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Zoro

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Rogue - 2 Criminal Sameer/Genix

CLASS & LEVEL BACKGROUND PLAYER NAME


Zoro
Dark elf (drow) lawful neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +330Ft./turn
9 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 15


-1 Strength
DEXTERITY

16
● +5

+1
Dexterity
Constitution
check later
CURRENT HIT POINTS IDEALS
● +2 Intelligence
+3 0 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12
● +5 Acrobatics (Dex) Total SUCCESSES
+1 0 Animal Handling (Wis)
2d8 FAILURES
0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

10 ● +5 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
0
rapier +5 1d8+3 (pier.)
DARKVISION 120FT.
+2 ● +2 Insight (Wis)
+1 Intimidation (Cha) shortsword +5 1d6+3 (pier.)
KEEN SENSES (you can safely
WISDOM 0 Investigation (Int)
dagger (2x) +5 1d4+3 (pier.) ignore)
0 Medicine (Wis)
10 0 Nature (Int)
FEY ANCESTRY - advantage on
● +2 Perception (Wis)(disadvantage)
0
+1 Performance (Cha)
saving throws against being
+1 Persuasion (Cha) charmed, magic can't put you to
CHARISMA
0 Religion (Int) sleep
12 ● +5 Sleight of Hand (Dex)
● +7 Stealth (Dex) TRANCE- meditate 4h instead of
+1 0 Survival (Wis) sleeping 8h
SKILLS ATTACKS & SPELLCASTING

SUNLIGHT SENSITIVITY
12 PASSIVE WISDOM (PERCEPTION)
leather armour
CP
DROW MAGIC (check at lv3)
SP
rapiers, shortswords, crossbows,
light crossbow, "hand", longsword, DROW WEAPON TRAINING
club, dagger, greatclub, handaxe,
EP (you can safely ignore)
javelin, light hammer, mace,
GP
quarterstaff, sickle, spear, firearm, EXPERTISE (double prof. in
dart, shortbow, sling deception and stealth)
PP

light armor SNEAK ATTACK- 1d6

OTHER
thieves' PROFICIENCIES
tools, uno & LANGUAGES EQUIPMENT FEATURES & TRAITS
THIEVES CANT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Zoro
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
DANCING LIGHTS

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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