put the needle on the record and start the turntable. The track will start playing as soon as it detects the signal from the control vinyl (or CD). In ABS mode, the track will play from the position dictated by the placement of the needle on the record. If you place the needle at the beginning of the record, the track will start playing from the beginning. You can skip through the track by picking up the needle and placing it further into the record, just as with regular records (This is known as needle dropping). See
ScRatch LIVe mOdeS On page 15.
WhIteLaBeL.net
The Serato Whitelabel Delivery Network is a unique system that allows record labels to digitally deliver promotional releases directly to DJs. To download Whitelabel audio files and sign up to receive updates on the latest promotional releases, visit www.whitelabel.net.
anaLyzIng FILeS
Before you play your music in Scratch Live, It is important to first analyze your files. The analyze files function processes the songs in your library to detect file corruption, saves the waveform overview to an ID3 tag*, and calculates auto-gain and BPM values.
tRack dISpLay
When a track is loaded, the track name, artist and length are displayed in the track title bar, and the Virtual Deck shows a solid black line. If the track has BPM or key information written in the tag this will also be displayed. See Set
autO-Bpm.
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VInyL ScROLL
pLayBack cOntROL
Vinyl Scroll allows you to select and load tracks using only your turntables (or CD player) no contact with the computer necessary! To use Vinyl Scroll with turntables, lift the needle off the record and drop it into special bonus track section at the end of the records A side. The
If this option is checked while analyzing files, Scratch Live will calculate the estimated tempos of your files. If Scratch Live is confident that the Auto BPM estimate for a file is accurate, it will be written to an ID3 tag* in the file. The Auto BPM function will not be applied if the track already contains BPM information. To re-analyze these files and use Auto BPM or auto gain on them, drag them onto the analyze Files button. If you know your files BPM will fall within a certain range, use the range drop down to avoid double or half value BPMs being calculated.
movement of the control disk now controls the selected track within your library. Lift the needle out of the Vinyl Scroll section of the record and into the lead out (between the Vinyl Scroll area and the end of the record) to change crates or iTunes playlists. Go back to the Vinyl Scroll area of the record to choose a track within the crate or playlist. Once you have found the track you wish to play, put the needle back at the beginning of the record and it will load automatically. This feature is available to CD users. Go to track 2 on the control CD to access Vinyl Scroll. Find the track you want to load, and go back to track 1. The track you selected will be loaded and ready to play. You can reverse the direction of Vinyl Scroll and set the sensitivity in the Setup screen. tIp: you can also use Vinyl Scroll in the prepare window. See the OptIOnS FOR VInyL
cOntROL On page 32.
*nOte:
tracks
Id3 tags contain data about your and are saved inside the files
themselves. genre, track name and artist are examples of common tag information. See
edItIng Id3 tagS On page 26.
the cOntROL cd
The control CD has two tracks. The first track is 15 minutes long and controls playback. The second
For information on rescanning, moving, copying, deleting and backing up your files, See FILe
management On page 27.
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VISuaL aIdS
When the track is playing several waveforms are displayed. Each shows a different aspect of the track being played.
The Tempo Matching display area provides a helpful tool for beat matching. Scratch Live detects the beats within the track, and places a row of orange peaks (for the track on the left side) above a row of blue peaks (for the track on the right side) in the Tempo Matching display area. When the two tracks are matched to the same tempo, the peaks will line up. The tempo display is aligned with the beginning of the bar, so the peaks keep their relative position as the track plays. This display does not show the relative timing of the beats, only the tempos of the tracks. The peaks will still line up when the tracks are playing at the same tempo, but are out of sync.
frequency three-band
treble
sounds. view
You can also switch to a spectrum by holding the ctrl key and clicking on the waveform. Click on the waveform to scrub or make fine adjustments to your position within the track. This applies to INT Mode only, and may be useful if you wish to set cue points in your tracks without your turntables or CD players connected. The Main Waveform is zoomed around the current position in the track.
See cue pOIntS On page 17 and ScRatch LIVe mOdeS On page 15.
VIRtuaL deck
The shows about and Virtual the position Deck speed of a everything
track. As the vinyl rotates, so does the line on the label. The circular progress bar around the edge is a visual representation of the position within the song, and can be set to flash to warn you that the track is nearing its end. The time and remaining time are displayed in minutes and seconds. The pitched BPM (BPM with pitch adjustment multiplier added) is shown on the left of the Virtual Deck, and the turntable speed as a percentage pitch shift is shown on the right of the Virtual Deck. If the track has no BPM information, pitched BPM will not be shown. If you are playing regular vinyl, notice the Virtual Deck behaving strangely as Scratch Live attempts to decode the incoming signal. This will not cause any problems, but you may find it distracting. You can unload the currently loaded track using the Virtual Deck eject button. tIp: use the keyboard shortcut shift-altarrow to unload a track from the Virtual deck.
kick drum In this example, the red part of the wave represents a kick drum, while the purple part represents a snare drum. Snare drum
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1. Start the track playing on the Right Deck. After a few seconds, blue peaks appear in the Tempo Matching display. 2. Adjust the pitch of the right turntable until the blue peaks sit under the orange peaks in the Tempo Matching display. Once they are aligned, the two tracks have the same tempo. 3. Next align the markers in the Beat Matching display. Watch the color of the items passing by in the Main Waveform display. Remember that a kick or bass drum will be red in color, and a snare drum will be green or blue. This technique will by no means guarantee perfect mixes, but may help to speed up the process of beat matching.
tap tempO
For tracks with no BPM information, there is a tap tempo button displayed where the BPM usually is, in the song info area. Pressing alt-space bar activates the tempo tapper (press alt-space bar a second time to activate the tempo tapper on the Right Virtual Deck). Tap the space bar along with the beat. After youve tapped the first beat, you can switch to double time tapping, half time, start of each bar etc. The range is set by the first two taps, after that you can switch to any steady rhythm you feel comfortable with quarter notes, half note, whole notes. Esc resets the BPM, Enter saves the BPM to the track. You can use the mouse if you prefer. Your CD player or turntables pitch slider doesnt need to be at zero, we do the math for you. You can also use the tempo tapper when no song is loaded, for finding the BPM of regular records, for example.
cenSOR
Use the censor button to mask parts of a song, or use as a special effect. When you press the censor button, the track starts playing backwards from that point. When you release the censor button, the track plays forward from the point you would have been, had you not pressed the censor button. Censor is available only in REL and INT Modes.
eJect
This ejects the track playing or loaded from its Virtual Deck.
autOpLay
Click the auto button to enable autoplay. With this setting turned on, when one track finishes playing, the next track starts automatically. Load from a crate to play through the songs in that crate, or from your library to play through your library. Autoplay works in both REL and INT modes. play from start must be checked in the Playback tab of the Setup screen for autoplay to work correctly. See
pLay FROm StaRt On page 32.
maSteR gaIn
The master output of Scratch Live can be controlled using the master gain control. This adjusts the output volume of all tracks played. nOte: For best results, set the master gain to the 12 oclock position, and adjust the volume of individual tracks using the track gain adjustment.
key LOck
When Key Lock is on, the key or pitch of the song stays locked at what it would be if the track was playing at normal speed, regardless of the platter speed of the turntable or CD player. Key Lock has scratch detection, so that it automatically turns off when scratching for a natural scratching sound. Turn Key Lock on or off by clicking the button to the top right of the Virtual Deck. tIp: F5 and F10 will turn key Lock on and off
33 / 45 SpeedS
Set this to match the speed of your turntable for normal playback.
tRackIng IndIcatOR
The tracking indicators on the main screen show the quality of the signal coming from the control record or CD. The length of the bar indicates the speed of the record or CD. The color indicates the amount of position information Scratch Live is receiving. When you are playing the record at normal speed, the tracking indicator should be grey. If it is mostly red there is a problem reading the control signal. Make sure your needles are clean, and check the calibration in the setup screen. nOte: It is normal for the tracking indicator to be red when cueing or scratching.
Repeat
Use the Repeat function to repeat the song across the entire length of the control record. tIp: Short loop samples can be turned into a continuous track using the Repeat function. the loops must be less than 10 seconds long, and cut at the start and end of a bar.
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tRack gaIn
Use the track gain knob to balance the volume of the tracks in your library. Any adjustment made to the gain of a track is saved with the file, and will be reapplied to the entire track when it is loaded again. The level meter shows the level sent to the hardware interface after both individual track gain and master gain adjustment. nOte: For automatic gain setting of your tracks, See uSe autO gaIn On page 32.
dISpLay mOdeS
LIBRaRy VIeWS
Scratch Live gives you the option of four different display modes to suit your style of performance. The Display Mode buttons are located in the top left of the Main Screen. The available display modes are: Library mode: Maximizes your library space by minimizing the Virtual Deck information displayed. In Library Mode only the track information, Virtual Deck, mode, track overview display and meter are displayed. tIp: use the space bar to toggle between Library mode and your current display mode. classic Vertical mode: The two Decks are displayed on the left and right sides of the screen with vertical waveforms in the middle. classic horizontal mode: The two Decks are displayed on the left and right sides of the screen with horizontal waveforms in the middle.
You can choose between four different library views which allow for visual browsing using text and album art. Select your Library View by using the buttons in the bottom left area of the main screen. The available Library Views are: Simple List: Displays the track
information in a text list. album art List: Adds an album art column to the Simple List mode. album art grid 1: Displays the album art as a grid with the track information text to the right. album art grid 2: Displays the album art as a grid with the track information text below. nOte: your files must have album art added for it to be displayed. See addIng aLBum
aRt On page 26.
Try closing other applications that are running at the same time as Scratch Live. Try turning off background tasks, for example, wireless networking. If your CPU load is very high, try decreasing the Maximum Screen Updates setting in the Display tab of the Setup screen. See
maXImum ScReen updateS On page 34.
tIp: For all views you can adjust the font size Stack mode: The Decks are stacked on top of each other in a horizontal fashion. Stack Mode aligns the waveforms on top of each other, while maximizing waveform space. The controls for all Decks can be shown or hidden by pressing the Show Deck Controls Button on any deck. by using the Font Size slider in the Library tab on the Setup screen. For all album art views you can adjust the album art size using the album art Size slider in the same area.
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aBSOLute mOde
ReLatIVe mOde
aBS mode is the default mode, and most closely resembles the properties of normal vinyl. The beginning of the track is mapped to the start of Scratch Live has three different modes of operation. You can switch between these modes by clicking the mode buttons near each Virtual Deck. the record, and by picking up the tone arm and moving the needle to another part of the record (needle dropping) you can move to a different position within the track. ABS mode faithfully reproduces the movement of vinyl control records, including stops, starts, scratching, needle dropping, rubbing and other turntablist techniques. When you reach the end of the record using either REL or ABS modes, Scratch Live automatically switches to INT mode. This is known as Emergency Internal mode, and prevents long tracks from stopping when you run out of record. You can switch from Emergency Internal mode to ABS mode by lifting the needle and placing it in the lead-in of the control record. Emergency Internal mode will activate after 1 second. Use the keyboard shortcut F1 (left deck) or F6 (right deck) to switch to ABS mode. nOte: Be careful when scratching near the end of the record not to accidentally go past this point and into internal mode, or the track will no longer respond to record movement!
ReL mode observes the relative forward and backward movement of the record, but does not take into account the position within the record. REL mode disables needle dropping, but allows skip-free scratching.
See: dROp tO aBSOLute pOSItIOn (ReLatIVe mOde) On page 32.
thRu mOde
Click on the thRu button to switch between Scratch Live and regular vinyl or CDs. Click the THRU button for the respective Deck in Scratch Live. (The THRU button on the left Virtual Deck for the left channel, and vice versa.) This will change the state of the channels to THRU mode, sending audio direct from the SL3 inputs to your mixer. See pLayIng ReguLaR
VInyL and cdS On page 8.
ReL mode adds additional speed controls: previous track Go to the previous track in the list. Rewind - The rewind function speeds up the longer you press the button. Fast forward The fast forward function speeds up the longer you hold the button. next track Jump to the next track in the list. tIp: use the keyboard shortcut F2 (left deck) or F7 (right deck) to switch to ReL mode.
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InteRnaL mOde
pitch Slider - Use the pitch slider to make pitch adjustments while using INT mode. Drag the pitch slider with the mouse to make large pitch movements, or hold the shift key and drag the pitch slider to make fine adjustments. Clicking the Range button above the slider changes the slider range to 8%, 10%, 16%, 50% or 100%.
mORe cOntROLS
You can also control playback using the computer keyboard shortcuts turn Caps Lock on to enable. See pLayBack keyS uSe ShIFt
On page 31.
Function play / pause reverse play / pause forward pitch down pitch up bend down bend up load previous track load next track rewind fast forward
Int mode allows playing tracks without external vinyl (or CD) control. INT mode has a start / stop function and a virtual pitch slider. Holding down the shift key moves the pitch slider slowly. Holding the ctrl key and clicking on the pitch slider resets it to 33 RPM or 45 RPM, depending on which you are closest to at the time. Scratch Live automatically switches to INT mode when the end of the control record is reached; you can switch back to ABS mode by placing the needle in the lead-in of the control record. If you switch from ABS or REL into INT mode, Scratch Live automatically adjusts pitch to maintain playback speed as set by the turntable. Use the keyboard shortcut F3 (left deck) or F8 (right deck) to switch to INT mode. Int mode adds these additional controls: play / pause reverse - Press to play, press again to stop playback. You can adjust the braking knob in the setup screen to range from an immediate stop to a slow turntable-style power down. See BRakIng
(InteRnaL mOde) On page 32.
tempORaRy cue
There is a temporary cue point that can be used like the cue button on many DJ CD players. Press ctrl-I to set this temporary cue point on the Left Deck, and ctrl-K to set it on the Right Deck. This temp cue point is shown in the main waveform as a white marker. This cue point is not saved with the track, and by default is set to the beginning of the track. Press I to jump to this temporary cue point on the Left Deck, and K for the Right Deck. If you hold down the I or K key while the track is stopped, it will play from the temporary cue point. As soon as you release the key, it will jump back to the temporary cue point. Note that you can use this shortcut to jump to the beginning of the track if the temporary cue point has not been set. See cue pOIntS On
page 17.
Click on the waveform to scrub or make fine adjustments to your position within the track. This may be useful if you wish to set cue points in your tracks, and dont have your turntables or CD players connected. nOte: If you play a track in Int mode, and then switch to aBS or ReL mode, the pitch adjustment will be dictated by the turntable, so there will be a jump in pitch unless they are already perfectly matched. tIp: If you are in aBS or ReL mode and you get a build up of dust on the needle that is breaking up the audio, hold down ctrl and press the Int button. this will take you to Int mode and reset the pitch to zero.
play / pause forward Press to play, press again to stop playback. Uses the same braking as described above. Bend down - Create a temporary decrease in the playback speed. Use bend down if the two tracks are in time, but this track is slightly ahead of the other track. Bend up Create a temporary increase in the playback speed. Use bend up if the two tracks are in time, but this track is slightly behind the other track.
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cue pOIntS
+ keys and scrub to the desired position for greater accuracy when setting cue points.
LOOpIng
17
There are 9 available loop slots per track. If a loop is set in a given slot, the background (behind the loop number) will be green. Press the x button to clear the loop. If you click on the locked loop symbol, a red border will appear. This indicates the loop is locked, and you will not be able to adjust the end points or delete the loop until you unlock it, by clicking on the number again. nOte: Looping applies to ReL and Int modes.
the a-SLOt
A special loop slot A exists for auto-looping. The act of using the auto-loop buttons sets a loop in the A slot, following the rules above. Turning a loop off using the auto-loop buttons returns you to the loop slot that you were previously in at the time you started auto-looping. Turning the loop off using the LOOP button leaves you in the A slot. The A slot is not saved to disk automatically, pressing save saves the loop to the first empty slot in 1-9. Auto-looping shortcut keys are alt-1 to 5 for the left deck, and alt-6 to 0 for the right deck. They correspond to the looping buttons as laid out on screen. ie. if the onscreen buttons display 1 2 4 8 16 bar loops, alt-1 triggers 1 bar loop, and alt-5 triggers a 16 bar loop.
autO-LOOpIng
Auto-looping allows you to create loops instantly. If the track has a BPM value simply click the number of bars you wish to loop and Scratch Live will create the loop for you. The loop is snapped to the beats in the song detected by Scratch Live so even if you press the button slightly out of time Scratch Live will still create a perfect loop for you. Five auto-loop buttons are available on screen at any one time. They range from 1/32 to 32 bars. The user can select the auto-loop range with the and buttons. Pressing an auto-loop button will create a loop start point from the nearest beat to the playhead (within reason), and set a loop endpoint in the future. Pressing auto-loop 1 while auto-loop 1 is active will deactivate the loop. Pressing a different auto-loop button while looping is active will extend the endpoint of the current loop to the appropriate new auto-loop length. You can also save an auto-loop to the next available slot. When using an auto-loop, a save button is visible where the lock loop button normally is. nOte: auto-looping requires the track Bpm to be set. See Set autO Bpm On page 11.
LOOp ROLL
Loop roll performs a standard auto-loop, but when the loop is turned off, the playback position is returned to the position where it would be if it had not entered the loop (much like censor). The other difference between loop roll and standard auto-loop is the roll button is momentary. The loop is engaged when the button is pressed down, and disengaged when the button is released. Use short loop lengths to create stutter type effects. To activate loop roll, hold control + alt while clicking on the desired autoloop increment, or use the keyboard shortcuts: control + alt + 1 through 5 for the left deck and control + alt + 6 through 0 for the right deck. (ie. the same as the auto-loop controls with the additional alt key as a modifier). The range of values available for loop roll are 1/32 through to 32 bars. The shortcut keys will activate whichever loop lengths are visible on screen, i.e., if you have lengths of a 1/4 bar through to 4 bars visible for the left deck, control + alt + 1 will activate a 1/4 bar loop roll, control + alt + 2 will activate a 1/8 bar loop roll and so on. Use the and buttons to toggle through the range of possible lengths visible onscreen.
18
pLayIng SampLeS
Pressing the play button on each slot will play the loaded audio. tIp: use the shortcut keys z (slot 1) v (slot 4) x (slot 2) b (slot 5)
button. When activated, this will repeat the loaded audio file from beginning to end, or will turn on the loop selected in the play from field. tIp: Short loop samples can be turned into a continuous track using the repeat function. ensure there is a clean cut at the start and end of a bar. tIp: If you dont wish to use the Sp-6, you can disable it in the plugins tab on the Setup screen.
19
individual output selector buttons to override the master output setting. To send an individual slot to a different output from the master, deselect the master option by clicking on the master button for the corresponding slot. This will unlink the sample slot from the master sample player output selection, allowing you to choose the L, M, A, R output for each slot. These output routings will be saved when you close down Scratch Live, so the next time you launch Scratch Live, your preferred settings will remain the same.
Sp-6 mIdI
All features of the SP-6 are MIDI assignable. The SP-6 window must be opened first before enabling MIDI assign mode. See mIdI cOntROL
On page 22.
20
uSIng the dJ FX
edIt mOde
Customize Mode allows you to create macro mappings for each effect. Open Customize Mode by pressing the edit Button while in Advanced Mode. Once opened, more controls appear which allow you to create and change parameter mappings to the Super Knob. To map a parameter to the Super Knob: 1. Unlink the parameter that you want to map to the super knob. The Macro Min and Max buttons for this parameter are now displayed. 2. Move the Super Knob to the position that you want the parameter to start mapping from. 3. Move the Parameter Knob to the position that you want the to be the lowest value of the parameter. 4. Press the Macro Min Button () to set the minimum position. 5. Move the Super Knob to the position that you want the parameter to end being controlled from. 6. Move the Parameter Knob to the position that you want the to be the highest value of the parameter. 7. Press the Macro Max Button (+) to set the maximum. 8. Link the parameter to the Super Knob by pressing the Link Button. Now when you adjust the Super Knob you will see the parameter knob move within the range that you just specified. Any parameters not customized but linked to the Super Knob will behave as normal. You can save any macro mappings you have made by clicking the Save button below the effects parameters. All effects controls can be assigned to a MIDI controller using the MIDI Learn function. See
mIdI cOntROL On page 22.
dJ FX pLugIn
Click the Effects drop down box to select an effect for the effect slot. The available effects are: Braker Delay Flanger LPF (low pass filter) Repeater Reverser Crusher Echo HPF (high pass filter) Phaser Reverb Tremolo
note: you can leave a slot empty by selecting empty. The effects chain works in series going from effects slots 1 to 3, meaning that the effected audio from slot one passes through slot two, which is then passed through slot three. You can select which deck the FX unit applies to by clicking the Deck buttons. Each Deck can only pass through one FX unit at a time.
The DJ FX Plugin gives you control of two FX units, each with three chained effects slots per unit. There are three control modes for the DJ FX Plugin: Performance Mode, Advanced Mode and Custom Mode (the DJ FX plugin opens in Performance Mode by default). To enable the DJ FX Plugin go to the Plugins tab on the Setup screen, choose the DJ FX Plugin and check the enable dJ FX plugin option. Once enabled, the DJ FX panel button will appear in the panels area on the main screen.
peRFORmance mOde
This is the basic effects mode. Each effect unit has a Super Knob which controls the wet and dry amount of each effect.
adVanced mOde
Press the Advanced Mode button to open Advanced Mode, which exposes the individual parameters for each effect. You can then control the individual parameters by adjusting their respective knobs. You can link or unlink a parameter to the Super Knob by pressing the Link Button, allowing one master control of some parameters and individual control of others.
performance mode
advanced mode
21
mIdI cOntROL
MIDI assignment box, showing the current assignment status. To assign a MIDI control, click on the control in Scratch Live, then move the MIDI control. The MIDI assignment box should update to show it has mapped the controls to one-another. To un-assign a MIDI control, click on the control in Scratch Live, and press return on your computer keyboard. While in MIDI assign mode, controls which have MIDI inputs assigned show a green box indicator around them. nOte: Once in mIdI assign mode, Scratch Live controls will no longer respond directly to the mouse. If you need to change a control using the mouse, disable mIdI assign mode.
The Aux Deck Plugin for the SL 3 enables you to DJ with three decks, allowing more creativity when you play! The third deck has all the same functionality as the standard two decks and is displayed when in Stack Mode. See dISpLay
mOdeS On page 14.
The MIDI Control feature in Scratch Live provides the ability to map MIDI controls to Scratch Live controls, and thus control the functions of Scratch Live using MIDI controllers such as keyboards, triggers, sliders, and knobs. Integrating MIDI controllers into your Scratch Live setup can improve live performance usability, such as hitting pads on a MIDI controller to trigger loops and cue points.
mIdI pLatteRS
The Scratch Live Virtual Decks are not user assignable to MIDI control. MIDI devices with platters on them all send different data so user mapping is not possible. To control the platter use a natively supported controller.
To turn on the Aux Deck Plugin, go to the Plugins tab on the Setup screen, then choose SL 3 Aux Deck and check enable SL 3 auX deck plugin. To enable a turntable or CD player to control the third deck, connect it to the Aux Inputs on the SL 3, and connect the SL 3 Aux Outputs to a spare input on your mixer. When using the third deck you must use Stack Mode to show the third deck waveforms and controls. You can still use the third deck with the other display modes, however it wont be displayed.
ctRL-cLIck FunctIOnaLIty
Some Scratch Live controls on the GUI have additional functionality assigned to ctrl-click. You can assign ctrl-click functionality to a MIDI control, alongside the normal functionality. For example, ctrl-click on the INT mode pitch slider returns pitch to zero. To assign this to MIDI control, enter MIDI assign mode, ctrl-click on the slider, and then assign one of the pads to it. When you press the pad, pitch goes to 0.
aSSIgnIng cOntROLS
To enable MIDI assign mode, click the MIDI button. Hovering the
22
pReSetS
Library tab of the Setup screen to prevent changes to your crates. If you do delete a crate by accident, you can get it back from the recycle bin / trash. crate files have the extension .crate.
SuBcRateS
You can drag and drop crates into other crates to make subcrates. If you drag a crate to the very left of the crate panel, it will stay in the top level MIDI presets are accessible in the MIDI panel of the Setup screen. By default, the current MIDI assignments in Scratch Live are automatically remembered and loaded next time you start the program. The preset screen allows you to save and recall several different MIDI setups. This is useful if you are using several MIDI devices or want to quickly switch MIDI setups without having to reassign all your controls. Scratch Live can support an unlimited number of tracks the only limitation is the size of the hard drive of your computer. A number of features are included to help you to keep your music organized and find songs quickly and easily. of the crate structure. If you drag the crate a little to the right, onto the name of another crate, it will make the crate you are dragging a sub crate of the first crate.
SmaRt cRateS
Smart crates are crates which update their contents by using keywords which are matched with selected tags of your music library tracks. Smart crates can be updated automatically or at your discretion. To create a smart crate, click the Add Smart Crate button in the bottom left corner of the main screen (blue crate icon). A popup window will open which allows you to add the rules to fill your smart crate. Press add Rule to add a rule for the smart crate to match with. For each rule you can choose a field to match on from the drop down menu: Added (date) Album Artist BPM Comment Composer Filename Genre Grouping Key Label Remixer Song Whitelabel Year
technIcaL InFORmatIOn
Scratch Live MIDI Control only supports: Note On/Off Standard 7-bit CC (Control Change) 14-bit CC RPN/NRPN (14-bit)
23
You can then choose the following inclusion / exclusion criteria: Contains Is Does not contain Is not Check the match all of the following Rules option so that tracks must match all the set rules to be added to the crate. If this option is not checked, any track which matches any of the rules will be added to the crate. Check the Live update option to have the smart crate update when any tags are edited in your music library. With this option unchecked, the crate contents will be updated only when you click the refresh crate icon, which is not visible checked. Click Save to save your crate or cancel to exit without saving. Click the edit button (next to the Add Smart Crate button) to edit the rules of an existing Smart Crate. when Live update is
The column button is located at the top of the library pane in the right hand corner. Click on the column button to select which columns you want to display. To sort your library by a column, click the column header so it highlights. For example, clicking on the album column header will sort your library alphabetically by album title. To move a column, drag the header to the left or right. To resize a column, click on the column boundary and drag it to the left or right.
pRepaRe WIndOW
The Prepare window is a holding area for tracks, much like preparing a set by lifting records part way out of your record bag. You can drag tracks (or whole crates) from the main track list into the Prepare window, or simply drag them onto the prepare button. These tracks will be removed from the Prepare window once they have been played. All tracks in the Prepare window will be discarded when you exit Scratch Live. tIp: use the keyboard shortcut ctrl-p to add tracks to the prepare window. tIp: Select the contents of the prepare window and drag them onto the new crate button (+) to save your selection as a crate.
hIStORy
The song browser allows you to filter your song list by Genre, BPM, Artist and Album. To turn the song browser on or off, click the Browse button.
SeaRchIng
Scratch Live includes a search function to help you find files quickly and easily. Enter text into the search box and Scratch Live will automatically find as you type. To select which fields the search function will look through, click on the left hand side of the search box. The drop down menu shows which fields are currently being used. Press esc or the x button on the right of the search box to clear the search. tIp: use the keyboard shortcut ctrl-f to jump to the search box. this keyboard shortcut will also take you out of any crate or playlist that you might be in and into your main library, so you can find any track in your collection. If you then click on a crate or playlist, the search query will be cleared.
The history button opens a complete log of all the tracks you have played and allows exporting Scratch Live session information as a data file. Each session is catalogued by date and time. Using the drop down arrow, you can navigate to and view detailed information of any previous sessions. There are columns for the period (i.e., date of session), name of track and artist name. In addition, these other categories listed below will give you more detailed information about your sessions: Start time: When viewing a song row, the start time of the song is displayed. When viewing a session row, the start time of the session is displayed with the date (in real time value). end time: When viewing a song row, the end time of the song is displayed. When viewing a session row, the end time of the session is displayed with the date (in real time value).
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playtime: When viewing a song row, the total played time of the song is displayed (i.e., 00:03:00). When viewing a session row, the total elapsed time of the session is displayed with date (i.e., 10/09/08 01:38:16). deck: The Virtual Deck that the song was played on will be displayed under the deck column. In the song row, either left or right is displayed. The offline player will be listed as offline. notes: Use this field to list particular information about your songs and each session (i.e., note how you transitioned from one track to another). Start Session / end Session: To start or end a session, click the corresponding button.
tIp: to make a new Scratch Live crate containing your session information, select a session and drag it to the + new crate icon. the crate will automatically use the session date as the crate name. Listing Behavior - only the tracks you actually play are listed in history. This is done using an A-B algorithm, meaning a track on Deck A is only listed once the track on Deck B has been changed or ejected. You can choose to show tracks which you have auditioned, but not actually played, by checking the Show unplayed tracks box. The session will then also list these tracks in grey, along with actual played tracks. Alternatively, you can mark or unmark tracks as played manually. Select a track (or a group of tracks) and click the mark as played or mark as
Insert track: If you wish to add information for tracks not played in Scratch Live into your session (e.g., if you played one of your favorite vinyl or CDs), select the song you want to insert after and click the Insert track button. Double click the inserted track fields and edit your information accordingly. When exporting an m3u playlist [see exporting below] Inserted Tracks will not be present. export: You can export each session as a data file using the export button. Select a session, then choose your preferred file Format, and click export. There are three possible export formats: text: to create a simple text file with your session information contained within. csv: to create a file for use in spreadsheet software. m3u: to create a playlist file, which can be imported into media players. Note that an m3u does not contain audio itself, it only points to the location of your audio files. (Inserted tracks within sessions will not be included in an m3u playlist.)
unplayed button. This may be useful if you play a track off regular vinyl or CD breaking the A-B algorithm). Songs that you have played are marked as green in your library. Click on the button marked clear to reset the list of recently played tracks and turn the color of your library back to white.
SeRatO pLayLIStS
The Serato Playlists plugin allows you to upload your history sessions to your serato.com profile for viewing, sharing and editing. You can upload your playlist once your session is complete, or by using the Live Playlists feature to update your playlists online in real time! To enable this plugin, go to the Plugins tab on the Setup screen and check the enable Serato playlists plugin option. Open the History panel and you will now have access to the Serato Playlists options.
LIVe pLayLIStS
Serato Playlists has the Live Playlists option to allow you to display what you are playing online in realtime on your serato.com profile. To enable the Live Playlists feature go to the Plugins tab on the Setup screen and check the enable Live playlists option. Once enabled, the Start Live playlist button is now displayed in the History panel. Click this to start and stop your Live Playlist session. nOte: Live playlists requires you to be connected to the internet while playing, which may result in uSB dropouts. If so, you may wish to avoid using this function.
25
StatuS IcOnS
The leftmost column shows the status of each track. The image to the left shows five tracks with differing statuses. Scratch Live has detected some corruption in the MP3 file. If possible, re-encode the MP3. The track has been imported from the iTunes library. The track has been imported from the iTunes library, and Scratch Live has detected some corruption in the MP3 file. Solution: If possible, re-encode the MP3. The track cannot be found. Most likely the file has been renamed or moved. Tracks that are read-only have a
tIp: use the keyboard shortcut ctrl-e to edit text. hold down the ctrl key and move with the arrow keys to change to a different field while staying in edit mode. When you have more than one file selected, editing tags changes all the files in your selection. tIp: the second column in the library is the label color for that file. click it to bring up a color palette, and customize the Virtual deck for that file.
LIBRaRy zOOm
You can change the size of your library text by using the shortcuts ctrl + and ctrl .
locked icon.
MP3 files can contain album art information. Click the album art button at the very bottom left of the screen to open a small window. This window displays the album art of the track currently selected in the library. Album art can also be shown next to the the track information display on each Virtual Deck. Click on the Display tab in the Setup screen to find this option. See ShOW aLBum aRt On
deck On page 34.
26
move: Select this to move the selected files and/ or folders to the new location. Your Scratch Live library and crates will now reference the files in their new location. cancel: Cancel any changes. Remove original references from library: Check this option when using the copy feature to remove the original references to these files in your Scratch Live library and replace them with the copies in the new location. The original files will still be kept in their current location, but will no longer referenced in your Scratch Live library.
FILe management
To delete tracks from your Scratch Live library, select the track and use the keyboard shortcut ctrl-delete. Make sure you have the protect library option unchecked in the Library tab of the Setup screen. Deleting a track when you are in the all... playlist removes it from your library and any crates that the track may be in. Deleting a track inside a crate removes it from that crate but the file will remain in your all... playlist. Deleting a track from a subcrate will remove it from the subcrate and the main crate but not the all... playlist. Crates that are deleted are sent to the recycle bin/trash. nOte: to delete any files from your library and your hard drive (sending them to the recycle bin) use the shortcut ctrl-shift-delete. If you are using iTunes playlists, your files cannot be deleted this way. You will need to delete them from within iTunes.
Located in the files pane are two buttons, rescan ID3 tags and relocate lost files. Use these tools for ongoing file and library management.
copy: Select this to make a copy of the selected files and folders in the new location. Your Scratch Live library will now contain entries for both the originals and copies.
27
nOte: Recording files are automatically split when the recording exceeds 3 hours (16-bit) or 1 hour 50 minutes (24-bit).
RecORdIng
renamed,
and
managed
like
other
files.
Recordings are saved in MyDocuments\MyMusic\ScratchLive\Recording on a PC and ~/ Music/ScratchLive/Recording Temp on a Mac. Recordings are saved as 24-bit, 48 kHz stereo AIFF files by default.
28
uSIng LIVeFeed
LIVeFeed
First locate the LiveFeed files in your library. Type livefeed into the search box and you will see: LiveFeed - Rane SL 3 Aux In LiveFeed - Rane SL 3 Aux In (Gated) -xx dB. Load the desired LiveFeed file to any Deck. To begin recording, start the Virtual Deck playing. The waveforms will start to build in the track overview and main waveform display as the Aux input is being recorded, you can now use the recording as normal. Performing a needle drop LiveFeed allows you to stream the Aux input from the SL 3 to a Virtual Deck. For instance, you can connect any available mixer output to the SL3 Aux In to record a section of your set. You can then instantly play the recording back just like a normal audio file you can scratch it, speed it up, slow it down, set loops and set cue points. There are two recording options, Normal and Gated. The Normal option means recording will begin as soon as the Deck starts playing. The Gated option means recording will only begin once the input source exceeds the set gate level (thus avoiding periods of silence). You can set the gate level by clicking the dropdown menu in the LiveFeed filename. The lower the gain setting the more sensitive the gate is. The amount of time available to record is determined by your audio cache setting. The track overview display shows the amount of usable audio you have to play with from the recording. Click anywhere in the track overview display to jump to your desired position in the recording. See audIO cache On page 34. on the record brings the playhead back to the now position in the audio stream.
29
key
keyBOaRd ShORtcutS
ctrl - L ctrl - R ctrl - F ctrl - a ctrl - c ctrl - e ctrl - V ctrl - X ctrl - z shift - ctrl - shift - ctrl - ctrl - p ctrl - n ctrl - O - or + ctrl - or + tab ctrl - del and ctrl - backspace alt - del and alt - backspace ctrl - shift - del and ctrl - shift - backspace ctrl - shift - / esc SampLe pLayeR Load to sample slot Play sample slot LeFt deck ctrl - or shift - ctrl - shift - shift - alt - ctrl - , (comma) ctrl - 1, 2, 3, 4, 5 1, 2, 3, 4, 5 F1 F2 F3 F5 q W e R t y u I O p [ ctrl - [ alt - q alt - W alt - 1, 2, 3, 4, 5 ctrl - alt - 1, 2, 3, 4, 5 alt - e alt - R alt - O alt - L alt - space bar ctrl - I
These actions can be accessed directly from the computer keyboard. nOte: playback, cue and speed controls use Shift or caps Lock. you can turn this off in the Setup screen.
See pLayBack keyS uSe ShIFt On page 31.
actIOn Locate the current track. This will highlight the track you most recently loaded. Pressing ctrl - L again will alternate between the tracks recently loaded on both decks. Reveal - the highlighted song is opened in a file browser. Find - moves the cursor to the search box. Select all. Copy text in edit mode. Edit text. Paste text in edit mode. Cut text in edit mode. Undo last track load. Move focus up / down through the library or crates. Note that if you have a song highlighted in the song view, and use shift - ctrl - you will move up or down through the library or crates. When you release the shift or ctrl key, the focus will go back to the song view so that you can move up and down through songs using . Add tracks to the prepare window. Start a new mic recording. Open the track in your default MP3/WAV/OGG/AIF player. Zoom the main waveform display. Zoom the library text size. Alternate focus between crates or songs. Remove track from library., remove track from crate, delete crate (does not delete the file). Remove track from crate and from library. Delete the file from your library and send to the recycle bin. (Note to iTunes users: files in your iTunes library cannot be deleted this way). Toggle the input reverse switch Clear search string if searching, or exit Scratch Live. slot 1 ctrl - alt - z z slot 2 ctrl - alt - X X slot 3 ctrl - alt - c c slot 4 ctrl - alt - V V slot 5 ctrl - alt - B B slot 6 ctrl - alt - n n
actIOn Load the highlighted song to a deck. Load the track currently on one deck onto the other deck as well. Unload the track from a deck. Place a cue point. Place a cue point in a slot. Jump to cue points slots. (rel and int modes) Switch deck to absolute mode. Switch deck to relative mode. Switch deck to internal mode. Key lock on / off. Play / pause reverse. Play / pause forward. Pitch down. Pitch up. Bend down. (rel and int modes) Bend up. (rel and int modes) Censor. (rel and int modes) (rel and int modes) Go to temporary cue point. Set / adjust loop in-point. Set / adjust loop out-point. Loop on / off. Jump to selected loop. Load previous track. Load next track. Auto loop on / off. Loop roll. Rewind. (rel and int modes) (rel and int modes) Fast forward. Previous loop. Next loop. Activate the tempo tapper. (rel and int modes) Set temporary cue point.
RIght deck ctrl - or shift - ctrl - shift - shift - alt - ctrl - . (period) ctrl - 6, 7, 8, 9, 0 6, 7, 8, 9, 0 F6 F7 F8 F10 a S d F g h J k L ; ' ctrl - ' alt - a alt - S alt - 6, 7, 8, 9, 0 ctrl - alt - 6, 7, 8, 9, 0 alt - d alt - F alt - p alt - ; alt - space bar (x2) ctrl - k
30
haRdWaRe
pLayBack
addItIOnaL Setup
updatIng FIRmWaRe
If a firmware update is available after installing a new Scratch Live software release, an update Firmware button appears in the Hardware screen. The firmware upgrade takes approximately 10 seconds, during which time the SL 3 will not be usable.
31
hI-FI ReSampLeR
This significantly reduces digital distortion at very slow or very fast record speeds, increasing the CPU load slightly. This option is off by default, the old resampler is used when switched off.
VInyL cOntROL
InStant dOuBLeS
This option allows you to quickly match the playhead position of two tracks. With this option enabled, when you load the same file on one Virtual Deck that is already loaded on the other Virtual Deck, the playhead will jump to the position of the track that was loaded first, with the keylock state and looping settings copied. This setting overrides the play from start and play from first cue point options.
audIO Output
By default the output of Scratch Live is stereo. You can also select mono output. This setting is saved when you exit Scratch Live.
32
LIBRaRy
pROtect LIBRaRy
Uncheck this option to remove files and crates from your library. Check this option to lock your library and prevent accidental file or crate deletion while using Scratch Live. Enabling this option will also lock all file tags and crate names, so that no text can be changed.
autOFILL OVeRVIeWS
Enable this option to automatically generate the track overview as soon as a track is loaded. If this setting is disabled, the track overview will be generated as the track plays. Automatically generating the track overview uses more of the computers CPU power, and should be disabled on slower computers. tIp: analyze your files before you play to pre-build all your overviews. See pRepaRIng
yOuR FILeS On page 10.
33
dISpLay
pLugInS
FOnt SIze
Adjust this slider to increase and decrease the font size for the main library and crates area. tIp: you can also use the keyboard shortcuts ctrl + and ctrl to increase and decrease the font size.
Sp-6
Use the check box to enable and disable the SP-6 sample player plugin. The SP-6 is enabled by default.
dJ FX
Use the check box to enable and disable the DJ FX plugin. The DJ FX plugin is disabled by default.
SL 3 auX deck
Use the check box to enable and disable the SL3 Aux Deck plugin. The SL 3 Aux Deck plugin is disabled by default.
audIO cache
Use this slider to set the amount of audio that is loaded into memory. A small audio cache will place less load on your computer, and the tracks will load faster. A large audio cache will give you a bigger view of the waveform when the main waveform view is zoomed out. The default is 15 seconds.
SeRatO pLayLIStS
Use the check boxes to enable and disable the Serato Playlists plugin and the Live Playlists feature. These are disabled by default.
34
Check your needles and make sure they are clean. If the circles look fuzzy, try cleaning your control record. If the Scope View shows a line instead of a circle, Scratch Live is only receiving a signal from one channel check all your cables, and the connection between your cartridges and the tone arm. You can order replacement control records from your local distributor. You may also order these in the online store at www.rane.com if you are in the USA. ScRatch LIVe makeS a StRange dIgItaL nOISe, eVen When nO tRack IS pLayIng Scratch Live is interpreting background noise as record movement. Go to the Setup screen and move the threshold slider (located left of the Estimate button) to the right until the noise stops. See caLIBRatIng ScRatch LIVe On
page 8.
ScRatch LIVe FReakS Out When I uSe the maSteR tempO (key cORRectIOn) FunctIOn On my cd pLayeR Scratch Live interprets the signal coming out of the CD player, and uses this information to control the playback of the files on your computer. Any audio processing performed on the signal before it reaches the hardware interface, such as key correction, will scramble the signal making it illegible to Scratch Live. Use key correction within Scratch Live instead. See
key LOck On page 13.
the audIO pLayBack IS dROppIng Out / cLIckIng / pOppIng Scratch Live is not getting a clear signal from the record, or your computer is not able to process the information quickly enough. Go to the Setup screen and check the scope views. When the record is playing, the circles should be round, and the value in the bottom right corner should be close to 100%. If this is not the case, you need to calibrate. See caLIBRatIng ScRatch
LIVe On page 8.
I Want tO Backup my LIBRaRy and cRateS OR mOVe them tO anOtheR machIne, SO WheRe aRe they StORed? Your database and crates are stored in the folder Home\Music\ScratchLive on a Mac, and My Documents\My Music\ScratchLive on a PC. If your library contains tracks that are stored on a drive other than your boot drive, a folder called _ScratchLive_ will be created in the root of that drive, and a separate database will be made in this folder. If it is a removable drive, the tracks will only appear in your library when the drive is connected. See ScRatch LIVe Backup On
page 27.
the FIRSt tIme I pLay a neW tRack, It takeS a WhILe tO LOad Scratch Live has to read the entire file and create a file index (overview) the first time it is loaded. This may take a few seconds for longer files. After the first load, it should load instantly. See
pRepaRIng yOuR FILeS On page 10.
Also try increasing the uSB Buffer Size in Hardware Setup if your computer is close to the minimum spec. Clean your needles! This is the most common cause of audio drop-out. Because you are playing the same record over and over, the needles will get dirty more quickly than usual. the thReShOLd gOeS tO the FaR RIght When I cLIck the eStImate ButtOn Make sure the needle is on the record and the record is stopped when you click estimate. If the slider goes hard right and stays there, you most likely have an grounding problem with your turntables/mixer. If you cannot eliminate this problem, use REL mode instead of ABS mode. the tRackS aRe pLayIng BackWaRdS! The inputs (from the turntables or CD players) are the wrong way around. Try swapping red and white wires at one end.
I haVe cue BuRn at the BegInnIng OF my cOntROL RecORd, dOeS that mean I need tO RepLace It? No, use the Vinyl Start Offset function (in the Vinyl Control tab of the Setup screen) to move the point at which tracks begin to a position further into the vinyl. See VInyL StaRt OFFSet
On page 33.
I haVe a paRtIcuLaR mp3 that WOnt pLay / pLayS BadLy / takeS a LOng tIme tO LOad / cRaSheS the pROgRam. What ShOuLd I dO? The file may be damaged, and may need to be deleted from your library. Please go to the forum at scratchlive.net and notify the support team that you have a bad file. By reporting damaged or corrupt files, you help the developers to improve Scratch Lives ability to play damaged MP3 files in the future.
What aRe the BeSt caRtRIdgeS tO uSe WIth ScRatch LIVe? We recommend the Ortofon|Serato S-120 cartridges for use with Scratch Live. These employ revolutionary new cantilever suspension, which delivers high output volume, unrivaled tracking ability and low record wear. nOte: to keep up with the latest tips, visit the Official Scratch Live Forum online at scratchlive.net.
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corrupt file: this file contains corrupt blocks. corrupt file: this song contains no audio data. corrupt file: this song contains invalid samples.
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SL 3 SpecIFIcatIOnS
This single turntable technique allows you to mix as if you had two turntables, using just one. If one of your turntables is not performing properly, or if you only have one available, you will be able to continue to mix the way you are used to. The following is a step-by-step description of how to perform a mix using only your right turntable or CDJ with the instant doubles feature.
Computer interface USB Power Requirement USB Audio Channels External Power Supply Converters DAC Dynamic Range Line Thru Dynamic Range Phono Thru Dynamic Range THD+N All Inputs Phono or Line Level Line Input ...Gain ...Maximum Input / Output Phono Input Sensitivity Unit Size
USB 2.0 High Speed 400 mA, 5.0 Volts Six Record and Six Playback 1060 mA, 7.5 Volts 24-bit / 44.1 kHz or 48 kHz sample rate 104 dB, A-weighted 101 dB, A-weighted 98 dB, A-weighted 0.009% at 1 kHz at 2 Vrms Switchable Unbalanced RCA Unity 3 Vrms Unbalanced RCA Adjustable 2.5 mV to 10 mV 5 x 6.8 x 1.25 in (12.7 x 17.3 x 3.18 cm)
menu SettIngS
Go to the Setup menu, click on the Playback tab. Make sure Instant doubles is checked, and Lock playing deck is unchecked. 1. Load a track onto the Right Deck in Scratch Live and play as usual. 2. Put the Left Deck into INT mode. 3. Load the same song you have playing on the Right Deck onto the Left Deck. The track on the Left Deck will start playing from the same point and at the same pitch as the Right Deck. 4. You can now quickly slide your mixers crossfader over to the Left Deck. 5. Your Right Deck is now free to load up a new song ready to mix in. 6. Repeat!
See LOck pLayIng deck On page 31. See InStant dOuBLeS On page 32.
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nO SIgnaL - Scratch Live is not receiving any control signal - check your connections.
Bad tuRntaBLe VIBRatIOn - Bass is reaching the stylus. Try to isolate the turntable from the speakers.
cd pLayeR IntO phOnO Input - Scratch Live is set to receive phono level input. Set to the correct value in the setup menu.
phOnO IntO LIne Input - Scratch Live is set to receive line level input. Set to the correct value in the setup menu.
duSty needLe - Dust is preventing the stylus from tracking the groove correctly. Clean your needle and the control vinyl.
uSIng pIggyBack caBLeS - Picking up huge amounts of noise, barely tracking. Connect your turntables directly to the hardware.
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RecORd BuRn - This section of the control vinyl has been worn. Swap sides or use the track start offset.
LeFt channeL mISSIng - The signal from the needle is not reaching the SL 3. Check the cable and cartridge connections.
RIght channeL mISSIng - The signal from the needle is not reaching the SL 3. Check the cable and cartridge connections.
Bad RecORd BuRn - Your record is very badly worn and Scratch Live is unable to track correctly. Swap sides or get new vinyl ASAP.
LeFt channeL IS nOISe - Left signal has been lost with a noisy loose connection.
RIght channeL IS nOISe - Right signal has been lost with a noisy loose connection.
tOneaRm IS SLIghtLy tOO LIght - Susceptible to dust and vibration. Adjust the tonearm.
SIgnaLS aRe SummIng tO mOnO - The left and right signals have been combined into one somewhere in your signal chain.
RIght channeL IS InteRFeRence - Right signal has been lost with a noisy loose connection and left channel crosstalk.
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decLaRatIOn OF cOnFORmIty
appLIcatIOn OF cOuncIL dIRectIVe:
2006/95/EC 2004/108/EC 2002/96/EC 2002/95/EC
manuFactuReR:
Rane corporation 10802 47th avenue West mukilteo Wa 98275-5098 uSa This equipment has been tested and found to be in compliance with all applicable standards and regulations applying to the EUs Low Voltage (LV) directive 2006/95/EC, and Electromagnetic Compatibility (EMC) directive 2004/108/EC. In order for the customer to maintain compliance with this regulation, high quality shielded cable must be used for interconnection to other equipment. Modification of the equipment, other than that expressly outlined by the manufacturer, is not allowed under this directive. The user of this equipment shall accept full responsibility for compliance with the LV directive and EMC directive in the event that the equipment is modified without written consent of the manufacturer.
type OF equIpment:
Professional Audio Signal Processing
mOdeL: SL 3
ImmunIty ReSuLtS:
test description RF electromagnetic Fields Immunity 80 MHz -1000 MHz, 1 kHz AM, 80% depth, 3V/m magnetic Fields Immunity 50 Hz -10 kHz, 3.0 - 0.3 A/m
THD+N: 4 dBu, 400 Hz, BW = 20 Hz - 20 kHz Results < -79 dB conditions 80 MHz - 1,000 MHz
< -62 dB
I, the undersigned, hereby declare that the equipment specified above conforms to the Directive(s) and Standard(s) shown above.
Roy g. gill
(Signature) (Full Name)
compliance engineer
(Position)
mukilteo Wa uSa
(Place)
41
42
In ORdeR tO quaLIFy FOR RaneS One yeaR eXtended WaRRanty (FOR a tOtaL OF 3 yeaRS paRtS and LaBOR), the WaRRanty muSt Be cOmpLeteLy FILLed Out and Sent tO uS ImmedIateLy. VaLId In uSa OnLy.
We RecOmmend yOu WRIte yOuR SeRIaL numBeR heRe In yOuR OWneRS manuaL and On yOuR SaLeS ReceIpt FOR yOuR RecORdS.
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Rane SL 3 FOR SeRatO ScRatch LIVe OpeRatORS manuaL 2.0 paRt 19052